Searched refs:_sceneDoors (Results 1 – 4 of 4) sorted by relevance
241 _sceneDoors[doorNumber] = doorState; in setDoorState()250 return _sceneDoors[doorNumber]; in getDoorState()344 int _sceneDoors[SCENE_DOORS_MAX]; variable
558 memcpy(_sceneDoors, initSceneDoors, sizeof (_sceneDoors) ); in initDoorsState()
253 _sceneDoors[doorNumber] = doorState; in setDoorState()262 return _sceneDoors[doorNumber]; in getDoorState()356 int _sceneDoors[SCENE_DOORS_MAX]; variable
578 memcpy(_sceneDoors, initSceneDoors, sizeof (_sceneDoors) ); in initDoorsState()