Searched refs:_speakerVal (Results 1 – 4 of 4) sorted by relevance
37 _speakerVal = 0; in GameConversations()111 _speakerVal = 1; in run()126 setVariable(2, &_speakerVal); in run()389 _personSpeaking = _speakerVal; in update()
325 int _speakerVal; variable