/dports/emulators/xbraitenberg/xbraitenberg-0.9/ |
H A D | light.cc | 14 _strength(strength) in Light() 23 _strength(strength) in Light() 33 _strength, stimulus()); in clone() 40 _strength, stimulus()); in clone_attachment() 94 _strength = s; in set_strength() 163 _strength, _stimulus, _ticks); in clone() 170 _strength, _stimulus, _ticks); in clone_attachment() 191 return _ticks_left * _strength / _ticks; in strength() 213 _strength, stimulus(), _threshold); in clone() 220 _strength, stimulus(), _threshold); in clone_attachment()
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H A D | light.hh | 13 double _strength; member in Light 28 virtual double strength() const { return _strength; } in strength() 78 double strength() const { return _on ? _strength : 0; } in strength()
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H A D | actuator.hh | 12 double _strength; member in Actuator 22 double strength() const { return _strength; } in strength()
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H A D | actuator.cc | 10 : _delta(delta), _rotation(0), _strength(strength) in Actuator()
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/map_objects/ |
H A D | map_sound.cpp | 28 _strength(strength), in SoundObject() 47 if (_strength <= 0.2f) in SoundObject() 48 _strength = 0.0f; in SoundObject() 86 if (_strength < 1.0f || _max_sound_volume <= 0.0f) { in UpdateVolume() 117 float strength2 = _strength * _strength; in UpdateVolume()
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H A D | map_sound.h | 92 float _strength; variable
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/dports/graphics/openfx-arena/openfx-arena-Natron-2.3.14/OCL/Bulge/ |
H A D | Bulge.cpp | 50 , _strength(NULL) in BulgeCLPlugin() 54 _strength = fetchDoubleParam(kParamTransformRotateOld); in BulgeCLPlugin() 55 assert(_position && _radius && _strength); in BulgeCLPlugin() 63 _strength->getValueAtTime(args.time, s); in render() 80 DoubleParam *_strength; member in BulgeCLPlugin
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/dports/graphics/openfx-arena/openfx-arena-Natron-2.3.14/OCL/Twirl/ |
H A D | Twirl.cpp | 51 , _strength(NULL) in TwirlCLPlugin() 55 _strength = fetchDoubleParam(kParamTransformRotateOld); in TwirlCLPlugin() 56 assert(_position && _radius && _strength); in TwirlCLPlugin() 64 _strength->getValueAtTime(args.time, s); in render() 81 DoubleParam *_strength; member in TwirlCLPlugin
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/dports/games/allacrost/allacrost-1.0.2/src/common/global/ |
H A D | global_actors.cpp | 124 _strength(0), in GlobalActor() 172 _strength = copy._strength; in GlobalActor() 221 _strength = copy._strength; in operator =() 471 _strength = 0xFFFFFFFF; in AddStrength() 474 _strength += amount; in AddStrength() 483 if (amount >= _strength) in SubtractStrength() 484 _strength = 0; in SubtractStrength() 486 _strength -= amount; in SubtractStrength() 638 _total_physical_attack = _strength; in _CalculateAttackRatings() 1502 _strength = GaussianRandomValue(_strength, _strength / 10.0f); in Initialize() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima1/u1gfx/ |
H A D | view_char_gen.cpp | 63 _attributes[0] = &_character->_strength; in setMode() 73 _character->_strength = 10; in setMode() 145 _character->_strength, _character->_agility, _character->_stamina, in drawAttributes() 233 _character->_strength += 5; in setRace() 237 _character->_strength -= 5; in setRace() 256 _character->_strength += 10; in setClass()
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/dports/games/scummvm/scummvm-2.5.1/engines/hadesch/rooms/ |
H A D | minotaur.cpp | 122 Strength _strength; member 128 _strength = kStrengthStraw; in Wall() 398 (wall._strength - kStrengthStraw) * 4 + (wall._position + 1) % 4, in renderWall() 428 int frame = (wall._strength - kStrengthStraw) * 2 + (wall._position % 2); in renderWall() 493 w._strength = kStrengthStone; in readLabStream() 524 w._strength = (Strength) line.substr(cur).asUint64(); in readLabStream()
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/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/frameworks/projects/framework/src/mx/filters/ |
H A D | BaseDimensionFilter.as | 195 private var _strength:Number = 1; 212 return _strength; 220 if (value != _strength) 222 _strength = value;
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/shared/core/ |
H A D | character.h | 149 uint _strength; variable 169 Character() : _strength(0), _agility(0), _stamina(0), _charisma(0), _wisdom(0), _intelligence(0), in Character()
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H A D | character.cpp | 44 s.syncAsUint16LE(_strength); in synchronize()
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/dports/audio/ardour6/Ardour-6.8.0/libs/ardour/ |
H A D | quantize.cc | 47 , _strength (strength/100.0) in Quantize() 162 delta *= _strength; in operator ()()
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/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/src/ |
H A D | denoiser.cpp | 46 cDenoiser::cDenoiser(int imageWidth, int imageHeight, enumStrength _strength) in cDenoiser() argument 50 strength = _strength; in cDenoiser() 52 switch (_strength) in cDenoiser()
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H A D | denoiser.h | 56 cDenoiser(int _imageWidth, int _imageHeight, enumStrength _strength);
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/actors/ |
H A D | actor.h | 46 return _strength; in getStr() 49 _strength = str; in setStr() 419 int16 _strength;
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/dports/devel/py-asciimatics/asciimatics-1.13.0/asciimatics/ |
H A D | effects.py | 1009 self._strength = 0.0 1014 self._strength = 0.0 1027 if self._strength < 1.0: 1028 jitter = int(self._jitter - self._jitter * self._strength) 1035 if (self._signal and random() <= self._strength and 1046 self._strength += self._step 1047 if self._strength >= 1.25 or self._strength <= -0.5:
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/dports/audio/ardour6/Ardour-6.8.0/libs/ardour/ardour/ |
H A D | quantize.h | 46 float _strength; variable
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/18-ibl/ |
H A D | fs_ibl_mesh.sc | 14 vec3 calcFresnel(vec3 _cspec, float _dot, float _strength) 16 return _cspec + (1.0 - _cspec)*pow(1.0 - _dot, 5.0) * _strength;
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/18-ibl/ |
H A D | fs_ibl_mesh.sc | 14 vec3 calcFresnel(vec3 _cspec, float _dot, float _strength) 16 return _cspec + (1.0 - _cspec)*pow(1.0 - _dot, 5.0) * _strength;
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/dports/games/el/Eternal-Lands-1.9.5.9-1/eye_candy/ |
H A D | effect_impact.cpp | 111 const float _strength) in ImpactEffect() argument 126 strength = _strength; in ImpactEffect()
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/dports/science/py-OpenMC/openmc-0.12.2/openmc/ |
H A D | source.py | 109 return self._strength 149 self._strength = strength
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/dports/science/openmc/openmc-0.12.2/openmc/ |
H A D | source.py | 109 return self._strength 149 self._strength = strength
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