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Searched refs:_unit (Results 1 – 25 of 611) sorted by relevance

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/dports/games/openxcom/OpenXcom-1.0/src/Battlescape/
H A DUnitWalkBState.cpp67 _unit = _action.actor; in init()
92 _unit->setCache(0); in think()
107 if (_unit->isOut()) in think()
124_unit->lookAt(_unit->getDestination(), (_unit->getTurretType() != -1)); // turn to undiscovered un… in think()
129 if (_unit->getPosition() != _unit->getLastPosition()) in think()
231 _unit->setDirection(_unit->getFaceDirection()); in think()
273 _unit->setFaceDirection(_unit->getDirection()); in think()
409 _unit->setDirection(_unit->getFaceDirection()); in think()
431 _unit->turn(); in think()
512 _unit->turn(); in postPathProcedures()
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H A DUnitDieBState.cpp58 _unit->startFalling(); in UnitDieBState()
62 _unit->keepFalling(); in UnitDieBState()
122 _unit->lookAt(dir); in think()
123 _unit->turn(); in think()
131 _unit->keepFalling(); in think()
143 if (_unit->isOut()) in think()
151 _unit->instaKill(); in think()
161 BattleUnit *newUnit = _parent->convertUnit(_unit, _unit->getSpawnUnit()); in think()
256 _unit->setTile(0); in convertUnitToCorpse()
297 …if ((_unit->getType() == "SOLDIER" && _unit->getGender() == GENDER_MALE) || _unit->getType() == "M… in playDeathSound()
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H A DAlienBAIState.cpp145 action->actor = _unit; in think()
159 if(_unit->getCharging() && _unit->getCharging()->isOut()) in think()
267 || _unit->getHealth() < 2 * _unit->getStats()->health / 3 in think()
345 _unit->spendTimeUnits(_unit->getActionTUs(BA_PRIME, action->weapon)); in think()
432 _unit->lookAt(dir); in setupPatrol()
435 _unit->turn(); in setupPatrol()
1167 if (_unit->getTimeUnits() > _unit->getStats()->tu / 2 || _unit->getCharging()) in evaluateAIMode()
1240 if (_unit->getHealth() < _unit->getStats()->health / 3) in evaluateAIMode()
1246 else if (_unit->getHealth() < 2 * (_unit->getStats()->health / 3)) in evaluateAIMode()
1252 else if (_unit->getHealth() < _unit->getStats()->health) in evaluateAIMode()
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H A DUnitTurnBState.cpp58 _unit = _action.actor; in init()
60 if (_unit->getFaction() == FACTION_PLAYER) in init()
68 _unit->lookAt(_action.target, _turret); in init()
70 if (_unit->getStatus() != STATUS_TURNING) in init()
102 _unit->abortTurn(); in think()
107 if (_unit->spendTimeUnits(tu)) in think()
110 _unit->turn(_turret); in think()
112 _unit->setCache(0); in think()
113 _parent->getMap()->cacheUnit(_unit); in think()
116 _unit->abortTurn(); in think()
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H A DUnitInfoState.cpp493 ss << _unit->getEnergy(); in init()
499 ss << _unit->getHealth(); in init()
518 ss << _unit->getMorale(); in init()
530 ss << (int)((_unit->getStats()->firing * _unit->getHealth()) / _unit->getStats()->health); in init()
533 _barFiring->setValue((_unit->getStats()->firing * _unit->getHealth()) / _unit->getStats()->health); in init()
536 ss << (int)((_unit->getStats()->throwing * _unit->getHealth()) / _unit->getStats()->health); in init()
539 …_barThrowing->setValue((_unit->getStats()->throwing * _unit->getHealth()) / _unit->getStats()->hea… in init()
542 ss << (int)((_unit->getStats()->melee * _unit->getHealth()) / _unit->getStats()->health); in init()
545 _barMelee->setValue((_unit->getStats()->melee * _unit->getHealth()) / _unit->getStats()->health); in init()
662 if (_unit != 0) in btnPrevClick()
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H A DCivilianBAIState.cpp121 action->actor = _unit; in think()
166 || _unit->getHealth() < 2 * _unit->getStats()->health / 3) in think()
196 _unit->dontReselect(); in think()
249 bool checking = pos != _unit->getPosition(); in getSpottingUnits()
