/dports/games/openxcom/OpenXcom-1.0/src/Battlescape/ |
H A D | UnitWalkBState.cpp | 67 _unit = _action.actor; in init() 92 _unit->setCache(0); in think() 107 if (_unit->isOut()) in think() 124 …_unit->lookAt(_unit->getDestination(), (_unit->getTurretType() != -1)); // turn to undiscovered un… in think() 129 if (_unit->getPosition() != _unit->getLastPosition()) in think() 231 _unit->setDirection(_unit->getFaceDirection()); in think() 273 _unit->setFaceDirection(_unit->getDirection()); in think() 409 _unit->setDirection(_unit->getFaceDirection()); in think() 431 _unit->turn(); in think() 512 _unit->turn(); in postPathProcedures() [all …]
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H A D | UnitDieBState.cpp | 58 _unit->startFalling(); in UnitDieBState() 62 _unit->keepFalling(); in UnitDieBState() 122 _unit->lookAt(dir); in think() 123 _unit->turn(); in think() 131 _unit->keepFalling(); in think() 143 if (_unit->isOut()) in think() 151 _unit->instaKill(); in think() 161 BattleUnit *newUnit = _parent->convertUnit(_unit, _unit->getSpawnUnit()); in think() 256 _unit->setTile(0); in convertUnitToCorpse() 297 …if ((_unit->getType() == "SOLDIER" && _unit->getGender() == GENDER_MALE) || _unit->getType() == "M… in playDeathSound() [all …]
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H A D | AlienBAIState.cpp | 145 action->actor = _unit; in think() 159 if(_unit->getCharging() && _unit->getCharging()->isOut()) in think() 267 || _unit->getHealth() < 2 * _unit->getStats()->health / 3 in think() 345 _unit->spendTimeUnits(_unit->getActionTUs(BA_PRIME, action->weapon)); in think() 432 _unit->lookAt(dir); in setupPatrol() 435 _unit->turn(); in setupPatrol() 1167 if (_unit->getTimeUnits() > _unit->getStats()->tu / 2 || _unit->getCharging()) in evaluateAIMode() 1240 if (_unit->getHealth() < _unit->getStats()->health / 3) in evaluateAIMode() 1246 else if (_unit->getHealth() < 2 * (_unit->getStats()->health / 3)) in evaluateAIMode() 1252 else if (_unit->getHealth() < _unit->getStats()->health) in evaluateAIMode() [all …]
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H A D | UnitTurnBState.cpp | 58 _unit = _action.actor; in init() 60 if (_unit->getFaction() == FACTION_PLAYER) in init() 68 _unit->lookAt(_action.target, _turret); in init() 70 if (_unit->getStatus() != STATUS_TURNING) in init() 102 _unit->abortTurn(); in think() 107 if (_unit->spendTimeUnits(tu)) in think() 110 _unit->turn(_turret); in think() 112 _unit->setCache(0); in think() 113 _parent->getMap()->cacheUnit(_unit); in think() 116 _unit->abortTurn(); in think() [all …]
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H A D | UnitInfoState.cpp | 493 ss << _unit->getEnergy(); in init() 499 ss << _unit->getHealth(); in init() 518 ss << _unit->getMorale(); in init() 530 ss << (int)((_unit->getStats()->firing * _unit->getHealth()) / _unit->getStats()->health); in init() 533 _barFiring->setValue((_unit->getStats()->firing * _unit->getHealth()) / _unit->getStats()->health); in init() 536 ss << (int)((_unit->getStats()->throwing * _unit->getHealth()) / _unit->getStats()->health); in init() 539 …_barThrowing->setValue((_unit->getStats()->throwing * _unit->getHealth()) / _unit->getStats()->hea… in init() 542 ss << (int)((_unit->getStats()->melee * _unit->getHealth()) / _unit->getStats()->health); in init() 545 _barMelee->setValue((_unit->getStats()->melee * _unit->getHealth()) / _unit->getStats()->health); in init() 662 if (_unit != 0) in btnPrevClick() [all …]
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H A D | CivilianBAIState.cpp | 121 action->actor = _unit; in think() 166 || _unit->getHealth() < 2 * _unit->getStats()->health / 3) in think() 196 _unit->dontReselect(); in think() 249 bool checking = pos != _unit->getPosition(); in getSpottingUnits() 302 int tu = _unit->getTimeUnits() / 2; in setupEscape() 350 _escapeAction->target = _unit->getPosition(); in setupEscape() 521 _patrolAction->actor = _unit; in setupPatrol() 554 if (_unit->getHealth() < _unit->getStats()->health / 3) in evaluateAIMode() 558 else if (_unit->getHealth() < 2 * (_unit->getStats()->health / 3)) in evaluateAIMode() 562 else if (_unit->getHealth() < _unit->getStats()->health) in evaluateAIMode() [all …]
