Searched refs:_vehicle_smoke_pos (Results 1 – 1 of 1) sorted by relevance
2517 static const int8 _vehicle_smoke_pos[8] = { variable2547 int8 x_center = _vehicle_smoke_pos[l_dir] * l_center; in SpawnAdvancedVisualEffect()2548 int8 y_center = _vehicle_smoke_pos[t_dir] * l_center; in SpawnAdvancedVisualEffect()2560 x = _vehicle_smoke_pos[l_dir] * l + _vehicle_smoke_pos[t_dir] * t; in SpawnAdvancedVisualEffect()2561 y = _vehicle_smoke_pos[t_dir] * l - _vehicle_smoke_pos[l_dir] * t; in SpawnAdvancedVisualEffect()2711 int x = _vehicle_smoke_pos[v->direction] * effect_offset; in ShowVisualEffect()2712 int y = _vehicle_smoke_pos[(v->direction + 2) % 8] * effect_offset; in ShowVisualEffect()