302 int tu = _unit->getTimeUnits() / 2; in setupEscape()
350 _escapeAction->target = _unit->getPosition(); in setupEscape()
521 _patrolAction->actor = _unit; in setupPatrol()
554 if (_unit->getHealth() < _unit->getStats()->health / 3) in evaluateAIMode()
558 else if (_unit->getHealth() < 2 * (_unit->getStats()->health / 3)) in evaluateAIMode()
562 else if (_unit->getHealth() < _unit->getStats()->health) in evaluateAIMode()
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H A DUnitSprite.cpp81 _unit = unit; in setBattleUnit()
191 if (_unit->isOut()) in drawRoutine0()
559 if (_unit->isOut()) in drawRoutine1()
687 if (_unit->isOut()) in drawRoutine2()
735 if (_unit->isOut()) in drawRoutine3()
761 if (_unit->isOut()) in drawRoutine4()
776 if (_unit->isOut()) in drawRoutine4()
870 if (_unit->isOut()) in drawRoutine5()
911 if (_unit->isOut()) in drawRoutine6()
1081 if (_unit->isOut()) in drawRoutine7()
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H A DExplosionBState.cpp84 _power += _unit->getStats()->strength; in init()
96 else if (_unit && _unit->getSpecialAbility() == SPECAB_EXPLODEONDEATH) in init()
214 if (_unit && !_unit->isOut()) in explode()
216 _unit->aim(false); in explode()
217 _unit->setCache(0); in explode()
228 _unit->addMeleeExp(); in explode()
240 _unit = _item->getPreviousOwner(); in explode()
277 if (_unit && _unit->getSpecialAbility() == SPECAB_EXPLODEONDEATH) in explode()
289 if (_unit && !_unit->isOut() && _lowerWeapon) in explode()
291 _unit->aim(false); in explode()
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H A DProjectileFlyBState.cpp99 _unit = _action.actor; in init()
103 if (_unit->isOut() || _unit->getHealth() == 0 || _unit->getHealth() < _unit->getStunlevel()) in init()
119 _unit->setTimeUnits(_unit->getTimeUnits() + _unit->getActionTUs(_action.type, _action.weapon)); in init()
304 _unit->setCache(0); in createNewProjectile()
326 _unit->aim(true); in createNewProjectile()
327 _unit->setCache(0); in createNewProjectile()
350 _unit->abortTurn(); in createNewProjectile()
368 _unit->aim(true); in createNewProjectile()
369 _unit->setCache(0); in createNewProjectile()
688 _unit->aim(true); in performMeleeAttack()
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H A DUnitPanicBState.cpp31 …tate::UnitPanicBState(BattlescapeGame *parent, BattleUnit *unit) : BattleState(parent), _unit(unit) in UnitPanicBState()
54 if (_unit) in think()
56 if (!_unit->isOut()) in think()
58_unit->abortTurn(); // set the unit status to standing in case it wasn't otherwise changed from be… in think()
60 _unit->setTimeUnits(0); in think()
/dports/games/freeciv/freeciv-2.6.6/common/
H A Dunitlist.h42 if (_unit##_size > 0) { \
43 int _unit##_numbers[_unit##_size]; \
44 int _unit##_index = 0; \
46 unit_list_iterate(unitlist, _unit) { \
47 _unit##_numbers[_unit##_index++] = _unit->id; \
50 for (_unit##_index = 0; \
51 _unit##_index < _unit##_size; \
52 _unit##_index++) { \
53 struct unit *_unit = \
54 game_unit_by_number(_unit##_numbers[_unit##_index]); \
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/dports/games/freeciv-nox11/freeciv-2.6.6/common/
H A Dunitlist.h42 if (_unit##_size > 0) { \
43 int _unit##_numbers[_unit##_size]; \
44 int _unit##_index = 0; \
46 unit_list_iterate(unitlist, _unit) { \
47 _unit##_numbers[_unit##_index++] = _unit->id; \
50 for (_unit##_index = 0; \
51 _unit##_index < _unit##_size; \
52 _unit##_index++) { \
53 struct unit *_unit = \
54 game_unit_by_number(_unit##_numbers[_unit##_index]); \
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/dports/audio/raul/raul-e87bb398f025912fb989a09f1450b838b251aea1/raul/
H A DTimeStamp.hpp83 , _unit(unit) in TimeStamp()
87 : _unit(unit) in TimeStamp()
121 && _unit == rhs._unit; in operator ==()
129 assert(_unit == rhs._unit); in operator <()
135 assert(_unit == rhs._unit); in operator >()