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H A D | UnitSprite.cpp | 81 _unit = unit; in setBattleUnit() 191 if (_unit->isOut()) in drawRoutine0() 559 if (_unit->isOut()) in drawRoutine1() 687 if (_unit->isOut()) in drawRoutine2() 735 if (_unit->isOut()) in drawRoutine3() 761 if (_unit->isOut()) in drawRoutine4() 776 if (_unit->isOut()) in drawRoutine4() 870 if (_unit->isOut()) in drawRoutine5() 911 if (_unit->isOut()) in drawRoutine6() 1081 if (_unit->isOut()) in drawRoutine7() [all …]
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H A D | ExplosionBState.cpp | 84 _power += _unit->getStats()->strength; in init() 96 else if (_unit && _unit->getSpecialAbility() == SPECAB_EXPLODEONDEATH) in init() 214 if (_unit && !_unit->isOut()) in explode() 216 _unit->aim(false); in explode() 217 _unit->setCache(0); in explode() 228 _unit->addMeleeExp(); in explode() 240 _unit = _item->getPreviousOwner(); in explode() 277 if (_unit && _unit->getSpecialAbility() == SPECAB_EXPLODEONDEATH) in explode() 289 if (_unit && !_unit->isOut() && _lowerWeapon) in explode() 291 _unit->aim(false); in explode() [all …]
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H A D | ProjectileFlyBState.cpp | 99 _unit = _action.actor; in init() 103 if (_unit->isOut() || _unit->getHealth() == 0 || _unit->getHealth() < _unit->getStunlevel()) in init() 119 _unit->setTimeUnits(_unit->getTimeUnits() + _unit->getActionTUs(_action.type, _action.weapon)); in init() 304 _unit->setCache(0); in createNewProjectile() 326 _unit->aim(true); in createNewProjectile() 327 _unit->setCache(0); in createNewProjectile() 350 _unit->abortTurn(); in createNewProjectile() 368 _unit->aim(true); in createNewProjectile() 369 _unit->setCache(0); in createNewProjectile() 688 _unit->aim(true); in performMeleeAttack() [all …]
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H A D | UnitPanicBState.cpp | 31 …tate::UnitPanicBState(BattlescapeGame *parent, BattleUnit *unit) : BattleState(parent), _unit(unit) in UnitPanicBState() 54 if (_unit) in think() 56 if (!_unit->isOut()) in think() 58 …_unit->abortTurn(); // set the unit status to standing in case it wasn't otherwise changed from be… in think() 60 _unit->setTimeUnits(0); in think()
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/dports/games/freeciv/freeciv-2.6.6/common/ |
H A D | unitlist.h | 42 if (_unit##_size > 0) { \ 43 int _unit##_numbers[_unit##_size]; \ 44 int _unit##_index = 0; \ 46 unit_list_iterate(unitlist, _unit) { \ 47 _unit##_numbers[_unit##_index++] = _unit->id; \ 50 for (_unit##_index = 0; \ 51 _unit##_index < _unit##_size; \ 52 _unit##_index++) { \ 53 struct unit *_unit = \ 54 game_unit_by_number(_unit##_numbers[_unit##_index]); \ [all …]
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/dports/games/freeciv-nox11/freeciv-2.6.6/common/ |
H A D | unitlist.h | 42 if (_unit##_size > 0) { \ 43 int _unit##_numbers[_unit##_size]; \ 44 int _unit##_index = 0; \ 46 unit_list_iterate(unitlist, _unit) { \ 47 _unit##_numbers[_unit##_index++] = _unit->id; \ 50 for (_unit##_index = 0; \ 51 _unit##_index < _unit##_size; \ 52 _unit##_index++) { \ 53 struct unit *_unit = \ 54 game_unit_by_number(_unit##_numbers[_unit##_index]); \ [all …]
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/dports/audio/raul/raul-e87bb398f025912fb989a09f1450b838b251aea1/raul/ |
H A D | TimeStamp.hpp | 83 , _unit(unit) in TimeStamp() 87 : _unit(unit) in TimeStamp() 121 && _unit == rhs._unit; in operator ==() 129 assert(_unit == rhs._unit); in operator <() 135 assert(_unit == rhs._unit); in operator >() 149 assert(_unit == rhs._unit); in operator +=() 151 if (_subticks + rhs._subticks <= _unit.ppt()) { in operator +=() 161 assert(_unit == rhs._unit); in operator -=() 174 assert(_unit == rhs._unit); in operator +() 181 assert(_unit == rhs._unit); in operator -() [all …]
