Home
last modified time | relevance | path

Searched refs:_sky_objects (Results 1 – 5 of 5) sorted by relevance

/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/
H A Dmap_object_supervisor.cpp105 _sky_objects.push_back(object); in RegisterObject()
208 it = _sky_objects.begin(); in DeleteObject()
209 it_end = _sky_objects.end(); in DeleteObject()
210 to_iterate = &_sky_objects; in DeleteObject()
232 std::sort(_sky_objects.begin(), _sky_objects.end(), MapObject_Ptr_Less()); in SortObjects()
266 for(uint32_t i = 0; i < _sky_objects.size(); ++i) in Update()
267 _sky_objects[i]->Update(); in Update()
313 for(uint32_t i = 0; i < _sky_objects.size(); i++) { in DrawSkyObjects()
314 _sky_objects[i]->Draw(); in DrawSkyObjects()
469 return _sky_objects; in _GetObjectsFromDrawLayer()
H A Dmap_object_supervisor.h346 std::vector<MapObject *> _sky_objects; variable
/dports/games/allacrost/allacrost-1.0.2/src/modes/map/
H A Dmap_objects.cpp204 for (uint32 i = 0; i < _sky_objects.size(); i++) { in ~ObjectSupervisor()
205 delete(_sky_objects[i]); in ~ObjectSupervisor()
226 std::sort(_sky_objects.begin(), _sky_objects.end(), MapObject_Ptr_Less()); in SortObjects()
256 for (uint32 i = 0; i < _sky_objects.size(); i++) { in Update()
257 _sky_objects[i]->Update(); in Update()
282 for (uint32 i = 0; i < _sky_objects.size(); i++) { in DrawSkyObjects()
283 _sky_objects[i]->Draw(); in DrawSkyObjects()
322 search_vector = &_sky_objects; in FindNearestObject()
479 objects = &_sky_objects; in DetectCollision()
H A Dmap_objects.h592 std::vector<MapObject*> _sky_objects; variable
H A Dmap.cpp287 _object_supervisor->_sky_objects.push_back(obj); in AddSkyObject()