Searched refs:_rendering_game_map (Results 1 – 3 of 3) sorted by relevance
39 _rendering_game_map enumerator
387 if (Control.mode==_rendering_game_map) draw_map_name(Control, static_world->level_name); in Render()
1808 overhead_data.mode = _rendering_game_map; in render_overhead_map()