Searched refs:_soundEffects (Results 1 – 8 of 8) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/resources/ |
H A D | soundresource.cpp | 59 : _soundEffects(0) { in SoundGroupResource() 63 delete[] _soundEffects; in ~SoundGroupResource() 74 _soundEffects = new SoundEffect[_soundEffectsCount]; in load() 77 _soundEffects[i].load(stream); in load() 92 SoundEffect *soundEffect = &_soundGroupResource->_soundEffects[i]; in load()
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H A D | soundresource.h | 59 SoundEffect *_soundEffects; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/illusions/resources/ |
H A D | soundresource.cpp | 59 : _soundEffects(0) { in SoundGroupResource() 63 delete[] _soundEffects; in ~SoundGroupResource() 74 _soundEffects = new SoundEffect[_soundEffectsCount]; in load() 77 _soundEffects[i].load(stream); in load() 92 SoundEffect *soundEffect = &_soundGroupResource->_soundEffects[i]; in load()
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H A D | soundresource.h | 59 SoundEffect *_soundEffects; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/chewy/video/ |
H A D | cfo_decoder.cpp | 80 _soundEffects[i] = nullptr; in CfoVideoTrack() 92 delete[] _soundEffects[i]; in ~CfoVideoTrack() 207 delete[] _soundEffects[number]; in handleCustomFrame() 210 _soundEffects[number] = new byte[frameSize - 2]; in handleCustomFrame() 211 _fileStream->read(_soundEffects[number], frameSize - 2); in handleCustomFrame() 256 …_sound->playSound(_soundEffects[number], _soundEffectSize[number], repeat, channel, DisposeAfterUs… in handleCustomFrame() 272 delete[] _soundEffects[number]; in handleCustomFrame() 273 _soundEffects[number] = nullptr; in handleCustomFrame()
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H A D | cfo_decoder.h | 65 byte *_soundEffects[MAX_SOUND_EFFECTS]; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/chewy/video/ |
H A D | cfo_decoder.cpp | 80 _soundEffects[i] = nullptr; in CfoVideoTrack() 92 delete[] _soundEffects[i]; in ~CfoVideoTrack() 207 delete[] _soundEffects[number]; in handleCustomFrame() 210 _soundEffects[number] = new byte[frameSize - 2]; in handleCustomFrame() 211 _fileStream->read(_soundEffects[number], frameSize - 2); in handleCustomFrame() 256 …_sound->playSound(_soundEffects[number], _soundEffectSize[number], repeat, channel, DisposeAfterUs… in handleCustomFrame() 272 delete[] _soundEffects[number]; in handleCustomFrame() 273 _soundEffects[number] = nullptr; in handleCustomFrame()
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H A D | cfo_decoder.h | 65 byte *_soundEffects[MAX_SOUND_EFFECTS]; variable
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