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Searched refs:_strength (Results 1 – 25 of 131) sorted by relevance

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/dports/emulators/xbraitenberg/xbraitenberg-0.9/
H A Dlight.cc14 _strength(strength) in Light()
23 _strength(strength) in Light()
33 _strength, stimulus()); in clone()
40 _strength, stimulus()); in clone_attachment()
94 _strength = s; in set_strength()
163 _strength, _stimulus, _ticks); in clone()
170 _strength, _stimulus, _ticks); in clone_attachment()
191 return _ticks_left * _strength / _ticks; in strength()
213 _strength, stimulus(), _threshold); in clone()
220 _strength, stimulus(), _threshold); in clone_attachment()
H A Dlight.hh13 double _strength; member in Light
28 virtual double strength() const { return _strength; } in strength()
78 double strength() const { return _on ? _strength : 0; } in strength()
H A Dactuator.hh12 double _strength; member in Actuator
22 double strength() const { return _strength; } in strength()
H A Dactuator.cc10 : _delta(delta), _rotation(0), _strength(strength) in Actuator()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/map_objects/
H A Dmap_sound.cpp28 _strength(strength), in SoundObject()
47 if (_strength <= 0.2f) in SoundObject()
48 _strength = 0.0f; in SoundObject()
86 if (_strength < 1.0f || _max_sound_volume <= 0.0f) { in UpdateVolume()
117 float strength2 = _strength * _strength; in UpdateVolume()
H A Dmap_sound.h92 float _strength; variable
/dports/graphics/openfx-arena/openfx-arena-Natron-2.3.14/OCL/Bulge/
H A DBulge.cpp50 , _strength(NULL) in BulgeCLPlugin()
54 _strength = fetchDoubleParam(kParamTransformRotateOld); in BulgeCLPlugin()
55 assert(_position && _radius && _strength); in BulgeCLPlugin()
63 _strength->getValueAtTime(args.time, s); in render()
80 DoubleParam *_strength; member in BulgeCLPlugin
/dports/graphics/openfx-arena/openfx-arena-Natron-2.3.14/OCL/Twirl/
H A DTwirl.cpp51 , _strength(NULL) in TwirlCLPlugin()
55 _strength = fetchDoubleParam(kParamTransformRotateOld); in TwirlCLPlugin()
56 assert(_position && _radius && _strength); in TwirlCLPlugin()
64 _strength->getValueAtTime(args.time, s); in render()
81 DoubleParam *_strength; member in TwirlCLPlugin
/dports/games/allacrost/allacrost-1.0.2/src/common/global/
H A Dglobal_actors.cpp124 _strength(0), in GlobalActor()
172 _strength = copy._strength; in GlobalActor()
221 _strength = copy._strength; in operator =()
471 _strength = 0xFFFFFFFF; in AddStrength()
474 _strength += amount; in AddStrength()
483 if (amount >= _strength) in SubtractStrength()
484 _strength = 0; in SubtractStrength()
486 _strength -= amount; in SubtractStrength()
638 _total_physical_attack = _strength; in _CalculateAttackRatings()
1502 _strength = GaussianRandomValue(_strength, _strength / 10.0f); in Initialize()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima1/u1gfx/
H A Dview_char_gen.cpp63 _attributes[0] = &_character->_strength; in setMode()
73 _character->_strength = 10; in setMode()
145 _character->_strength, _character->_agility, _character->_stamina, in drawAttributes()
233 _character->_strength += 5; in setRace()
237 _character->_strength -= 5; in setRace()
256 _character->_strength += 10; in setClass()
/dports/games/scummvm/scummvm-2.5.1/engines/hadesch/rooms/
H A Dminotaur.cpp122 Strength _strength; member
128 _strength = kStrengthStraw; in Wall()
398 (wall._strength - kStrengthStraw) * 4 + (wall._position + 1) % 4, in renderWall()
428 int frame = (wall._strength - kStrengthStraw) * 2 + (wall._position % 2); in renderWall()
493 w._strength = kStrengthStone; in readLabStream()
524 w._strength = (Strength) line.substr(cur).asUint64(); in readLabStream()
/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/frameworks/projects/framework/src/mx/filters/
H A DBaseDimensionFilter.as195 private var _strength:Number = 1;
212 return _strength;
220 if (value != _strength)
222 _strength = value;
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/shared/core/
H A Dcharacter.h149 uint _strength; variable
169 Character() : _strength(0), _agility(0), _stamina(0), _charisma(0), _wisdom(0), _intelligence(0), in Character()
H A Dcharacter.cpp44 s.syncAsUint16LE(_strength); in synchronize()
/dports/audio/ardour6/Ardour-6.8.0/libs/ardour/
H A Dquantize.cc47 , _strength (strength/100.0) in Quantize()
162 delta *= _strength; in operator ()()
/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/src/
H A Ddenoiser.cpp46 cDenoiser::cDenoiser(int imageWidth, int imageHeight, enumStrength _strength) in cDenoiser() argument
50 strength = _strength; in cDenoiser()
52 switch (_strength) in cDenoiser()
H A Ddenoiser.h56 cDenoiser(int _imageWidth, int _imageHeight, enumStrength _strength);
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/actors/
H A Dactor.h46 return _strength; in getStr()
49 _strength = str; in setStr()
419 int16 _strength;
/dports/devel/py-asciimatics/asciimatics-1.13.0/asciimatics/
H A Deffects.py1009 self._strength = 0.0
1014 self._strength = 0.0
1027 if self._strength < 1.0:
1028 jitter = int(self._jitter - self._jitter * self._strength)
1035 if (self._signal and random() <= self._strength and
1046 self._strength += self._step
1047 if self._strength >= 1.25 or self._strength <= -0.5:
/dports/audio/ardour6/Ardour-6.8.0/libs/ardour/ardour/
H A Dquantize.h46 float _strength; variable
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/18-ibl/
H A Dfs_ibl_mesh.sc14 vec3 calcFresnel(vec3 _cspec, float _dot, float _strength)
16 return _cspec + (1.0 - _cspec)*pow(1.0 - _dot, 5.0) * _strength;
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/18-ibl/
H A Dfs_ibl_mesh.sc14 vec3 calcFresnel(vec3 _cspec, float _dot, float _strength)
16 return _cspec + (1.0 - _cspec)*pow(1.0 - _dot, 5.0) * _strength;
/dports/games/el/Eternal-Lands-1.9.5.9-1/eye_candy/
H A Deffect_impact.cpp111 const float _strength) in ImpactEffect() argument
126 strength = _strength; in ImpactEffect()
/dports/science/py-OpenMC/openmc-0.12.2/openmc/
H A Dsource.py109 return self._strength
149 self._strength = strength
/dports/science/openmc/openmc-0.12.2/openmc/
H A Dsource.py109 return self._strength
149 self._strength = strength

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