Searched refs:_ref_frame (Results 1 – 6 of 6) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/image/codecs/ |
H A D | indeo3.h | 80 YUVBufs *_ref_frame; variable
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H A D | indeo3.cpp | 210 _ref_frame = _iv_frame; in decodeFrame() 213 _ref_frame = _iv_frame + 1; in decodeFrame() 265 decodeChunk(_cur_frame->Ybuf, _ref_frame->Ybuf, fWidth, fHeight, in decodeFrame() 272 decodeChunk(_cur_frame->Vbuf, _ref_frame->Vbuf, chromaWidth, chromaHeight, in decodeFrame() 279 decodeChunk(_cur_frame->Ubuf, _ref_frame->Ubuf, chromaWidth, chromaHeight, in decodeFrame()
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/dports/games/residualvm/residualvm-0.3.1/image/codecs/ |
H A D | indeo3.h | 80 YUVBufs *_ref_frame; variable
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H A D | indeo3.cpp | 203 _ref_frame = _iv_frame; in decodeFrame() 206 _ref_frame = _iv_frame + 1; in decodeFrame() 258 decodeChunk(_cur_frame->Ybuf, _ref_frame->Ybuf, fWidth, fHeight, in decodeFrame() 265 decodeChunk(_cur_frame->Vbuf, _ref_frame->Vbuf, chromaWidth, chromaHeight, in decodeFrame() 272 decodeChunk(_cur_frame->Ubuf, _ref_frame->Ubuf, chromaWidth, chromaHeight, in decodeFrame()
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/dports/games/scummvm/scummvm-2.5.1/image/codecs/ |
H A D | indeo3.h | 80 YUVBufs *_ref_frame; variable
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H A D | indeo3.cpp | 210 _ref_frame = _iv_frame; in decodeFrame() 213 _ref_frame = _iv_frame + 1; in decodeFrame() 265 decodeChunk(_cur_frame->Ybuf, _ref_frame->Ybuf, fWidth, fHeight, in decodeFrame() 272 decodeChunk(_cur_frame->Vbuf, _ref_frame->Vbuf, chromaWidth, chromaHeight, in decodeFrame() 279 decodeChunk(_cur_frame->Ubuf, _ref_frame->Ubuf, chromaWidth, chromaHeight, in decodeFrame()
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