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Searched refs:_statebox (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/zvision/text/
H A Dtext.h70 int32 _statebox; variable
H A Dtext.cpp59 _statebox = 0; in TextStyleState()
222 _statebox = atoi(token.c_str()); in parseStyle()
409 …= Common::String::format("%d", _engine->getScriptManager()->getStateValue(currentState._statebox)); in drawTextWithWordWrapping()
/dports/games/scummvm/scummvm-2.5.1/engines/zvision/text/
H A Dtext.h70 int32 _statebox; variable
H A Dtext.cpp58 _statebox = 0; in TextStyleState()
221 _statebox = atoi(token.c_str()); in parseStyle()
408 …= Common::String::format("%d", _engine->getScriptManager()->getStateValue(currentState._statebox)); in drawTextWithWordWrapping()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/zvision/scripting/effects/
H A Dttytext_effect.cpp97 … buf = Common::String::format("%d", _engine->getScriptManager()->getStateValue(_state._statebox)); in process()
/dports/games/scummvm/scummvm-2.5.1/engines/zvision/scripting/effects/
H A Dttytext_effect.cpp97 … buf = Common::String::format("%d", _engine->getScriptManager()->getStateValue(_state._statebox)); in process()