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Searched refs:_sprite (Results 1 – 25 of 198) sorted by relevance

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/dports/games/scummvm/scummvm-2.5.1/engines/director/
H A Dchannel.cpp68 delete _sprite; in ~Channel()
98 if (!_sprite->_cast || _sprite->_spriteType == kTextSprite) in getMask()
165 (_sprite->_cast && _sprite->_cast->isModified()); in isDirty()
174 if (!_sprite->_stretch && !hasTextCastMember(_sprite)) in isDirty()
182 return _sprite->_puppet && _sprite->_stretch && in isStretched()
470 if (_sprite->_puppet && _sprite->_stretch) { in setWidth()
476 if (_sprite->_puppet && _sprite->_stretch) { in setHeight()
482 if (_sprite->_puppet && _sprite->_stretch) { in setBbox()
497 …if (_widget && _sprite && _sprite->_cast && !_sprite->_cast->isModified() && castId.member && cast… in canKeepWidget()
524 if (_sprite && _sprite->_cast) { in replaceWidget()
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/costume/
H A Dsprite_component.cpp41 if (_sprite) { in ~SpriteComponent()
53 delete _sprite->_material; in ~SpriteComponent()
54 delete _sprite; in ~SpriteComponent()
63 if (_sprite) { in init()
68 delete _sprite; in init()
69 _sprite = nullptr; in init()
73 _sprite = new Sprite(); in init()
87 if (!_sprite) in setKey()
91 _sprite->_visible = false; in setKey()
93 _sprite->_visible = true; in setKey()
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/costume/
H A Dsprite_component.cpp41 if (_sprite) { in ~SpriteComponent()
53 delete _sprite->_material; in ~SpriteComponent()
54 delete _sprite; in ~SpriteComponent()
63 if (_sprite) { in init()
68 delete _sprite; in init()
69 _sprite = nullptr; in init()
73 _sprite = new Sprite(); in init()
87 if (!_sprite) in setKey()
91 _sprite->_visible = false; in setKey()
93 _sprite->_visible = true; in setKey()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/ad/
H A Dad_talk_node.cpp42 _sprite = nullptr; in IMPLEMENT_PERSISTENT()
57 delete _sprite; in ~AdTalkNode()
62 _sprite = nullptr; in ~AdTalkNode()
172 delete _sprite; in TOKEN_DEF()
174 if (!_sprite || DID_FAIL(_sprite->loadFile(_spriteFilename))) { in TOKEN_DEF()
241 if (!_sprite || DID_FAIL(_sprite->loadFile(_spriteFilename))) { in loadSprite()
242 delete _sprite; in loadSprite()
243 _sprite = nullptr; in loadSprite()
267 if ((_spriteFilename && _sprite == nullptr) || (_sprite && _sprite->isFinished() == false)) { in isInTimeInterval()
286 if (_sprite) { in getSprite()
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H A Dad_talk_holder.cpp46 _sprite = nullptr; in IMPLEMENT_PERSISTENT()
52 delete _sprite; in ~AdTalkHolder()
53 _sprite = nullptr; in ~AdTalkHolder()
111 ret = _sprite; in getTalkStance()
140 delete _sprite; in scCallMethod()
141 _sprite = nullptr; in scCallMethod()
144 _sprite = nullptr; in scCallMethod()
156 _sprite = spr; in scCallMethod()
172 if (!_sprite || !_sprite->getFilename()) { in scCallMethod()
186 if (!_sprite) { in scCallMethod()
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/ad/
H A Dad_talk_node.cpp42 _sprite = nullptr; in IMPLEMENT_PERSISTENT()
57 delete _sprite; in ~AdTalkNode()
62 _sprite = nullptr; in ~AdTalkNode()
175 delete _sprite; in TOKEN_DEF()
177 if (!_sprite || DID_FAIL(_sprite->loadFile(_spriteFilename))) { in TOKEN_DEF()
244 if (!_sprite || DID_FAIL(_sprite->loadFile(_spriteFilename))) { in loadSprite()
245 delete _sprite; in loadSprite()
246 _sprite = nullptr; in loadSprite()
270 if ((_spriteFilename && _sprite == nullptr) || (_sprite && _sprite->isFinished() == false)) { in isInTimeInterval()
289 if (_sprite) { in getSprite()