149 assert(_unit == rhs._unit); in operator +=()
151 if (_subticks + rhs._subticks <= _unit.ppt()) { in operator +=()
161 assert(_unit == rhs._unit); in operator -=()
174 assert(_unit == rhs._unit); in operator +()
181 assert(_unit == rhs._unit); in operator -()
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/dports/comms/liquid-dsp/liquid-dsp-1.3.2/src/utility/src/
H A Dutility.c40 char * _unit, in liquid_get_scale() argument
44 if (v < 1e-9) { *_scale = 1e12; *_unit = 'p'; } in liquid_get_scale()
45 else if (v < 1e-6) { *_scale = 1e9 ; *_unit = 'n'; } in liquid_get_scale()
46 else if (v < 1e-3) { *_scale = 1e6 ; *_unit = 'u'; } in liquid_get_scale()
47 else if (v < 1e+0) { *_scale = 1e3 ; *_unit = 'm'; } in liquid_get_scale()
48 else if (v < 1e3) { *_scale = 1e0 ; *_unit = ' '; } in liquid_get_scale()
49 else if (v < 1e6) { *_scale = 1e-3; *_unit = 'k'; } in liquid_get_scale()
50 else if (v < 1e9) { *_scale = 1e-6; *_unit = 'M'; } in liquid_get_scale()
51 else if (v < 1e12) { *_scale = 1e-9; *_unit = 'G'; } in liquid_get_scale()
52 else if (v < 1e15) { *_scale = 1e-12; *_unit = 'T'; } in liquid_get_scale()
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/dports/science/py-pymatgen/pymatgen-2022.0.15/pymatgen/core/
H A Dunits.py230 return self._unit[i]
233 return len(self._unit)
236 sorted_keys = sorted(self._unit.keys(), key=lambda k: (-self._unit[k], k))
238 …["{}^{}".format(k, self._unit[k]) if self._unit[k] != 1 else k for k in sorted_keys if self._unit[…
345 new._unit = Unit(unit)
360 self._unit = Unit(unit)
407 return FloatWithUnit(val, unit_type=None, unit=self._unit / other._unit)
449 return self._unit
521 obj._unit = Unit(unit)
547 return self._unit
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/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Net.Http/src/System/Net/Http/Headers/
H A DRangeHeaderValue.cs14 private string _unit; field in System.Net.Http.Headers.RangeHeaderValue
19 get { return _unit; }
23 _unit = value;
41 _unit = HeaderUtilities.BytesUnit; in RangeHeaderValue()
47 _unit = HeaderUtilities.BytesUnit; in RangeHeaderValue()
55 _unit = source._unit; in RangeHeaderValue()
68 sb.Append(_unit); in ToString()
103 return string.Equals(_unit, other._unit, StringComparison.OrdinalIgnoreCase) && in Equals()
109 int result = StringComparer.OrdinalIgnoreCase.GetHashCode(_unit); in GetHashCode()
162 result._unit = input.Substring(startIndex, unitLength); in GetRangeLength()
H A DContentRangeHeaderValue.cs14 private string _unit; field in System.Net.Http.Headers.ContentRangeHeaderValue
21 get { return _unit; }
25 _unit = value;
74 _unit = HeaderUtilities.BytesUnit; in ContentRangeHeaderValue()
87 _unit = HeaderUtilities.BytesUnit; in ContentRangeHeaderValue()
105 _unit = HeaderUtilities.BytesUnit; in ContentRangeHeaderValue()
119 _unit = source._unit; in ContentRangeHeaderValue()
132 string.Equals(_unit, other._unit, StringComparison.OrdinalIgnoreCase)); in Equals()
137 int result = StringComparer.OrdinalIgnoreCase.GetHashCode(_unit); in GetHashCode()
155 sb.Append(_unit); in ToString()
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/dports/lang/gnustep-base/libs-base-base-1_27_0/Source/
H A DNSMeasurement.m39 ASSIGNCOPY(_unit, unit);
47 RELEASE(_unit);
54 return _unit;
65 return ([unit isKindOfClass: [_unit class]] &&
77 NSUnitConverter *c = [(NSDimension *)_unit converter];
87 format: @"Cannot convert from %@ to %@", _unit, unit];
115 unit: _unit];
123 [coder encodeObject: _unit forKey: @"NS.unit"];
128 [coder encodeObject: _unit];
139 _unit = [coder decodeObjectForKey: @"NS.unit"];
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/dports/net/py-kafka-python/kafka-python-1.4.5/kafka/metrics/stats/
H A Drate.py42 self._unit = time_unit
45 return TimeUnit.get_name(self._unit)
89 if self._unit == TimeUnit.NANOSECONDS:
