Searched refs:_timersLeft (Results 1 – 4 of 4) sorted by relevance
106 _timersLeft[i] = 0u; in setup()234 _timersLeft[timerId] = 0u; in timerReset()239 return _timersLeft[timerId]; in timerLeft()249 if (_timersLeft[timerId] == 0u) { in timerUpdate()257 if ((int32)_timersLeft[timerId] < 0 ) { in timerUpdate()259 _timersLeft[timerId] = 0u; in timerUpdate()261 _timersLeft[timerId] = (_timersLeft[timerId] < timeDiff) ? 0u : (_timersLeft[timerId] - timeDiff); in timerUpdate()272 _timersLeft[timerId] = 0u; in timerUpdate()274 _timersLeft[timerId] = 1u; in timerUpdate()1445 f.writeInt(_timersLeft[i]); in save()[all …]
113 …uint32 _timersLeft[kActorTimers]; // this keeps time difference, and it is stored during save() (s… variable
107 _timersLeft[i] = 0; in setup()269 _timersLeft[timerId] = intervalMillis; in timerStart()275 _timersLeft[timerId] = 0; in timerReset()282 return _timersLeft[timerId]; in timerLeft()292 if (_timersLeft[timerId] == 0) { in timerUpdate()300 _timersLeft[timerId] = _timersLeft[timerId] - timeDiff; in timerUpdate()301 if (_timersLeft[timerId] <= 0) { in timerUpdate()310 _timersLeft[timerId] = 0; in timerUpdate()312 _timersLeft[timerId] = 1; in timerUpdate()316 _timersLeft[kActorTimerMovementTrack] = 0; in timerUpdate()[all …]
113 …int32 _timersLeft[kActorTimers]; // this keeps time difference, and it is stored during save() (s… variable