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Searched refs:_rotationPhase (Results 1 – 1 of 1) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/hadesch/rooms/
H A Dcrete.cpp172 switch (_rotationPhase) { in show()
198 if (_position < 4 && _nextPosition == -1 && _rotationPhase < 0) in show()
205 _rotationPhase = phase; in setRotationPhase()
209 return _nextPosition != -1 || _rotationPhase != -1; in isMoving()
238 _rotationPhase = -1; in StrongBoxTile()
246 _rotationPhase = -1; in StrongBoxTile()
253 int _rotationPhase; member in Hadesch::StrongBoxTile