Searched refs:_specificRegionExitsDrawn (Results 1 – 4 of 4) sorted by relevance
145 bool _specificRegionExitsDrawn; variable
101 _specificRegionExitsDrawn = false; in Debugger()2215 || _viewRegionsExitsToggle || _specificRegionExitsDrawn in drawDebuggerOverlay()2396 if (_viewRegionsExitsToggle || _specificRegionExitsDrawn) { in drawRegions()2402 …|| (_specificRegionExitsDrawn && findInDbgDrawList(debuggerObjTypeRegionExit, i, _vm->_scene->getS… in drawRegions()2579 _specificRegionExitsDrawn = false; in updateTogglesForDbgDrawListInCurrentSetAndScene()2602 _specificRegionExitsDrawn = true; in updateTogglesForDbgDrawListInCurrentSetAndScene()2634 || _viewRegionsExitsToggle || _specificRegionExitsDrawn in updateTogglesForDbgDrawListInCurrentSetAndScene()
148 bool _specificRegionExitsDrawn; variable
103 _specificRegionExitsDrawn = false; in Debugger()2325 || _viewRegionsExitsToggle || _specificRegionExitsDrawn in drawDebuggerOverlay()2510 if (_viewRegionsExitsToggle || _specificRegionExitsDrawn) { in drawRegions()2516 …|| (_specificRegionExitsDrawn && findInDbgDrawList(debuggerObjTypeRegionExit, i, _vm->_scene->getS… in drawRegions()2689 _specificRegionExitsDrawn = false; in updateTogglesForDbgDrawListInCurrentSetAndScene()2712 _specificRegionExitsDrawn = true; in updateTogglesForDbgDrawListInCurrentSetAndScene()2744 || _viewRegionsExitsToggle || _specificRegionExitsDrawn in updateTogglesForDbgDrawListInCurrentSetAndScene()