Searched refs:_tex_ptr (Results 1 – 2 of 2) sorted by relevance
433 inline void assign_texture(textureReference *t) { _tex_ptr=t; } in assign_texture()437 (*_tex_ptr).addressMode[0] = cudaAddressModeClamp; in bind()438 (*_tex_ptr).addressMode[1] = cudaAddressModeClamp; in bind()439 (*_tex_ptr).filterMode = cudaFilterModePoint; in bind()440 (*_tex_ptr).normalized = false; in bind()441 CUDA_SAFE_CALL(cudaBindTexture(NULL,_tex_ptr,_array,&_channel)); in bind()444 inline void unbind() { CUDA_SAFE_CALL(cudaUnbindTexture(_tex_ptr)); } in unbind()482 textureReference *_tex_ptr; variable
433 inline void assign_texture(textureReference *t) { _tex_ptr=t; } in assign_texture()437 (*_tex_ptr).addressMode[0] = cudaAddressModeClamp; in bind()438 (*_tex_ptr).addressMode[1] = cudaAddressModeClamp; in bind()439 (*_tex_ptr).filterMode = cudaFilterModePoint; in bind()440 (*_tex_ptr).normalized = false; in bind()441 CUDA_SAFE_CALL(cudaBindTexture(nullptr,_tex_ptr,_array,&_channel)); in bind()444 inline void unbind() { CUDA_SAFE_CALL(cudaUnbindTexture(_tex_ptr)); } in unbind()482 textureReference *_tex_ptr; variable