Home
last modified time | relevance | path

Searched refs:_setSampler (Results 1 – 12 of 12) sorted by relevance

/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/include/
H A DOgreGL3PlusRenderSystem.h184 void _setSampler(size_t unit, Sampler& sampler);
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GLES2/include/
H A DOgreGLES2RenderSystem.h167 void _setSampler(size_t unit, Sampler& sampler);
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/include/
H A DOgreGLRenderSystem.h243 void _setSampler(size_t unit, Sampler& sampler);
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/Direct3D11/include/
H A DOgreD3D11RenderSystem.h282 void _setSampler(size_t unit, Sampler& sampler);
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/Direct3D9/include/
H A DOgreD3D9RenderSystem.h285 void _setSampler(size_t unit, Sampler& sampler);
/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/include/
H A DOgreRenderSystem.h449 virtual void _setSampler(size_t texUnit, Sampler& s) = 0;
/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/src/
H A DOgreRenderSystem.cpp347 _setSampler(texUnit, *tl.getSampler()); in _setTextureUnitSettings()
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GLES2/src/
H A DOgreGLES2RenderSystem.cpp842 void GLES2RenderSystem::_setSampler(size_t unit, Sampler& sampler) in _setSampler() function in Ogre::GLES2RenderSystem
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/src/
H A DOgreGL3PlusRenderSystem.cpp813 void GL3PlusRenderSystem::_setSampler(size_t unit, Sampler& sampler) in _setSampler() function in Ogre::GL3PlusRenderSystem
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/
H A DOgreGLRenderSystem.cpp1477 void GLRenderSystem::_setSampler(size_t unit, Sampler& sampler) in _setSampler() function in Ogre::GLRenderSystem
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/Direct3D11/src/
H A DOgreD3D11RenderSystem.cpp1728 void D3D11RenderSystem::_setSampler(size_t unit, Sampler& sampler) in _setSampler() function in Ogre::D3D11RenderSystem
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/Direct3D9/src/
H A DOgreD3D9RenderSystem.cpp2011 void D3D9RenderSystem::_setSampler(size_t unit, Sampler& sampler) in _setSampler() function in Ogre::D3D9RenderSystem