/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 1219 ir_function_signature *_texture(ir_texture_opcode opcode, 2423 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2424 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2425 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() 2427 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler3D_type, glsl_type::vec3_type), in create_builtins() 2428 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler3D_type, glsl_type::vec3_type), in create_builtins() 2429 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler3D_type, glsl_type::vec3_type), in create_builtins() 2511 … _texture(ir_txl, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2512 … _texture(ir_txl, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2513 … _texture(ir_txl, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() [all …]
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/dports/multimedia/obs-streamfx/obs-StreamFX-0.9.3/source/obs/gs/ |
H A D | gs-texture.cpp | 57 if (!_texture) in texture() 85 _texture = in texture() 89 if (!_texture) in texture() 114 if (!_texture) in texture() 129 if (!_texture) in texture() 135 if (_is_owner && _texture) { in ~texture() 139 gs_texture_destroy(_texture); in ~texture() 142 gs_voltexture_destroy(_texture); in ~texture() 149 _texture = nullptr; in ~texture() 155 gs_load_texture(_texture, unit); in load() [all …]
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/dports/www/firefox/firefox-99.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 1084 ir_function_signature *_texture(ir_texture_opcode opcode, 2214 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2215 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2216 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() 2218 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler3D_type, glsl_type::vec3_type), in create_builtins() 2219 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler3D_type, glsl_type::vec3_type), in create_builtins() 2220 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler3D_type, glsl_type::vec3_type), in create_builtins() 2302 … _texture(ir_txl, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2303 … _texture(ir_txl, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2304 … _texture(ir_txl, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() [all …]
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/dports/lang/clover/mesa-21.3.6/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 1118 ir_function_signature *_texture(ir_texture_opcode opcode, 2316 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2317 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2318 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() 2320 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler3D_type, glsl_type::vec3_type), in create_builtins() 2321 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler3D_type, glsl_type::vec3_type), in create_builtins() 2322 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler3D_type, glsl_type::vec3_type), in create_builtins() 2404 … _texture(ir_txl, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2405 … _texture(ir_txl, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2406 … _texture(ir_txl, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() [all …]
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/dports/mail/thunderbird/thunderbird-91.8.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 1084 ir_function_signature *_texture(ir_texture_opcode opcode, 2214 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2215 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2216 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() 2218 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler3D_type, glsl_type::vec3_type), in create_builtins() 2219 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler3D_type, glsl_type::vec3_type), in create_builtins() 2220 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler3D_type, glsl_type::vec3_type), in create_builtins() 2302 … _texture(ir_txl, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2303 … _texture(ir_txl, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2304 … _texture(ir_txl, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() [all …]
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 1118 ir_function_signature *_texture(ir_texture_opcode opcode, 2316 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2317 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2318 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() 2320 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler3D_type, glsl_type::vec3_type), in create_builtins() 2321 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler3D_type, glsl_type::vec3_type), in create_builtins() 2322 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler3D_type, glsl_type::vec3_type), in create_builtins() 2404 … _texture(ir_txl, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2405 … _texture(ir_txl, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2406 … _texture(ir_txl, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() [all …]
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 1118 ir_function_signature *_texture(ir_texture_opcode opcode, 2316 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2317 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2318 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() 2320 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler3D_type, glsl_type::vec3_type), in create_builtins() 2321 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler3D_type, glsl_type::vec3_type), in create_builtins() 2322 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler3D_type, glsl_type::vec3_type), in create_builtins() 2404 … _texture(ir_txl, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2405 … _texture(ir_txl, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2406 … _texture(ir_txl, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() [all …]
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/dports/graphics/mesa-libs/mesa-21.3.6/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 1118 ir_function_signature *_texture(ir_texture_opcode opcode, 2316 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2317 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2318 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() 2320 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler3D_type, glsl_type::vec3_type), in create_builtins() 2321 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler3D_type, glsl_type::vec3_type), in create_builtins() 2322 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler3D_type, glsl_type::vec3_type), in create_builtins() 2404 … _texture(ir_txl, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2405 … _texture(ir_txl, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2406 … _texture(ir_txl, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() [all …]
