Searched refs:_textOptions (Results 1 – 10 of 10) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ui/ |
H A D | kia_section_settings.cpp | 142 const char *textConversationChoices = _vm->_textOptions->getText(0); in draw() 143 const char *textMusic = _vm->_textOptions->getText(2); in draw() 144 const char *textSoundEffects = _vm->_textOptions->getText(3); in draw() 145 const char *textSpeech = _vm->_textOptions->getText(5); in draw() 146 const char *textSoft = _vm->_textOptions->getText(10); in draw() 147 const char *textLoud = _vm->_textOptions->getText(11); in draw() 148 const char *textDesignersCut = _vm->_textOptions->getText(18); in draw() 150 const char *textAmbientSound = _vm->_textOptions->getText(4); in draw() 151 const char *textGammaCorrection = _vm->_textOptions->getText(7); in draw() 152 const char *textDark = _vm->_textOptions->getText(14); in draw() [all …]
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H A D | kia_section_load.cpp | 71 _scrollBox->addLine(_vm->_textOptions->getText(36), -1, 4); // Load game: in open() 82 _scrollBox->addLine(_vm->_textOptions->getText(37), -1, 4); // New game: in open() 83 _scrollBox->addLine(_vm->_textOptions->getText(20), _newGameEasyLineId, 0); // Easy in open() 84 _scrollBox->addLine(_vm->_textOptions->getText(28), _newGameMediumLineId, 0); // Medium in open() 85 _scrollBox->addLine(_vm->_textOptions->getText(29), _newGameHardLineId, 0); // Hard in open()
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H A D | kia_section_save.cpp | 92 _vm->_textOptions->getText(22) // Save in open() 111 _scrollBox->addLine(_vm->_textOptions->getText(23), _newSaveLineId, 0); in open() 151 const char *textChooseSlot = _vm->_textOptions->getText(24); // Choose a slot ... in draw() 157 const char *textTypeName = _vm->_textOptions->getText(24); // Type a name ... in draw() 169 const char *textOverwrite = _vm->_textOptions->getText(35); // Overwrite previously saved game? in draw() 179 const char *textDelete = _vm->_textOptions->getText(40); in draw() 355 _vm->_textOptions->getText(22) // Save in changeState() 365 _vm->_textOptions->getText(38) // No in changeState() 373 _vm->_textOptions->getText(39) // Yes in changeState()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ui/ |
H A D | kia_section_settings.cpp | 230 const char *textMusic = _vm->_textOptions->getText(2); in draw() 231 const char *textSoundEffects = _vm->_textOptions->getText(3); in draw() 232 const char *textAmbientSound = _vm->_textOptions->getText(4); in draw() 233 const char *textSpeech = _vm->_textOptions->getText(5); in draw() 234 const char *textSoft = _vm->_textOptions->getText(10); in draw() 235 const char *textLoud = _vm->_textOptions->getText(11); in draw() 236 const char *textDesignersCut = _vm->_textOptions->getText(18); in draw() 239 const char *textDark = _vm->_textOptions->getText(14); in draw() 240 const char *textLight = _vm->_textOptions->getText(15); in draw() 323 …t char *textSubtitles = strcmp(_vm->_textOptions->getText(42), "") == 0 ? subtitlesTranslation : … in draw() [all …]
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H A D | kia_section_load.cpp | 71 _scrollBox->addLine(_vm->_textOptions->getText(36), -1, 4); // Load game: in open() 82 _scrollBox->addLine(_vm->_textOptions->getText(37), -1, 4); // New game: in open() 83 _scrollBox->addLine(_vm->_textOptions->getText(20), _newGameEasyLineId, 0); // Easy in open() 84 _scrollBox->addLine(_vm->_textOptions->getText(28), _newGameMediumLineId, 0); // Medium in open() 85 _scrollBox->addLine(_vm->_textOptions->getText(29), _newGameHardLineId, 0); // Hard in open()
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H A D | kia_section_save.cpp | 92 _vm->_textOptions->getText(22) // Save in open() 111 _scrollBox->addLine(_vm->_textOptions->getText(23), _newSaveLineId, 0); in open() 151 const char *textChooseSlot = _vm->_textOptions->getText(24); // Choose a slot ... in draw() 157 const char *textTypeName = _vm->_textOptions->getText(25); // Type a name ... in draw() 169 const char *textOverwrite = _vm->_textOptions->getText(35); // Overwrite previously saved game? in draw() 179 const char *textDelete = _vm->_textOptions->getText(40); in draw() 355 _vm->_textOptions->getText(22) // Save in changeState() 365 _vm->_textOptions->getText(38) // No in changeState() 373 _vm->_textOptions->getText(39) // Yes in changeState()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | bladerunner.cpp | 199 _textOptions = nullptr; in BladeRunnerEngine() 641 _textOptions = new TextResource(this); in startup() 642 if (!_textOptions->open("OPTIONS")) in startup() 645 _russianCP1251 = ((uint8)_textOptions->getText(0)[0]) == 209; in startup() 786 delete _textOptions; in shutdown() 787 _textOptions = nullptr; in shutdown()
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H A D | bladerunner.h | 180 TextResource *_textOptions; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | bladerunner.cpp | 204 _textOptions = nullptr; in BladeRunnerEngine() 679 _textOptions = new TextResource(this); in startup() 680 if (!_textOptions->open("OPTIONS")) in startup() 683 _russianCP1251 = ((uint8)_textOptions->getText(0)[0]) == 209; in startup() 833 delete _textOptions; in shutdown() 834 _textOptions = nullptr; in shutdown()
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H A D | bladerunner.h | 183 TextResource *_textOptions; variable
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