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/dports/games/residualvm/residualvm-0.3.1/engines/stark/resources/
H A Dfloorface.cpp49 * (-_vertices[1].y() * _vertices[2].x() in isPointInside()
50 + _vertices[0].y() * (-_vertices[1].x() + _vertices[2].x()) in isPointInside()
51 + _vertices[0].x() * (_vertices[1].y() - _vertices[2].y()) in isPointInside()
54 float s = (_vertices[0].y() * _vertices[2].x() - _vertices[0].x() * _vertices[2].y() in isPointInside()
59 float t = (_vertices[0].x() * _vertices[1].y() - _vertices[0].y() * _vertices[1].x() in isPointInside()
72 + _vertices[0].y() * (-_vertices[1].x() + _vertices[2].x()) in computePointHeight()
73 + _vertices[0].x() * (_vertices[1].y() - _vertices[2].y()) in computePointHeight()
76 float s = (_vertices[0].y() * _vertices[2].x() - _vertices[0].x() * _vertices[2].y() in computePointHeight()
81 float t = (_vertices[0].x() * _vertices[1].y() - _vertices[0].y() * _vertices[1].x() in computePointHeight()
94 …Math::Vector3d n = Math::Vector3d::crossProduct(_vertices[1] - _vertices[0], _vertices[2] - _vert… in intersectRay()
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H A Dpath.cpp111 _vertices.push_back(vertex); in readData()
120 for (uint i = 0; i < _vertices.size(); i++) { in printData()
122 _vertices[i].position.x, _vertices[i].position.y, _vertices[i].weight); in printData()
130 return _vertices.size() - 1; in getEdgeCount()
139 return _vertices[vertexIndex].weight; in getVertexWeight()
156 _vertices.push_back(vertex); in readData()
165 for (uint i = 0; i < _vertices.size(); i++) { in printData()
167_vertices[i].position.x(), _vertices[i].position.y(), _vertices[i].position.z(), _vertices[i].weig… in printData()
177 return _vertices.size() - 1; in getEdgeCount()
181 return _vertices[vertexIndex].position; in getVertexPosition()
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/dports/games/scummvm/scummvm-2.5.1/engines/stark/resources/
H A Dfloorface.cpp49 * (-_vertices[1].y() * _vertices[2].x() in isPointInside()
50 + _vertices[0].y() * (-_vertices[1].x() + _vertices[2].x()) in isPointInside()
51 + _vertices[0].x() * (_vertices[1].y() - _vertices[2].y()) in isPointInside()
54 float s = (_vertices[0].y() * _vertices[2].x() - _vertices[0].x() * _vertices[2].y() in isPointInside()
59 float t = (_vertices[0].x() * _vertices[1].y() - _vertices[0].y() * _vertices[1].x() in isPointInside()
72 + _vertices[0].y() * (-_vertices[1].x() + _vertices[2].x()) in computePointHeight()
73 + _vertices[0].x() * (_vertices[1].y() - _vertices[2].y()) in computePointHeight()
76 float s = (_vertices[0].y() * _vertices[2].x() - _vertices[0].x() * _vertices[2].y() in computePointHeight()
81 float t = (_vertices[0].x() * _vertices[1].y() - _vertices[0].y() * _vertices[1].x() in computePointHeight()
94 …Math::Vector3d n = Math::Vector3d::crossProduct(_vertices[1] - _vertices[0], _vertices[2] - _vert… in intersectRay()
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H A Dpath.cpp116 _vertices.push_back(vertex); in readData()
125 for (uint i = 0; i < _vertices.size(); i++) { in printData()
127 _vertices[i].position.x, _vertices[i].position.y, _vertices[i].weight); in printData()
135 return _vertices.size() - 1; in getEdgeCount()
144 return _vertices[vertexIndex].weight; in getVertexWeight()
161 _vertices.push_back(vertex); in readData()
170 for (uint i = 0; i < _vertices.size(); i++) { in printData()
