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Searched refs:_spriteBatch (Results 1 – 2 of 2) sorted by relevance

/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Windows/
H A DRenderer.cpp237 _spriteBatch.reset(new SpriteBatch(_pDeviceContext)); in CreateNesBuffers()
480 …font->DrawString(_spriteBatch.get(), text, XMFLOAT2(x+_leftMargin, y+_topMargin), color, 0.0f, XMF… in DrawString()
537 _spriteBatch->Draw(_pTextureSrv, destRect); in DrawNESScreen()
570 _spriteBatch->Draw(_pOverlaySrv, destRect); in DrawPauseScreen()
616 _spriteBatch->Begin(SpriteSortMode_Deferred, nullptr, _samplerState); in Render()
631 _spriteBatch->End(); in Render()
651 …_font->DrawString(_spriteBatch.get(), message.c_str(), XMFLOAT2((float)x+_leftMargin, (float)y+_to… in DrawString()
H A DRenderer.h51 unique_ptr<SpriteBatch> _spriteBatch; variable