Searched refs:_sprite_references (Results 1 – 2 of 2) sorted by relevance
300 map<uint32, vector<uint32> >::iterator entry = _sprite_references.find(dialogue_id); in AddSpriteReference()302 if (entry == _sprite_references.end()) { in AddSpriteReference()304 _sprite_references.insert(make_pair(dialogue_id, new_entry)); in AddSpriteReference()396 map<uint32, vector<uint32> >::iterator entry = _sprite_references.find(dialogue_id); in AnnounceDialogueUpdate()400 if (entry == _sprite_references.end()) in AnnounceDialogueUpdate()
481 std::map<uint32, std::vector<uint32> > _sprite_references; variable