Searched refs:_suspectsDatabase (Results 1 – 10 of 10) sorted by relevance
208 const char *suspectName = _vm->_suspectsDatabase->get(_suspectSelected)->getName(); in draw()211 } else if (_vm->_suspectsDatabase->get(_suspectSelected)->getSex()) { in draw()381 && _vm->_suspectsDatabase->get(i)->hasClue(_acquiredClues[j].clueId) in populateSuspects()393 if (_vm->_suspectsDatabase->get(i)->hasIdentityClue(_acquiredClues[j].clueId)) { in populateSuspects()411 && _vm->_suspectsDatabase->get(_suspectSelected)->hasClue(_acquiredClues[j].clueId)) { in populateCrimes()428 SuspectDatabaseEntry *suspect = _vm->_suspectsDatabase->get(_suspectSelected); in populateVisibleClues()465 SuspectDatabaseEntry *suspect = _vm->_suspectsDatabase->get(_suspectSelected); in updateSuspectPhoto()
172 const char *suspectName = _vm->_suspectsDatabase->get(_suspectSelected)->getName(); in draw()175 } else if (_vm->_suspectsDatabase->get(_suspectSelected)->getSex()) { in draw()346 && _vm->_suspectsDatabase->get(i)->hasClue(_acquiredClues[j].clueId) in populateSuspects()358 if (_vm->_suspectsDatabase->get(i)->hasIdentityClue(_acquiredClues[j].clueId)) { in populateSuspects()402 SuspectDatabaseEntry *suspect = _vm->_suspectsDatabase->get(_suspectSelected); in updateSuspectPhoto()
208 const char *suspectName = _vm->_suspectsDatabase->get(_suspectSelected)->getName(); in draw()211 } else if (_vm->_suspectsDatabase->get(_suspectSelected)->getSex()) { in draw()381 && _vm->_suspectsDatabase->get(i)->hasClue(_acquiredClues[j].clueId) in populateSuspects()393 if (_vm->_suspectsDatabase->get(i)->hasIdentityClue(_acquiredClues[j].clueId)) { in populateSuspects()411 && _vm->_suspectsDatabase->get(_suspectSelected)->hasClue(_acquiredClues[j].clueId)) { in populateCrimes()428 SuspectDatabaseEntry *suspect = _vm->_suspectsDatabase->get(_suspectSelected); in populateVisibleClues()477 SuspectDatabaseEntry *suspect = _vm->_suspectsDatabase->get(_suspectSelected); in updateSuspectPhoto()
172 const char *suspectName = _vm->_suspectsDatabase->get(_suspectSelected)->getName(); in draw()175 } else if (_vm->_suspectsDatabase->get(_suspectSelected)->getSex()) { in draw()346 && _vm->_suspectsDatabase->get(i)->hasClue(_acquiredClues[j].clueId) in populateSuspects()358 if (_vm->_suspectsDatabase->get(i)->hasIdentityClue(_acquiredClues[j].clueId)) { in populateSuspects()414 SuspectDatabaseEntry *suspect = _vm->_suspectsDatabase->get(_suspectSelected); in updateSuspectPhoto()
1449 _vm->_suspectsDatabase->get(suspectId)->setActor(actorId); in SDB_Set_Actor()1454 return _vm->_suspectsDatabase->get(suspectId)->addPhotoClue(shapeId, clueId); in SDB_Add_Photo_Clue()1463 _vm->_suspectsDatabase->get(suspectId)->setSex(sex); in SDB_Set_Sex()1468 return _vm->_suspectsDatabase->get(suspectId)->addIdentityClue(clueId); in SDB_Add_Identity_Clue()1473 return _vm->_suspectsDatabase->get(suspectId)->addMOClue(clueId); in SDB_Add_MO_Clue()1478 return _vm->_suspectsDatabase->get(suspectId)->addWhereaboutsClue(clueId); in SDB_Add_Whereabouts_Clue()1483 return _vm->_suspectsDatabase->get(suspectId)->addReplicantClue(clueId); in SDB_Add_Replicant_Clue()1488 return _vm->_suspectsDatabase->get(suspectId)->addNonReplicantClue(clueId); in SDB_Add_Non_Replicant_Clue()1493 return _vm->_suspectsDatabase->get(suspectId)->addOtherClue(clueId); in SDB_Add_Other_Clue()
1480 _vm->_suspectsDatabase->get(suspectId)->setActor(actorId); in SDB_Set_Actor()1485 return _vm->_suspectsDatabase->get(suspectId)->addPhotoClue(shapeId, clueId); in SDB_Add_Photo_Clue()1494 _vm->_suspectsDatabase->get(suspectId)->setSex(sex); in SDB_Set_Sex()1499 return _vm->_suspectsDatabase->get(suspectId)->addIdentityClue(clueId); in SDB_Add_Identity_Clue()1504 return _vm->_suspectsDatabase->get(suspectId)->addMOClue(clueId); in SDB_Add_MO_Clue()1509 return _vm->_suspectsDatabase->get(suspectId)->addWhereaboutsClue(clueId); in SDB_Add_Whereabouts_Clue()1514 return _vm->_suspectsDatabase->get(suspectId)->addReplicantClue(clueId); in SDB_Add_Replicant_Clue()1519 return _vm->_suspectsDatabase->get(suspectId)->addNonReplicantClue(clueId); in SDB_Add_Non_Replicant_Clue()1524 return _vm->_suspectsDatabase->get(suspectId)->addOtherClue(clueId); in SDB_Add_Other_Clue()
201 _suspectsDatabase = nullptr; in BladeRunnerEngine()651 _suspectsDatabase = new SuspectsDatabase(this, _gameInfo->getSuspectCount()); in startup()780 delete _suspectsDatabase; in shutdown()781 _suspectsDatabase = nullptr; in shutdown()2216 _suspectsDatabase->get(i)->reset(); in newGame()
166 SuspectsDatabase *_suspectsDatabase; variable
206 _suspectsDatabase = nullptr; in BladeRunnerEngine()689 _suspectsDatabase = new SuspectsDatabase(this, _gameInfo->getSuspectCount()); in startup()827 delete _suspectsDatabase; in shutdown()828 _suspectsDatabase = nullptr; in shutdown()2369 _suspectsDatabase->get(i)->reset(); in newGame()
169 SuspectsDatabase *_suspectsDatabase; variable