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H A Dad_talk_holder.cpp47 _sprite = nullptr; in IMPLEMENT_PERSISTENT()
53 delete _sprite; in ~AdTalkHolder()
54 _sprite = nullptr; in ~AdTalkHolder()
112 ret = _sprite; in getTalkStance()
141 delete _sprite; in scCallMethod()
142 _sprite = nullptr; in scCallMethod()
145 _sprite = nullptr; in scCallMethod()
157 _sprite = spr; in scCallMethod()
173 if (!_sprite || !_sprite->getFilename()) { in scCallMethod()
187 if (!_sprite) { in scCallMethod()
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/dports/games/allacrost/allacrost-1.0.2/src/modes/map/
H A Dmap_events.cpp369 _sprite->moving = true; in _Start()
388 _sprite->moving = false; in _Update()
389 _sprite->ReleaseControl(this); in _Update()
443 _sprite->SetDirection(direction); in _SetDirection()
476 _sprite->ReleaseControl(this); in _ResolveCollision()
534 _sprite->SetRandomDirection(); in _Start()
535 _sprite->moving = true; in _Start()
547 _sprite->SetRandomDirection(); in _Update()
552 _sprite->moving = false; in _Update()
553 _sprite->ReleaseControl(this); in _Update()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/particles/
H A Dpart_particle.cpp44 _sprite = nullptr; in PartParticle()
67 delete _sprite; in ~PartParticle()
68 _sprite = nullptr; in ~PartParticle()
73 …if (_sprite && _sprite->getFilename() && scumm_stricmp(filename.c_str(), _sprite->getFilename()) =… in setSprite()
74 _sprite->reset(); in setSprite()
78 delete _sprite; in setSprite()
79 _sprite = nullptr; in setSprite()
83 if (_sprite && DID_SUCCEED(_sprite->loadFile(filename))) { in setSprite()
87 delete _sprite; in setSprite()
88 _sprite = nullptr; in setSprite()
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/particles/
H A Dpart_particle.cpp44 _sprite = nullptr; in PartParticle()
67 delete _sprite; in ~PartParticle()
68 _sprite = nullptr; in ~PartParticle()
73 …if (_sprite && _sprite->getFilename() && scumm_stricmp(filename.c_str(), _sprite->getFilename()) =… in setSprite()
74 _sprite->reset(); in setSprite()
78 delete _sprite; in setSprite()
79 _sprite = nullptr; in setSprite()
83 if (_sprite && DID_SUCCEED(_sprite->loadFile(filename))) { in setSprite()
87 delete _sprite; in setSprite()
88 _sprite = nullptr; in setSprite()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/
H A Dscript_v90he.cpp486 _sprite->getSpriteDist(spriteId, x, y); in o90_getSpriteInfo()
495 _sprite->getSpriteDist(spriteId, x, y); in o90_getSpriteInfo()
511 push(_sprite->getSpriteGroup(spriteId)); in o90_getSpriteInfo()
601 push(_sprite->getSpriteImage(spriteId)); in o90_getSpriteInfo()
622 push(_sprite->getSpritePalette(spriteId)); in o90_getSpriteInfo()
629 push(_sprite->getSpriteScale(spriteId)); in o90_getSpriteInfo()
643 push(_sprite->getSpriteShadow(spriteId)); in o90_getSpriteInfo()
955 _sprite->setSpriteResetClass(i); in o90_setSpriteInfo()
994 _sprite->resetTables(true); in o90_setSpriteInfo()
1016 _sprite->resetSprite(spriteId); in o90_setSpriteInfo()
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H A Dscript_v100he.cpp1054 _sprite->resetGroup(_curSpriteGroupId); in o100_setSpriteGroupInfo()
1891 _sprite->setSpriteResetClass(i); in o100_setSpriteInfo()
1973 _sprite->resetSprite(spriteId); in o100_setSpriteInfo()
2041 _sprite->resetTables(true); in o100_setSpriteInfo()
2156 _sprite->setSpriteZBuffer(spriteId, 0); in o100_setSpriteInfo()
2823 push(_sprite->getSpriteGroup(spriteId)); in o100_getSpriteInfo()
2839 push(_sprite->getSpriteImage(spriteId)); in o100_getSpriteInfo()
2902 push(_sprite->getSpriteScale(spriteId)); in o100_getSpriteInfo()
2909 push(_sprite->getSpriteShadow(spriteId)); in o100_getSpriteInfo()
