Searched refs:_specificWaypointNormalDrawn (Results 1 – 4 of 4) sorted by relevance
146 bool _specificWaypointNormalDrawn; variable
102 _specificWaypointNormalDrawn = false; in Debugger()2219 if (_viewWaypointsNormalToggle || _specificWaypointNormalDrawn in drawDebuggerOverlay()2411 if (_viewWaypointsNormalToggle || _specificWaypointNormalDrawn) { in drawWaypoints()2419 …|| (_specificWaypointNormalDrawn && findInDbgDrawList(debuggerObjTypeWaypointNorm, i, -1, -1) != -… in drawWaypoints()2580 _specificWaypointNormalDrawn = false; in updateTogglesForDbgDrawListInCurrentSetAndScene()2605 _specificWaypointNormalDrawn = true; in updateTogglesForDbgDrawListInCurrentSetAndScene()2638 || _viewWaypointsNormalToggle || _specificWaypointNormalDrawn in updateTogglesForDbgDrawListInCurrentSetAndScene()
149 bool _specificWaypointNormalDrawn; variable
104 _specificWaypointNormalDrawn = false; in Debugger()2329 if (_viewWaypointsNormalToggle || _specificWaypointNormalDrawn in drawDebuggerOverlay()2525 if (_viewWaypointsNormalToggle || _specificWaypointNormalDrawn) { in drawWaypoints()2533 …|| (_specificWaypointNormalDrawn && findInDbgDrawList(debuggerObjTypeWaypointNorm, i, -1, -1) != -… in drawWaypoints()2690 _specificWaypointNormalDrawn = false; in updateTogglesForDbgDrawListInCurrentSetAndScene()2715 _specificWaypointNormalDrawn = true; in updateTogglesForDbgDrawListInCurrentSetAndScene()2748 || _viewWaypointsNormalToggle || _specificWaypointNormalDrawn in updateTogglesForDbgDrawListInCurrentSetAndScene()