Searched refs:_screenDistance (Results 1 – 8 of 8) sorted by relevance
60 void setScreenDistance(float distance) { _screenDistance = distance; } in setScreenDistance()61 float getScreenDistance() const { return _screenDistance; } in getScreenDistance()132 float _screenDistance; variable
13 _screenDistance(0.0), in CaptureSettings()35 _screenDistance(cs._screenDistance), in CaptureSettings()
76 _screenDistance = vs._screenDistance; in setDisplaySettings()195 _screenDistance = 0.5f; in setDefaults()460 _screenDistance = osg::asciiToFloat(ptr); in readEnvironmentalVariables()
78 _screenDistance = vs._screenDistance; in setDisplaySettings()203 _screenDistance = 0.5f; in setDefaults()475 getEnvVar("OSG_SCREEN_DISTANCE", _screenDistance); in readEnvironmentalVariables()
142 void setScreenDistance(float distance) { _screenDistance = distance; }143 float getScreenDistance() const { return _screenDistance; }347 float _screenDistance;
143 void setScreenDistance(float distance) { _screenDistance = distance; }144 float getScreenDistance() const { return _screenDistance; }384 float _screenDistance;