Searched refs:_sky_objects (Results 1 – 5 of 5) sorted by relevance
105 _sky_objects.push_back(object); in RegisterObject()208 it = _sky_objects.begin(); in DeleteObject()209 it_end = _sky_objects.end(); in DeleteObject()210 to_iterate = &_sky_objects; in DeleteObject()232 std::sort(_sky_objects.begin(), _sky_objects.end(), MapObject_Ptr_Less()); in SortObjects()266 for(uint32_t i = 0; i < _sky_objects.size(); ++i) in Update()267 _sky_objects[i]->Update(); in Update()313 for(uint32_t i = 0; i < _sky_objects.size(); i++) { in DrawSkyObjects()314 _sky_objects[i]->Draw(); in DrawSkyObjects()469 return _sky_objects; in _GetObjectsFromDrawLayer()
346 std::vector<MapObject *> _sky_objects; variable
204 for (uint32 i = 0; i < _sky_objects.size(); i++) { in ~ObjectSupervisor()205 delete(_sky_objects[i]); in ~ObjectSupervisor()226 std::sort(_sky_objects.begin(), _sky_objects.end(), MapObject_Ptr_Less()); in SortObjects()256 for (uint32 i = 0; i < _sky_objects.size(); i++) { in Update()257 _sky_objects[i]->Update(); in Update()282 for (uint32 i = 0; i < _sky_objects.size(); i++) { in DrawSkyObjects()283 _sky_objects[i]->Draw(); in DrawSkyObjects()322 search_vector = &_sky_objects; in FindNearestObject()479 objects = &_sky_objects; in DetectCollision()
592 std::vector<MapObject*> _sky_objects; variable
287 _object_supervisor->_sky_objects.push_back(obj); in AddSkyObject()