91 elif self._unit == TimeUnit.MICROSECONDS:
93 elif self._unit == TimeUnit.MILLISECONDS:
95 elif self._unit == TimeUnit.SECONDS:
97 elif self._unit == TimeUnit.MINUTES:
99 elif self._unit == TimeUnit.HOURS:
101 elif self._unit == TimeUnit.DAYS:
104 raise ValueError('Unknown unit: %s' % (self._unit,))
/dports/science/py-scimath/scimath-4.2.0/scimath/units/
H A Dunit_parser.py210 _unit = self.parser.parse(label)
213 _unit = self.parser.parse(label.lower())
220 _unit = dimensionless
222 if isinstance(_unit, unit):
224 if hasattr(_unit, "offset"):
225 offset = _unit.offset
231 _unit = SmartUnit(pretty_label, _unit.value, _unit.derivation,
236 _unit = SmartUnit(pretty_label, _unit, dimensionless.derivation,
239 return _unit
253 _unit = self.parser.parse(label)
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/dports/sysutils/upower/upower-0.99.13/src/freebsd/
H A Dup-acpi-native.vala3 private int _unit;
11 get { return _unit; }
28 _unit = mi.fetch(2).to_int();
31 _unit = -1;
35 _unit = -1;
43 _unit = unit;
44 _path = "dev.%s.%i".printf (_driver, _unit);
/dports/graphics/kgraphviewer/kgraphviewer-2.4.3/src/part/
H A DKgvUnit.cpp48 QString KgvUnit::unitDescription( Unit _unit ) in unitDescription() argument
50 switch ( _unit ) in unitDescription()
206 QString KgvUnit::unitName( Unit _unit ) in unitName() argument
208 if ( _unit == U_MM ) return QString::fromLatin1( "mm" ); in unitName()
209 if ( _unit == U_CM ) return QString::fromLatin1( "cm" ); in unitName()
210 if ( _unit == U_DM ) return QString::fromLatin1( "dm" ); in unitName()
211 if ( _unit == U_INCH ) return QString::fromLatin1( "in" ); in unitName()
212 if ( _unit == U_PI ) return QString::fromLatin1( "pi" ); in unitName()
213 if ( _unit == U_DD ) return QString::fromLatin1( "dd" ); in unitName()
214 if ( _unit == U_CC ) return QString::fromLatin1( "cc" ); in unitName()
/dports/games/openxcom/OpenXcom-1.0/src/Savegame/
H A DTile.cpp327 if (_unit && _unit != unit && _unit->getPosition() != getPosition()) in openDoor()
380 if (_unit != 0) in setDiscovered()
382 _unit->setCache(0); in setDiscovered()
631 _unit = unit; in setUnit()
767 if (_unit && !_unit->isOut()) in prepareNewTurn()
772 if (_unit->getArmor()->getSize() == 1 || !_unit->tookFireDamage()) in prepareNewTurn()
774 _unit->toggleFireDamage(); in prepareNewTurn()
781 if (_unit->getFire() < burnTime) in prepareNewTurn()
783 _unit->setFire(burnTime); in prepareNewTurn()
792 if (_unit->getOriginalFaction() != FACTION_HOSTILE) in prepareNewTurn()
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/dports/devel/efl/efl-1.25.1/src/bin/exactness/
H A Drecorder.c44 static Exactness_Unit *_unit = NULL; variable
67 if (_unit) exactness_unit_file_write(_unit, _out_filename); in _output_write()
73 if (_unit) in _add_to_list()
75 const Exactness_Action *prev_v = eina_list_last_data_get(_unit->actions); in _add_to_list()
94 _unit->actions = eina_list_append(_unit->actions, act); in _add_to_list()
200 if (_unit) in _event_key_cb()
245 if (_unit) return; in _setup_unit()
247 _unit = calloc(1, sizeof(*_unit)); in _setup_unit()
263 _unit->fonts_path = strdup(eina_list_last_data_get(dated_fonts)); in _setup_fonts_dir()
265 if (_unit->fonts_path) in _setup_fonts_dir()
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/dports/astro/py-astropy/astropy-5.0/astropy/visualization/wcsaxes/
H A Dformatter_locator.py63 self._unit = unit
85 if not values.unit.is_equivalent(self._unit):
114 return [] * self._unit
121 return values * minor_spacing * self._unit
311 return [] * self._unit, 1 * u.arcsec
316 spacing_value = self.spacing.to_value(self._unit)
345 return values * spacing_value * self._unit, spacing_value * self._unit
530 return self.values, 1.1 * self._unit
537 return [] * self._unit, 0 * self._unit
542 spacing = self.spacing.to_value(self._unit)
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