/dports/misc/dartsim/dart-6.11.1/dart/constraint/ |
H A D | ConstraintBase.cpp | 77 dynamics::SkeletonPtr _skeleton) in compressPath() argument 79 while (_skeleton->mUnionRootSkeleton.lock() != _skeleton) in compressPath() 81 _skeleton->mUnionRootSkeleton in compressPath() 82 = _skeleton->mUnionRootSkeleton.lock()->mUnionRootSkeleton.lock(); in compressPath() 83 _skeleton = _skeleton->mUnionRootSkeleton.lock(); in compressPath() 86 return _skeleton; in compressPath() 91 dynamics::SkeletonPtr _skeleton) in getRootSkeleton() argument 93 while (_skeleton->mUnionRootSkeleton.lock() != _skeleton) in getRootSkeleton() 94 _skeleton = _skeleton->mUnionRootSkeleton.lock(); in getRootSkeleton() 96 return _skeleton; in getRootSkeleton()
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H A D | ConstraintSolver.cpp | 395 bool ConstraintSolver::containSkeleton(const ConstSkeletonPtr& _skeleton) const in containSkeleton() 398 _skeleton != nullptr && "Not allowed to insert null pointer skeleton."); in containSkeleton() 404 if ((*it) == _skeleton) in containSkeleton()
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/dports/misc/dartsim/dart-6.11.1/dart/simulation/ |
H A D | World.cpp | 291 if (nullptr == _skeleton) in addSkeleton() 303 return _skeleton->getName(); in addSkeleton() 306 mSkeletons.push_back(_skeleton); in addSkeleton() 307 mMapForSkeletons[_skeleton] = _skeleton; in addSkeleton() 314 _skeleton->setName( in addSkeleton() 315 mNameMgrForSkeletons.issueNewNameAndAdd(_skeleton->getName(), _skeleton)); in addSkeleton() 318 _skeleton->setGravity(mGravity); in addSkeleton() 326 return _skeleton->getName(); in addSkeleton() 333 _skeleton != nullptr in removeSkeleton() 336 if (nullptr == _skeleton) in removeSkeleton() [all …]
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H A D | World.hpp | 148 std::string addSkeleton(const dynamics::SkeletonPtr& _skeleton); 151 void removeSkeleton(const dynamics::SkeletonPtr& _skeleton); 258 const dynamics::ConstMetaSkeletonPtr& _skeleton);
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/costume/ |
H A D | emichore.h | 41 bool isWearChore() { return _mesh && _skeleton; } in isWearChore() 45 EMISkelComponent *getSkeleton() { return _skeleton; } in getSkeleton() 56 EMISkelComponent *_skeleton; variable
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H A D | emichore.cpp | 29 Chore(name, id, owner, length, numTracks), _mesh(nullptr), _skeleton(nullptr), in EMIChore() 37 _skeleton = static_cast<EMISkelComponent *>(component); in addComponent() 39 if (_mesh && _mesh->_obj && _skeleton) { in addComponent() 40 _mesh->_obj->setSkeleton(_skeleton->_obj); in addComponent()
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/costume/ |
H A D | emichore.h | 41 bool isWearChore() { return _mesh && _skeleton; } in isWearChore() 45 EMISkelComponent *getSkeleton() { return _skeleton; } in getSkeleton() 56 EMISkelComponent *_skeleton; variable
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H A D | emichore.cpp | 29 Chore(name, id, owner, length, numTracks), _mesh(nullptr), _skeleton(nullptr), in EMIChore() 37 _skeleton = static_cast<EMISkelComponent *>(component); in addComponent() 39 if (_mesh && _mesh->_obj && _skeleton) { in addComponent() 40 _mesh->_obj->setSkeleton(_skeleton->_obj); in addComponent()
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/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/gym/pybullet_envs/deep_mimic/mocap/ |
H A D | mocap_dataset.py | 8 self._skeleton = skeleton 14 kept_joints = self._skeleton.remove_joints(joints_to_remove) 30 return self._skeleton
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H A D | h36m_dataset.py | 302 self._skeleton._parents[11] = 8 303 self._skeleton._parents[14] = 8
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/dports/misc/dartsim/dart-6.11.1/dart/utils/urdf/ |
H A D | DartLoader.cpp | 382 dynamics::SkeletonPtr _skeleton, in createDartJointAndNodeForRoot() argument 391 pair = _skeleton->createJointAndBodyNodePair<dynamics::WeldJoint>( in createDartJointAndNodeForRoot() 398 pair = _skeleton->createJointAndBodyNodePair<dynamics::FreeJoint>( in createDartJointAndNodeForRoot() 412 dynamics::SkeletonPtr _skeleton, in createDartJointAndNode() argument 420 return createDartJointAndNodeForRoot(_body, _parent, _skeleton, flags); in createDartJointAndNode() 483 pair = _skeleton->createJointAndBodyNodePair<dynamics::RevoluteJoint>( in createDartJointAndNode() 495 pair = _skeleton->createJointAndBodyNodePair<dynamics::RevoluteJoint>( in createDartJointAndNode() 507 pair = _skeleton->createJointAndBodyNodePair<dynamics::PrismaticJoint>( in createDartJointAndNode() 514 pair = _skeleton->createJointAndBodyNodePair<dynamics::WeldJoint>( in createDartJointAndNode() 523 pair = _skeleton->createJointAndBodyNodePair<dynamics::FreeJoint>( in createDartJointAndNode() [all …]