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/dports/comms/liquid-dsp/liquid-dsp-1.3.2/src/utility/src/ |
H A D | utility.c | 40 char * _unit, in liquid_get_scale() argument 44 if (v < 1e-9) { *_scale = 1e12; *_unit = 'p'; } in liquid_get_scale() 45 else if (v < 1e-6) { *_scale = 1e9 ; *_unit = 'n'; } in liquid_get_scale() 46 else if (v < 1e-3) { *_scale = 1e6 ; *_unit = 'u'; } in liquid_get_scale() 47 else if (v < 1e+0) { *_scale = 1e3 ; *_unit = 'm'; } in liquid_get_scale() 48 else if (v < 1e3) { *_scale = 1e0 ; *_unit = ' '; } in liquid_get_scale() 49 else if (v < 1e6) { *_scale = 1e-3; *_unit = 'k'; } in liquid_get_scale() 50 else if (v < 1e9) { *_scale = 1e-6; *_unit = 'M'; } in liquid_get_scale() 51 else if (v < 1e12) { *_scale = 1e-9; *_unit = 'G'; } in liquid_get_scale() 52 else if (v < 1e15) { *_scale = 1e-12; *_unit = 'T'; } in liquid_get_scale() [all …]
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/dports/science/py-pymatgen/pymatgen-2022.0.15/pymatgen/core/ |
H A D | units.py | 230 return self._unit[i] 233 return len(self._unit) 236 sorted_keys = sorted(self._unit.keys(), key=lambda k: (-self._unit[k], k)) 238 …["{}^{}".format(k, self._unit[k]) if self._unit[k] != 1 else k for k in sorted_keys if self._unit[… 345 new._unit = Unit(unit) 360 self._unit = Unit(unit) 407 return FloatWithUnit(val, unit_type=None, unit=self._unit / other._unit) 449 return self._unit 521 obj._unit = Unit(unit) 547 return self._unit [all …]
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/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Net.Http/src/System/Net/Http/Headers/ |
H A D | RangeHeaderValue.cs | 14 private string _unit; field in System.Net.Http.Headers.RangeHeaderValue 19 get { return _unit; } 23 _unit = value; 41 _unit = HeaderUtilities.BytesUnit; in RangeHeaderValue() 47 _unit = HeaderUtilities.BytesUnit; in RangeHeaderValue() 55 _unit = source._unit; in RangeHeaderValue() 68 sb.Append(_unit); in ToString() 103 return string.Equals(_unit, other._unit, StringComparison.OrdinalIgnoreCase) && in Equals() 109 int result = StringComparer.OrdinalIgnoreCase.GetHashCode(_unit); in GetHashCode() 162 result._unit = input.Substring(startIndex, unitLength); in GetRangeLength()
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H A D | ContentRangeHeaderValue.cs | 14 private string _unit; field in System.Net.Http.Headers.ContentRangeHeaderValue 21 get { return _unit; } 25 _unit = value; 74 _unit = HeaderUtilities.BytesUnit; in ContentRangeHeaderValue() 87 _unit = HeaderUtilities.BytesUnit; in ContentRangeHeaderValue() 105 _unit = HeaderUtilities.BytesUnit; in ContentRangeHeaderValue() 119 _unit = source._unit; in ContentRangeHeaderValue() 132 string.Equals(_unit, other._unit, StringComparison.OrdinalIgnoreCase)); in Equals() 137 int result = StringComparer.OrdinalIgnoreCase.GetHashCode(_unit); in GetHashCode() 155 sb.Append(_unit); in ToString() [all …]
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/dports/lang/gnustep-base/libs-base-base-1_27_0/Source/ |
H A D | NSMeasurement.m | 39 ASSIGNCOPY(_unit, unit); 47 RELEASE(_unit); 54 return _unit; 65 return ([unit isKindOfClass: [_unit class]] && 77 NSUnitConverter *c = [(NSDimension *)_unit converter]; 87 format: @"Cannot convert from %@ to %@", _unit, unit]; 115 unit: _unit]; 123 [coder encodeObject: _unit forKey: @"NS.unit"]; 128 [coder encodeObject: _unit]; 139 _unit = [coder decodeObjectForKey: @"NS.unit"]; [all …]
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/dports/net/py-kafka-python/kafka-python-1.4.5/kafka/metrics/stats/ |
H A D | rate.py | 42 self._unit = time_unit 45 return TimeUnit.get_name(self._unit) 89 if self._unit == TimeUnit.NANOSECONDS: 91 elif self._unit == TimeUnit.MICROSECONDS: 93 elif self._unit == TimeUnit.MILLISECONDS: 95 elif self._unit == TimeUnit.SECONDS: 97 elif self._unit == TimeUnit.MINUTES: 99 elif self._unit == TimeUnit.HOURS: 101 elif self._unit == TimeUnit.DAYS: 104 raise ValueError('Unknown unit: %s' % (self._unit,))
