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Searched refs:_skeleton (Results 1 – 25 of 106) sorted by relevance

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/dports/misc/dartsim/dart-6.11.1/dart/constraint/
H A DConstraintBase.cpp77 dynamics::SkeletonPtr _skeleton) in compressPath() argument
79 while (_skeleton->mUnionRootSkeleton.lock() != _skeleton) in compressPath()
81 _skeleton->mUnionRootSkeleton in compressPath()
82 = _skeleton->mUnionRootSkeleton.lock()->mUnionRootSkeleton.lock(); in compressPath()
83 _skeleton = _skeleton->mUnionRootSkeleton.lock(); in compressPath()
86 return _skeleton; in compressPath()
91 dynamics::SkeletonPtr _skeleton) in getRootSkeleton() argument
93 while (_skeleton->mUnionRootSkeleton.lock() != _skeleton) in getRootSkeleton()
94 _skeleton = _skeleton->mUnionRootSkeleton.lock(); in getRootSkeleton()
96 return _skeleton; in getRootSkeleton()
H A DConstraintSolver.cpp395 bool ConstraintSolver::containSkeleton(const ConstSkeletonPtr& _skeleton) const in containSkeleton()
398 _skeleton != nullptr && "Not allowed to insert null pointer skeleton."); in containSkeleton()
404 if ((*it) == _skeleton) in containSkeleton()
/dports/misc/dartsim/dart-6.11.1/dart/simulation/
H A DWorld.cpp291 if (nullptr == _skeleton) in addSkeleton()
303 return _skeleton->getName(); in addSkeleton()
306 mSkeletons.push_back(_skeleton); in addSkeleton()
307 mMapForSkeletons[_skeleton] = _skeleton; in addSkeleton()
314 _skeleton->setName( in addSkeleton()
315 mNameMgrForSkeletons.issueNewNameAndAdd(_skeleton->getName(), _skeleton)); in addSkeleton()
318 _skeleton->setGravity(mGravity); in addSkeleton()
326 return _skeleton->getName(); in addSkeleton()
333 _skeleton != nullptr in removeSkeleton()
336 if (nullptr == _skeleton) in removeSkeleton()
[all …]
H A DWorld.hpp148 std::string addSkeleton(const dynamics::SkeletonPtr& _skeleton);
151 void removeSkeleton(const dynamics::SkeletonPtr& _skeleton);
258 const dynamics::ConstMetaSkeletonPtr& _skeleton);
/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/costume/
H A Demichore.h41 bool isWearChore() { return _mesh && _skeleton; } in isWearChore()
45 EMISkelComponent *getSkeleton() { return _skeleton; } in getSkeleton()
56 EMISkelComponent *_skeleton; variable
H A Demichore.cpp29 Chore(name, id, owner, length, numTracks), _mesh(nullptr), _skeleton(nullptr), in EMIChore()
37 _skeleton = static_cast<EMISkelComponent *>(component); in addComponent()
39 if (_mesh && _mesh->_obj && _skeleton) { in addComponent()
40 _mesh->_obj->setSkeleton(_skeleton->_obj); in addComponent()
/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/costume/
H A Demichore.h41 bool isWearChore() { return _mesh && _skeleton; } in isWearChore()
45 EMISkelComponent *getSkeleton() { return _skeleton; } in getSkeleton()
56 EMISkelComponent *_skeleton; variable
H A Demichore.cpp29 Chore(name, id, owner, length, numTracks), _mesh(nullptr), _skeleton(nullptr), in EMIChore()
37 _skeleton = static_cast<EMISkelComponent *>(component); in addComponent()
39 if (_mesh && _mesh->_obj && _skeleton) { in addComponent()
40 _mesh->_obj->setSkeleton(_skeleton->_obj); in addComponent()
/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/gym/pybullet_envs/deep_mimic/mocap/
H A Dmocap_dataset.py8 self._skeleton = skeleton
14 kept_joints = self._skeleton.remove_joints(joints_to_remove)
30 return self._skeleton
H A Dh36m_dataset.py302 self._skeleton._parents[11] = 8
303 self._skeleton._parents[14] = 8
/dports/misc/dartsim/dart-6.11.1/dart/utils/urdf/
H A DDartLoader.cpp382 dynamics::SkeletonPtr _skeleton, in createDartJointAndNodeForRoot() argument
391 pair = _skeleton->createJointAndBodyNodePair<dynamics::WeldJoint>( in createDartJointAndNodeForRoot()
398 pair = _skeleton->createJointAndBodyNodePair<dynamics::FreeJoint>( in createDartJointAndNodeForRoot()
412 dynamics::SkeletonPtr _skeleton, in createDartJointAndNode() argument
420 return createDartJointAndNodeForRoot(_body, _parent, _skeleton, flags); in createDartJointAndNode()
