Searched refs:_specificWaypointFleeDrawn (Results 1 – 4 of 4) sorted by relevance
147 bool _specificWaypointFleeDrawn; variable
103 _specificWaypointFleeDrawn = false; in Debugger()2220 || _viewWaypointsFleeToggle || _specificWaypointFleeDrawn in drawDebuggerOverlay()2455 if (_viewWaypointsFleeToggle || _specificWaypointFleeDrawn) { in drawWaypoints()2463 … || (_specificWaypointFleeDrawn && findInDbgDrawList(debuggerObjTypeWaypoingFlee, i, -1, -1) != -1) in drawWaypoints()2581 _specificWaypointFleeDrawn = false; in updateTogglesForDbgDrawListInCurrentSetAndScene()2608 _specificWaypointFleeDrawn = true; in updateTogglesForDbgDrawListInCurrentSetAndScene()2639 || _viewWaypointsFleeToggle || _specificWaypointFleeDrawn in updateTogglesForDbgDrawListInCurrentSetAndScene()
150 bool _specificWaypointFleeDrawn; variable
105 _specificWaypointFleeDrawn = false; in Debugger()2330 || _viewWaypointsFleeToggle || _specificWaypointFleeDrawn in drawDebuggerOverlay()2567 if (_viewWaypointsFleeToggle || _specificWaypointFleeDrawn) { in drawWaypoints()2575 … || (_specificWaypointFleeDrawn && findInDbgDrawList(debuggerObjTypeWaypoingFlee, i, -1, -1) != -1) in drawWaypoints()2691 _specificWaypointFleeDrawn = false; in updateTogglesForDbgDrawListInCurrentSetAndScene()2718 _specificWaypointFleeDrawn = true; in updateTogglesForDbgDrawListInCurrentSetAndScene()2749 || _viewWaypointsFleeToggle || _specificWaypointFleeDrawn in updateTogglesForDbgDrawListInCurrentSetAndScene()