2923 _sprite->getSpriteDist(spriteId, x, y); in o100_getSpriteInfo()
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/
H A Dscript_v90he.cpp486 _sprite->getSpriteDist(spriteId, x, y); in o90_getSpriteInfo()
495 _sprite->getSpriteDist(spriteId, x, y); in o90_getSpriteInfo()
511 push(_sprite->getSpriteGroup(spriteId)); in o90_getSpriteInfo()
601 push(_sprite->getSpriteImage(spriteId)); in o90_getSpriteInfo()
622 push(_sprite->getSpritePalette(spriteId)); in o90_getSpriteInfo()
629 push(_sprite->getSpriteScale(spriteId)); in o90_getSpriteInfo()
643 push(_sprite->getSpriteShadow(spriteId)); in o90_getSpriteInfo()
955 _sprite->setSpriteResetClass(i); in o90_setSpriteInfo()
994 _sprite->resetTables(true); in o90_setSpriteInfo()
1016 _sprite->resetSprite(spriteId); in o90_setSpriteInfo()
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H A Dscript_v100he.cpp1054 _sprite->resetGroup(_curSpriteGroupId); in o100_setSpriteGroupInfo()
1885 _sprite->setSpriteResetClass(i); in o100_setSpriteInfo()
1967 _sprite->resetSprite(spriteId); in o100_setSpriteInfo()
2035 _sprite->resetTables(true); in o100_setSpriteInfo()
2150 _sprite->setSpriteZBuffer(spriteId, 0); in o100_setSpriteInfo()
2817 push(_sprite->getSpriteGroup(spriteId)); in o100_getSpriteInfo()
2833 push(_sprite->getSpriteImage(spriteId)); in o100_getSpriteInfo()
2896 push(_sprite->getSpriteScale(spriteId)); in o100_getSpriteInfo()
2903 push(_sprite->getSpriteShadow(spriteId)); in o100_getSpriteInfo()
2917 _sprite->getSpriteDist(spriteId, x, y); in o100_getSpriteInfo()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/font/
H A Dbase_font_bitmap.cpp52 _sprite = nullptr; in IMPLEMENT_PERSISTENT()
65 delete _sprite; in ~BaseFontBitmap()
67 _sprite = nullptr; in ~BaseFontBitmap()
257 if (_sprite) { in drawChar()
259 …if (_sprite->_currentFrame >= 0 && _sprite->_currentFrame < (int32)_sprite->_frames.size() && _spr… in drawChar()
260 if (_sprite->_frames[_sprite->_currentFrame]->_subframes.size() > 0) { in drawChar()
431 delete _sprite; in TOKEN_DEF()
433 if (!_sprite || DID_FAIL(_sprite->loadFile(spriteFile))) { in TOKEN_DEF()
434 delete _sprite; in TOKEN_DEF()
435 _sprite = nullptr; in TOKEN_DEF()
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/dports/graphics/py-glooey/glooey-0.3.3/glooey/
H A Dimages.py27 self._sprite = None
36 if self._sprite is not None:
45 if self._sprite is None:
51 self._sprite.x = self.rect.left
52 self._sprite.y = self.rect.bottom
58 self._sprite.scale = scale
60 self._sprite.x += (self.rect.width - self._sprite.width) / 2
61 self._sprite.y += (self.rect.height - self._sprite.height) / 2
64 if self._sprite is not None:
65 self._sprite.delete()
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/font/
H A Dbase_font_bitmap.cpp53 _sprite = nullptr; in IMPLEMENT_PERSISTENT()
66 delete _sprite; in ~BaseFontBitmap()
68 _sprite = nullptr; in ~BaseFontBitmap()
266 if (_sprite) { in drawChar()
268 …if (_sprite->_currentFrame >= 0 && _sprite->_currentFrame < (int32)_sprite->_frames.size() && _spr… in drawChar()
269 if (_sprite->_frames[_sprite->_currentFrame]->_subframes.size() > 0) { in drawChar()
460 delete _sprite; in TOKEN_DEF()
462 if (!_sprite || DID_FAIL(_sprite->loadFile(spriteFile))) { in TOKEN_DEF()
463 delete _sprite; in TOKEN_DEF()
464 _sprite = nullptr; in TOKEN_DEF()
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/
H A Dmap_events.cpp417 _sprite(sprite) in SpriteEvent()
426 if (!_sprite) { in _Start()
438 _sprite->AcquireControl(this); in _Start()
444 if(_sprite && _sprite->GetControlEvent() == this) { in Terminate()
677 _sprite->SetRunning(_run); in _Start()