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/dports/www/firefox-esr/firefox-91.8.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 1084 ir_function_signature *_texture(ir_texture_opcode opcode, 2214 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2215 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2216 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() 2218 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler3D_type, glsl_type::vec3_type), in create_builtins() 2219 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler3D_type, glsl_type::vec3_type), in create_builtins() 2220 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler3D_type, glsl_type::vec3_type), in create_builtins() 2302 … _texture(ir_txl, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2303 … _texture(ir_txl, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2304 … _texture(ir_txl, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() [all …]
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 1118 ir_function_signature *_texture(ir_texture_opcode opcode, 2316 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2317 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2318 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() 2320 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler3D_type, glsl_type::vec3_type), in create_builtins() 2321 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler3D_type, glsl_type::vec3_type), in create_builtins() 2322 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler3D_type, glsl_type::vec3_type), in create_builtins() 2404 … _texture(ir_txl, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2405 … _texture(ir_txl, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2406 … _texture(ir_txl, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() [all …]
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 1118 ir_function_signature *_texture(ir_texture_opcode opcode, 2316 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2317 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2318 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() 2320 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler3D_type, glsl_type::vec3_type), in create_builtins() 2321 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler3D_type, glsl_type::vec3_type), in create_builtins() 2322 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler3D_type, glsl_type::vec3_type), in create_builtins() 2404 … _texture(ir_txl, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2405 … _texture(ir_txl, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2406 … _texture(ir_txl, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() [all …]
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 1118 ir_function_signature *_texture(ir_texture_opcode opcode, 2316 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2317 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2318 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() 2320 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler3D_type, glsl_type::vec3_type), in create_builtins() 2321 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler3D_type, glsl_type::vec3_type), in create_builtins() 2322 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler3D_type, glsl_type::vec3_type), in create_builtins() 2404 … _texture(ir_txl, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2405 … _texture(ir_txl, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2406 … _texture(ir_txl, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() [all …]
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/dports/lang/spidermonkey78/firefox-78.9.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 1084 ir_function_signature *_texture(ir_texture_opcode opcode, 2214 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2215 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2216 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() 2218 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler3D_type, glsl_type::vec3_type), in create_builtins() 2219 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler3D_type, glsl_type::vec3_type), in create_builtins() 2220 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler3D_type, glsl_type::vec3_type), in create_builtins() 2302 … _texture(ir_txl, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2303 … _texture(ir_txl, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2304 … _texture(ir_txl, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() [all …]
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/dports/graphics/libosmesa/mesa-21.3.6/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 1118 ir_function_signature *_texture(ir_texture_opcode opcode, 2316 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2317 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2318 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() 2320 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler3D_type, glsl_type::vec3_type), in create_builtins() 2321 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler3D_type, glsl_type::vec3_type), in create_builtins() 2322 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler3D_type, glsl_type::vec3_type), in create_builtins() 2404 … _texture(ir_txl, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2405 … _texture(ir_txl, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2406 … _texture(ir_txl, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() [all …]
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/dports/graphics/mesa-dri/mesa-21.3.6/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 1118 ir_function_signature *_texture(ir_texture_opcode opcode, 2316 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2317 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2318 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() 2320 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler3D_type, glsl_type::vec3_type), in create_builtins() 2321 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler3D_type, glsl_type::vec3_type), in create_builtins() 2322 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler3D_type, glsl_type::vec3_type), in create_builtins() 2404 … _texture(ir_txl, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2405 … _texture(ir_txl, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2406 … _texture(ir_txl, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() [all …]
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 1090 ir_function_signature *_texture(ir_texture_opcode opcode, 2229 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2230 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2231 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() 2233 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler3D_type, glsl_type::vec3_type), in create_builtins() 2234 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler3D_type, glsl_type::vec3_type), in create_builtins() 2235 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler3D_type, glsl_type::vec3_type), in create_builtins() 2317 … _texture(ir_txl, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2318 … _texture(ir_txl, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2319 … _texture(ir_txl, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() [all …]
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/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthDrivers/engine_rex/ |