483 pair = _skeleton->createJointAndBodyNodePair<dynamics::RevoluteJoint>( in createDartJointAndNode()
495 pair = _skeleton->createJointAndBodyNodePair<dynamics::RevoluteJoint>( in createDartJointAndNode()
507 pair = _skeleton->createJointAndBodyNodePair<dynamics::PrismaticJoint>( in createDartJointAndNode()
514 pair = _skeleton->createJointAndBodyNodePair<dynamics::WeldJoint>( in createDartJointAndNode()
523 pair = _skeleton->createJointAndBodyNodePair<dynamics::FreeJoint>( in createDartJointAndNode()
[all …]
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/core/changes/
H A Dqskeletoncreatedchange_p.h85 explicit QSkeletonCreatedChange(const QAbstractSkeleton *_skeleton) in QSkeletonCreatedChange() argument
86 : QSkeletonCreatedChangeBase(_skeleton) in QSkeletonCreatedChange()
/dports/misc/dartsim/dart-6.11.1/examples/deprecated_examples/glut_atlas_simbicon/
H A DHumanoid.hpp52 Humanoid(dart::dynamics::Skeleton* _skeleton);
114 AtlasRobot(dart::dynamics::Skeleton* _skeleton);
H A DHumanoid.cpp101 AtlasRobot::AtlasRobot(Skeleton* _skeleton) : Humanoid(_skeleton) in AtlasRobot() argument
/dports/java/openjdk8/jdk8u-jdk8u312-b07.1/corba/src/share/classes/com/sun/tools/corba/se/idl/toJavaPortable/
H A DFactories.java127 private Skeleton _skeleton = new Skeleton (); field in Factories
130 return _skeleton; in skeleton()
/dports/java/openjdk8-jre/jdk8u-jdk8u312-b07.1/corba/src/share/classes/com/sun/tools/corba/se/idl/toJavaPortable/
H A DFactories.java127 private Skeleton _skeleton = new Skeleton (); field in Factories
130 return _skeleton; in skeleton()
/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/
H A Dmodelemi.cpp221 if (_skeleton == skel) { in setSkeleton()
224 _skeleton = skel; in setSkeleton()
231 _vertexBoneInfo[i] = _skeleton->findJointIndex(_boneNames[_boneInfos[i]._joint]); in setSkeleton()
236 if (!_skeleton || !_vertexBoneInfo) in prepareForRender()
251 const Math::Matrix4 &jointMatrix = _skeleton->_joints[jointIndex]._finalMatrix; in prepareForRender()
252 const Math::Matrix4 &bindPose = _skeleton->_joints[jointIndex]._absMatrix; in prepareForRender()
451 _skeleton = nullptr; in EMIModel()
H A Dmodelemi.h108 Skeleton *_skeleton; variable
/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/
H A Dmodelemi.cpp217 if (_skeleton == skel) { in setSkeleton()
220 _skeleton = skel; in setSkeleton()
227 _vertexBoneInfo[i] = _skeleton->findJointIndex(_boneNames[_boneInfos[i]._joint]); in setSkeleton()
232 if (!_skeleton || !_vertexBoneInfo) in prepareForRender()
247 const Math::Matrix4 &jointMatrix = _skeleton->_joints[jointIndex]._finalMatrix; in prepareForRender()
248 const Math::Matrix4 &bindPose = _skeleton->_joints[jointIndex]._absMatrix; in prepareForRender()
447 _skeleton = nullptr; in EMIModel()
H A Dmodelemi.h108 Skeleton *_skeleton; variable
/dports/misc/dartsim/dart-6.11.1/python/dartpy/simulation/
H A DWorld.cpp122 const dart::dynamics::SkeletonPtr& _skeleton) -> std::string { in World() argument
123 return self->addSkeleton(_skeleton); in World()
129 const dart::dynamics::SkeletonPtr& _skeleton) -> void { in World() argument
130 return self->removeSkeleton(_skeleton); in World()
/dports/devel/godot-tools/godot-3.2.3-stable/modules/assimp/
H A Dimport_state.h109 Skeleton *_skeleton, in RecursiveState()
116 skeleton(_skeleton), in RecursiveState()
/dports/devel/godot/godot-3.2.3-stable/modules/assimp/
H A Dimport_state.h109 Skeleton *_skeleton, in RecursiveState()
116 skeleton(_skeleton), in RecursiveState()
/dports/graphics/py-scikit-image/scikit-image-0.19.0/skimage/morphology/
H A D_skeletonize_cy.pyx64 _skeleton = np.zeros((nrows, ncols), dtype=np.uint8)
65 _skeleton[1:nrows-1, 1:ncols-1] = image > 0
67 _cleaned_skeleton = _skeleton.copy()
72 skeleton = _skeleton
117 return _skeleton[1:nrows-1, 1:ncols-1].astype(bool)
/dports/math/py-yt/yt-4.0.1/
H A DMANIFEST.in23 prune yt/frontends/_skeleton

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