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/dports/science/py-scimath/scimath-4.2.0/scimath/units/ |
H A D | unit_parser.py | 210 _unit = self.parser.parse(label) 213 _unit = self.parser.parse(label.lower()) 220 _unit = dimensionless 222 if isinstance(_unit, unit): 224 if hasattr(_unit, "offset"): 225 offset = _unit.offset 231 _unit = SmartUnit(pretty_label, _unit.value, _unit.derivation, 236 _unit = SmartUnit(pretty_label, _unit, dimensionless.derivation, 239 return _unit 253 _unit = self.parser.parse(label) [all …]
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/dports/sysutils/upower/upower-0.99.13/src/freebsd/ |
H A D | up-acpi-native.vala | 3 private int _unit; 11 get { return _unit; } 28 _unit = mi.fetch(2).to_int(); 31 _unit = -1; 35 _unit = -1; 43 _unit = unit; 44 _path = "dev.%s.%i".printf (_driver, _unit);
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/dports/graphics/kgraphviewer/kgraphviewer-2.4.3/src/part/ |
H A D | KgvUnit.cpp | 48 QString KgvUnit::unitDescription( Unit _unit ) in unitDescription() argument 50 switch ( _unit ) in unitDescription() 206 QString KgvUnit::unitName( Unit _unit ) in unitName() argument 208 if ( _unit == U_MM ) return QString::fromLatin1( "mm" ); in unitName() 209 if ( _unit == U_CM ) return QString::fromLatin1( "cm" ); in unitName() 210 if ( _unit == U_DM ) return QString::fromLatin1( "dm" ); in unitName() 211 if ( _unit == U_INCH ) return QString::fromLatin1( "in" ); in unitName() 212 if ( _unit == U_PI ) return QString::fromLatin1( "pi" ); in unitName() 213 if ( _unit == U_DD ) return QString::fromLatin1( "dd" ); in unitName() 214 if ( _unit == U_CC ) return QString::fromLatin1( "cc" ); in unitName()
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/dports/games/openxcom/OpenXcom-1.0/src/Savegame/ |
H A D | Tile.cpp | 327 if (_unit && _unit != unit && _unit->getPosition() != getPosition()) in openDoor() 380 if (_unit != 0) in setDiscovered() 382 _unit->setCache(0); in setDiscovered() 631 _unit = unit; in setUnit() 767 if (_unit && !_unit->isOut()) in prepareNewTurn() 772 if (_unit->getArmor()->getSize() == 1 || !_unit->tookFireDamage()) in prepareNewTurn() 774 _unit->toggleFireDamage(); in prepareNewTurn() 781 if (_unit->getFire() < burnTime) in prepareNewTurn() 783 _unit->setFire(burnTime); in prepareNewTurn() 792 if (_unit->getOriginalFaction() != FACTION_HOSTILE) in prepareNewTurn() [all …]
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/dports/devel/efl/efl-1.25.1/src/bin/exactness/ |
H A D | recorder.c | 44 static Exactness_Unit *_unit = NULL; variable 67 if (_unit) exactness_unit_file_write(_unit, _out_filename); in _output_write() 73 if (_unit) in _add_to_list() 75 const Exactness_Action *prev_v = eina_list_last_data_get(_unit->actions); in _add_to_list() 94 _unit->actions = eina_list_append(_unit->actions, act); in _add_to_list() 200 if (_unit) in _event_key_cb() 245 if (_unit) return; in _setup_unit() 247 _unit = calloc(1, sizeof(*_unit)); in _setup_unit() 263 _unit->fonts_path = strdup(eina_list_last_data_get(dated_fonts)); in _setup_fonts_dir() 265 if (_unit->fonts_path) in _setup_fonts_dir() [all …]
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/dports/astro/py-astropy/astropy-5.0/astropy/visualization/wcsaxes/ |
H A D | formatter_locator.py | 63 self._unit = unit 85 if not values.unit.is_equivalent(self._unit): 114 return [] * self._unit 121 return values * minor_spacing * self._unit 311 return [] * self._unit, 1 * u.arcsec 316 spacing_value = self.spacing.to_value(self._unit) 345 return values * spacing_value * self._unit, spacing_value * self._unit 530 return self.values, 1.1 * self._unit 537 return [] * self._unit, 0 * self._unit 542 spacing = self.spacing.to_value(self._unit) [all …]
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