H A D | DrawTileCommand.cpp | 79 if (sampler._texture.valid() && !samplerState._texture.isSetTo(sampler._texture.get())) in draw() 82 sampler._texture->apply(state); in draw() 83 samplerState._texture = sampler._texture.get(); in draw() 98 ds._parentTextureExists = sampler._texture.valid(); in draw() 111 if (sampler._texture.valid() && !samplerState._texture.isSetTo(sampler._texture.get())) in draw() 114 sampler._texture->apply(state); in draw() 115 samplerState._texture = sampler._texture.get(); in draw() 131 … dc.colorTexture = _colorSamplers? (*_colorSamplers)[SamplerBinding::COLOR]._texture.get() : 0L; in draw() 134 dc.elevationTexture = (*_sharedSamplers)[SamplerBinding::ELEVATION]._texture.get(); in draw() 135 dc.normalTexture = (*_sharedSamplers)[SamplerBinding::NORMAL]._texture.get(); in draw() [all …]
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/ |
H A D | builtin_functions.cpp | 635 ir_function_signature *_texture(ir_texture_opcode opcode, 1222 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 1223 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 1224 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() 1226 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler3D_type, glsl_type::vec3_type), in create_builtins() 1227 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler3D_type, glsl_type::vec3_type), in create_builtins() 1228 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler3D_type, glsl_type::vec3_type), in create_builtins() 1303 … _texture(ir_txl, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 1304 … _texture(ir_txl, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 1305 … _texture(ir_txl, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/ |
H A D | builtin_functions.cpp | 635 ir_function_signature *_texture(ir_texture_opcode opcode, 1222 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 1223 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 1224 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() 1226 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler3D_type, glsl_type::vec3_type), in create_builtins() 1227 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler3D_type, glsl_type::vec3_type), in create_builtins() 1228 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler3D_type, glsl_type::vec3_type), in create_builtins() 1303 … _texture(ir_txl, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 1304 … _texture(ir_txl, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 1305 … _texture(ir_txl, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() [all …]
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/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/MyGUIEngine/src/ |
H A D | MyGUI_TextureUtility.cpp | 20 const IntSize& getTextureSize(const std::string& _texture, bool _cache) in getTextureSize() argument 25 if (prevTexture == _texture && _cache) in getTextureSize() 31 if (_texture.empty()) in getTextureSize() 36 ITexture* texture = render.getTexture(_texture); in getTextureSize() 39 if (!DataManager::getInstance().isDataExist(_texture)) in getTextureSize() 41 MYGUI_LOG(Error, "Texture '" + _texture + "' not found"); in getTextureSize() 46 texture = render.createTexture(_texture); in getTextureSize() 49 MYGUI_LOG(Error, "Texture '" + _texture + "' not found"); in getTextureSize() 52 texture->loadFromFile(_texture); in getTextureSize() 56 MYGUI_LOG(Warning, "Texture '" + _texture + "' have non power of two size"); in getTextureSize() [all …]
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/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/MyGUIEngine/src/ |
H A D | MyGUI_TextureUtility.cpp | 20 const IntSize& getTextureSize(const std::string& _texture, bool _cache) in getTextureSize() argument 25 if (prevTexture == _texture && _cache) in getTextureSize() 31 if (_texture.empty()) in getTextureSize() 36 ITexture* texture = render.getTexture(_texture); in getTextureSize() 39 if (!DataManager::getInstance().isDataExist(_texture)) in getTextureSize() 41 MYGUI_LOG(Error, "Texture '" + _texture + "' not found"); in getTextureSize() 46 texture = render.createTexture(_texture); in getTextureSize() 49 MYGUI_LOG(Error, "Texture '" + _texture + "' not found"); in getTextureSize() 52 texture->loadFromFile(_texture); in getTextureSize() 56 MYGUI_LOG(Warning, "Texture '" + _texture + "' have non power of two size"); in getTextureSize() [all …]
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/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/MyGUIEngine/src/ |
H A D | MyGUI_TextureUtility.cpp | 20 const IntSize& getTextureSize(const std::string& _texture, bool _cache) in getTextureSize() argument 25 if (prevTexture == _texture && _cache) in getTextureSize() 31 if (_texture.empty()) in getTextureSize() 36 ITexture* texture = render.getTexture(_texture); in getTextureSize() 39 if (!DataManager::getInstance().isDataExist(_texture)) in getTextureSize() 41 MYGUI_LOG(Error, "Texture '" + _texture + "' not found"); in getTextureSize() 46 texture = render.createTexture(_texture); in getTextureSize() 49 MYGUI_LOG(Error, "Texture '" + _texture + "' not found"); in getTextureSize() 52 texture->loadFromFile(_texture); in getTextureSize() 56 MYGUI_LOG(Warning, "Texture '" + _texture + "' have non power of two size"); in getTextureSize() [all …]
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/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/MyGUIEngine/src/ |
H A D | MyGUI_TextureUtility.cpp | 20 const IntSize& getTextureSize(const std::string& _texture, bool _cache) in getTextureSize() argument 25 if (prevTexture == _texture && _cache) in getTextureSize() 31 if (_texture.empty()) in getTextureSize() 36 ITexture* texture = render.getTexture(_texture); in getTextureSize() 39 if (!DataManager::getInstance().isDataExist(_texture)) in getTextureSize() 41 MYGUI_LOG(Error, "Texture '" + _texture + "' not found"); in getTextureSize() 46 texture = render.createTexture(_texture); in getTextureSize() 49 MYGUI_LOG(Error, "Texture '" + _texture + "' not found"); in getTextureSize() 52 texture->loadFromFile(_texture); in getTextureSize() 56 MYGUI_LOG(Warning, "Texture '" + _texture + "' have non power of two size"); in getTextureSize() [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/doc/ |
H A D | ExtensionSupport.md | 23 * GL\_OES\_texture\_half\_float (fn1) 24 * GL\_OES\_texture\_half\_float\_linear (fn1) 25 * GL\_OES\_texture\_float (fn1) 26 * GL\_OES\_texture\_float\_linear (fn1) 27 * GL\_OES\_texture\_npot (fn1) 32 * GL\_EXT\_texture\_compression\_dxt1 (fn1) 33 * GL\_EXT\_texture\_filter\_anisotropic (fn1) 34 * GL\_EXT\_texture\_format\_BGRA8888 35 * GL\_EXT\_texture\_storage 36 * GL\_ANGLE\_depth\_texture [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/doc/ |
H A D | ExtensionSupport.md | 23 * GL\_OES\_texture\_half\_float (fn1) 24 * GL\_OES\_texture\_half\_float\_linear (fn1) 25 * GL\_OES\_texture\_float (fn1) 26 * GL\_OES\_texture\_float\_linear (fn1) 27 * GL\_OES\_texture\_npot (fn1) 32 * GL\_EXT\_texture\_compression\_dxt1 (fn1) 33 * GL\_EXT\_texture\_filter\_anisotropic (fn1) 34 * GL\_EXT\_texture\_format\_BGRA8888 35 * GL\_EXT\_texture\_storage 36 * GL\_ANGLE\_depth\_texture [all …]
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