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Searched refs:_ref_frame (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/image/codecs/
H A Dindeo3.h80 YUVBufs *_ref_frame; variable
H A Dindeo3.cpp210 _ref_frame = _iv_frame; in decodeFrame()
213 _ref_frame = _iv_frame + 1; in decodeFrame()
265 decodeChunk(_cur_frame->Ybuf, _ref_frame->Ybuf, fWidth, fHeight, in decodeFrame()
272 decodeChunk(_cur_frame->Vbuf, _ref_frame->Vbuf, chromaWidth, chromaHeight, in decodeFrame()
279 decodeChunk(_cur_frame->Ubuf, _ref_frame->Ubuf, chromaWidth, chromaHeight, in decodeFrame()
/dports/games/residualvm/residualvm-0.3.1/image/codecs/
H A Dindeo3.h80 YUVBufs *_ref_frame; variable
H A Dindeo3.cpp203 _ref_frame = _iv_frame; in decodeFrame()
206 _ref_frame = _iv_frame + 1; in decodeFrame()
258 decodeChunk(_cur_frame->Ybuf, _ref_frame->Ybuf, fWidth, fHeight, in decodeFrame()
265 decodeChunk(_cur_frame->Vbuf, _ref_frame->Vbuf, chromaWidth, chromaHeight, in decodeFrame()
272 decodeChunk(_cur_frame->Ubuf, _ref_frame->Ubuf, chromaWidth, chromaHeight, in decodeFrame()
/dports/games/scummvm/scummvm-2.5.1/image/codecs/
H A Dindeo3.h80 YUVBufs *_ref_frame; variable
H A Dindeo3.cpp210 _ref_frame = _iv_frame; in decodeFrame()
213 _ref_frame = _iv_frame + 1; in decodeFrame()
265 decodeChunk(_cur_frame->Ybuf, _ref_frame->Ybuf, fWidth, fHeight, in decodeFrame()
272 decodeChunk(_cur_frame->Vbuf, _ref_frame->Vbuf, chromaWidth, chromaHeight, in decodeFrame()
279 decodeChunk(_cur_frame->Ubuf, _ref_frame->Ubuf, chromaWidth, chromaHeight, in decodeFrame()