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/core/changes/ |
H A D | qskeletoncreatedchange_p.h | 85 explicit QSkeletonCreatedChange(const QAbstractSkeleton *_skeleton) in QSkeletonCreatedChange() argument 86 : QSkeletonCreatedChangeBase(_skeleton) in QSkeletonCreatedChange()
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/dports/misc/dartsim/dart-6.11.1/examples/deprecated_examples/glut_atlas_simbicon/ |
H A D | Humanoid.hpp | 52 Humanoid(dart::dynamics::Skeleton* _skeleton); 114 AtlasRobot(dart::dynamics::Skeleton* _skeleton);
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H A D | Humanoid.cpp | 101 AtlasRobot::AtlasRobot(Skeleton* _skeleton) : Humanoid(_skeleton) in AtlasRobot() argument
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/dports/java/openjdk8/jdk8u-jdk8u312-b07.1/corba/src/share/classes/com/sun/tools/corba/se/idl/toJavaPortable/ |
H A D | Factories.java | 127 private Skeleton _skeleton = new Skeleton (); field in Factories 130 return _skeleton; in skeleton()
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/dports/java/openjdk8-jre/jdk8u-jdk8u312-b07.1/corba/src/share/classes/com/sun/tools/corba/se/idl/toJavaPortable/ |
H A D | Factories.java | 127 private Skeleton _skeleton = new Skeleton (); field in Factories 130 return _skeleton; in skeleton()
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/ |
H A D | modelemi.cpp | 221 if (_skeleton == skel) { in setSkeleton() 224 _skeleton = skel; in setSkeleton() 231 _vertexBoneInfo[i] = _skeleton->findJointIndex(_boneNames[_boneInfos[i]._joint]); in setSkeleton() 236 if (!_skeleton || !_vertexBoneInfo) in prepareForRender() 251 const Math::Matrix4 &jointMatrix = _skeleton->_joints[jointIndex]._finalMatrix; in prepareForRender() 252 const Math::Matrix4 &bindPose = _skeleton->_joints[jointIndex]._absMatrix; in prepareForRender() 451 _skeleton = nullptr; in EMIModel()
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H A D | modelemi.h | 108 Skeleton *_skeleton; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/ |
H A D | modelemi.cpp | 217 if (_skeleton == skel) { in setSkeleton() 220 _skeleton = skel; in setSkeleton() 227 _vertexBoneInfo[i] = _skeleton->findJointIndex(_boneNames[_boneInfos[i]._joint]); in setSkeleton() 232 if (!_skeleton || !_vertexBoneInfo) in prepareForRender() 247 const Math::Matrix4 &jointMatrix = _skeleton->_joints[jointIndex]._finalMatrix; in prepareForRender() 248 const Math::Matrix4 &bindPose = _skeleton->_joints[jointIndex]._absMatrix; in prepareForRender() 447 _skeleton = nullptr; in EMIModel()
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H A D | modelemi.h | 108 Skeleton *_skeleton; variable
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/dports/misc/dartsim/dart-6.11.1/python/dartpy/simulation/ |
H A D | World.cpp | 122 const dart::dynamics::SkeletonPtr& _skeleton) -> std::string { in World() argument 123 return self->addSkeleton(_skeleton); in World() 129 const dart::dynamics::SkeletonPtr& _skeleton) -> void { in World() argument 130 return self->removeSkeleton(_skeleton); in World()
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/dports/devel/godot-tools/godot-3.2.3-stable/modules/assimp/ |
H A D | import_state.h | 109 Skeleton *_skeleton, in RecursiveState() 116 skeleton(_skeleton), in RecursiveState()
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/dports/devel/godot/godot-3.2.3-stable/modules/assimp/ |
H A D | import_state.h | 109 Skeleton *_skeleton, in RecursiveState() 116 skeleton(_skeleton), in RecursiveState()
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/dports/graphics/py-scikit-image/scikit-image-0.19.0/skimage/morphology/ |
H A D | _skeletonize_cy.pyx | 64 _skeleton = np.zeros((nrows, ncols), dtype=np.uint8) 65 _skeleton[1:nrows-1, 1:ncols-1] = image > 0 67 _cleaned_skeleton = _skeleton.copy() 72 skeleton = _skeleton 117 return _skeleton[1:nrows-1, 1:ncols-1].astype(bool)
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/dports/math/py-yt/yt-4.0.1/ |
H A D | MANIFEST.in | 23 prune yt/frontends/_skeleton
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