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Searched refs:_specificWaypointFleeDrawn (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Ddebugger.h147 bool _specificWaypointFleeDrawn; variable
H A Ddebugger.cpp103 _specificWaypointFleeDrawn = false; in Debugger()
2220 || _viewWaypointsFleeToggle || _specificWaypointFleeDrawn in drawDebuggerOverlay()
2455 if (_viewWaypointsFleeToggle || _specificWaypointFleeDrawn) { in drawWaypoints()
2463 … || (_specificWaypointFleeDrawn && findInDbgDrawList(debuggerObjTypeWaypoingFlee, i, -1, -1) != -1) in drawWaypoints()
2581 _specificWaypointFleeDrawn = false; in updateTogglesForDbgDrawListInCurrentSetAndScene()
2608 _specificWaypointFleeDrawn = true; in updateTogglesForDbgDrawListInCurrentSetAndScene()
2639 || _viewWaypointsFleeToggle || _specificWaypointFleeDrawn in updateTogglesForDbgDrawListInCurrentSetAndScene()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Ddebugger.h150 bool _specificWaypointFleeDrawn; variable
H A Ddebugger.cpp105 _specificWaypointFleeDrawn = false; in Debugger()
2330 || _viewWaypointsFleeToggle || _specificWaypointFleeDrawn in drawDebuggerOverlay()
2567 if (_viewWaypointsFleeToggle || _specificWaypointFleeDrawn) { in drawWaypoints()
2575 … || (_specificWaypointFleeDrawn && findInDbgDrawList(debuggerObjTypeWaypoingFlee, i, -1, -1) != -1) in drawWaypoints()
2691 _specificWaypointFleeDrawn = false; in updateTogglesForDbgDrawListInCurrentSetAndScene()
2718 _specificWaypointFleeDrawn = true; in updateTogglesForDbgDrawListInCurrentSetAndScene()
2749 || _viewWaypointsFleeToggle || _specificWaypointFleeDrawn in updateTogglesForDbgDrawListInCurrentSetAndScene()