700 _sprite->SetMoving(true); in _Start()
744 _sprite->SetMoving(false); in Terminate()
785 _sprite->SetDirection(direction); in _SetSpriteDirection()
816 _sprite->SetRandomDirection(); in _Start()
817 _sprite->SetMoving(true); in _Start()
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/x/
H A Dmodelx.h67 BaseSprite *_sprite; variable
72 _sprite = nullptr; in ModelXMatSprite()
83 _sprite = sprite; in ModelXMatSprite()
87 _sprite = nullptr; in ModelXMatSprite()
98 delete _sprite; in ~ModelXMatSprite() local
105 delete _sprite; in setSprite() local
106 _sprite = sprite; in setSprite()
113 delete _sprite; in setTheora() local
114 _sprite = nullptr; in setTheora()
122 persistMgr->transferPtr(TMEMBER(_sprite)); in persist()
H A Dmaterial.cpp48 _sprite(nullptr), _theora(nullptr) { in Material()
57 _sprite = nullptr; // ref only in ~Material()
86 _sprite = nullptr; in setTexture()
104 _sprite = sprite; in setSprite()
135 } else if (_sprite) { in getSurface()
136 _sprite->getCurrentFrame(); in getSurface()
137 return _sprite->getSurface(); in getSurface()
/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/costume/
H A Demisprite_component.cpp31 …ename, Component *prevComponent, tag32 t) : Component(p, parentID, filename, t), _sprite(nullptr) { in EMISpriteComponent()
35 delete _sprite; in ~EMISpriteComponent()
40 _sprite = g_resourceloader->loadSprite(_name, c); in init()
51 if (_sprite) { in draw()
52 _sprite->draw(); in draw()
/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/costume/
H A Demisprite_component.cpp31 …ename, Component *prevComponent, tag32 t) : Component(p, parentID, filename, t), _sprite(nullptr) { in EMISpriteComponent()
35 delete _sprite; in ~EMISpriteComponent()
40 _sprite = g_resourceloader->loadSprite(_name, c); in init()
51 if (_sprite) { in draw()
52 _sprite->draw(); in draw()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toltecs/
H A Dsprite.cpp33 _curWidth = _sprite->origWidth; in SpriteReader()
34 _curHeight = _sprite->origHeight; in SpriteReader()
37 if (_sprite->flags & 0x40) { in readPacket()
83 _height = _sprite->height; in SpriteFilterScaleDown()
84 _yerror = _sprite->yerror; in SpriteFilterScaleDown()
92 _xerror = _sprite->xdelta; in readPacket()
112 _xerror += _sprite->xdelta; in readPacket()
135 _height = _sprite->height; in SpriteFilterScaleUp()
136 _yerror = _sprite->yerror; in SpriteFilterScaleUp()
145 _xerror = _sprite->xdelta; in readPacket()
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/dports/games/scummvm/scummvm-2.5.1/engines/toltecs/
H A Dsprite.cpp33 _curWidth = _sprite->origWidth; in SpriteReader()
34 _curHeight = _sprite->origHeight; in SpriteReader()
37 if (_sprite->flags & 0x40) { in readPacket()
83 _height = _sprite->height; in SpriteFilterScaleDown()
84 _yerror = _sprite->yerror; in SpriteFilterScaleDown()
92 _xerror = _sprite->xdelta; in readPacket()
112 _xerror += _sprite->xdelta; in readPacket()
135 _height = _sprite->height; in SpriteFilterScaleUp()
136 _yerror = _sprite->yerror; in SpriteFilterScaleUp()
145 _xerror = _sprite->xdelta; in readPacket()
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/dports/emulators/xsystem35/xsystem35-1.7.3-pre5/modules/SACT/
H A Dsact.h108 struct _sprite;
111 struct _sprite { struct
147 int (* eventcb)(struct _sprite *sp, agsevent_t *e); // for key/mouse argument
148 int (* teventcb)(struct _sprite *sp, agsevent_t *e); // for timer argument
150 void (* remove)(struct _sprite *sp); argument
152 int (* update)(struct _sprite *sp); argument
210 typedef struct _sprite sprite_t; argument

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