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Searched refs:_setEffects (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dslice_renderer.cpp52 _setEffects = nullptr; in SliceRenderer()
98 _setEffects = setEffects; in setSetEffects()
375 assert(_setEffects); in drawInWorld()
397 _setEffects->setupFrame(_view->_frame); in drawInWorld()
408 _setEffects->calculateColor( in drawInWorld()
432 _setEffects->calculateColor( in drawInWorld()
455 _setEffects->calculateColor( in drawInWorld()
H A Dslice_renderer.h58 SetEffects *_setEffects; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dslice_renderer.cpp53 _setEffects = nullptr; in SliceRenderer()
99 _setEffects = setEffects; in setSetEffects()
376 assert(_setEffects); in drawInWorld()
398 _setEffects->setupFrame(_view->_frame); in drawInWorld()
409 _setEffects->calculateColor( in drawInWorld()
433 _setEffects->calculateColor( in drawInWorld()
456 _setEffects->calculateColor( in drawInWorld()
H A Dslice_renderer.h58 SetEffects *_setEffects; variable