172_vertices[i].position.x(), _vertices[i].position.y(), _vertices[i].position.z(), _vertices[i].weig… in printData()
182 return _vertices.size() - 1; in getEdgeCount()
186 return _vertices[vertexIndex].position; in getVertexPosition()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dboundingbox.cpp30 _vertices[0].x = x0; in BoundingBox()
31 _vertices[0].y = y0; in BoundingBox()
32 _vertices[0].z = z0; in BoundingBox()
34 _vertices[1].x = x1; in BoundingBox()
35 _vertices[1].y = y1; in BoundingBox()
36 _vertices[1].z = z1; in BoundingBox()
50 return x >= _vertices[0].x && x <= _vertices[1].x in inside()
51 && y >= _vertices[0].y && y <= _vertices[1].y in inside()
52 && z >= _vertices[0].z && z <= _vertices[1].z; in inside()
60 _vertices[0].x = x0; in setXYZ()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dboundingbox.cpp35 _vertices[0].x = x0; in BoundingBox()
36 _vertices[0].y = y0; in BoundingBox()
37 _vertices[0].z = z0; in BoundingBox()
39 _vertices[1].x = x1; in BoundingBox()
40 _vertices[1].y = y1; in BoundingBox()
41 _vertices[1].z = z1; in BoundingBox()
55 return x >= _vertices[0].x && x <= _vertices[1].x in inside()
56 && y >= _vertices[0].y && y <= _vertices[1].y in inside()
57 && z >= _vertices[0].z && z <= _vertices[1].z; in inside()
65 _vertices[0].x = x0; in setXYZ()
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/dports/databases/sfcgal/SFCGAL-815d5097f684dbc48b22041bf2047beab36df0a1/src/
H A DTriangle.cpp34 _vertices[0] = Point(); in Triangle()
66 _vertices[0] = p ; in Triangle()
67 _vertices[1] = q ; in Triangle()
68 _vertices[2] = r ; in Triangle()
78 _vertices[0] = other._vertices[0] ; in Triangle()
79 _vertices[1] = other._vertices[1] ; in Triangle()
80 _vertices[2] = other._vertices[2] ; in Triangle()
91 _vertices[0] = other._vertices[0] ; in operator =()
92 _vertices[1] = other._vertices[1] ; in operator =()
93 _vertices[2] = other._vertices[2] ; in operator =()
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/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/scene_graph/
H A DTriangleRep.cpp28 real XMax = _vertices[0][0]; in ComputeBBox()
29 real YMax = _vertices[0][1]; in ComputeBBox()
30 real ZMax = _vertices[0][2]; in ComputeBBox()
32 real XMin = _vertices[0][0]; in ComputeBBox()
33 real YMin = _vertices[0][1]; in ComputeBBox()
34 real ZMin = _vertices[0][2]; in ComputeBBox()
40 XMax = _vertices[i][0]; in ComputeBBox()
43 XMin = _vertices[i][0]; in ComputeBBox()
48 YMax = _vertices[i][1]; in ComputeBBox()
51 YMin = _vertices[i][1]; in ComputeBBox()
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H A DTriangleRep.h40 Vec3r _vertices[3]; variable
59 _vertices[0] = v0; in TriangleRep()
60 _vertices[1] = v1; in TriangleRep()
61 _vertices[2] = v2; in TriangleRep()
73 _vertices[0] = v0; in TriangleRep()
74 _vertices[1] = v1; in TriangleRep()
75 _vertices[2] = v2; in TriangleRep()
94 return _vertices[index]; in vertex()
120 _vertices[0] = v0; in setVertices()
121 _vertices[1] = v1; in setVertices()
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H A DLineRep.cpp28 real XMax = _vertices.front()[0]; in ComputeBBox()
29 real YMax = _vertices.front()[1]; in ComputeBBox()
30 real ZMax = _vertices.front()[2]; in ComputeBBox()
32 real XMin = _vertices.front()[0]; in ComputeBBox()
33 real YMin = _vertices.front()[1]; in ComputeBBox()
34 real ZMin = _vertices.front()[2]; in ComputeBBox()
39 for (v = _vertices.begin(); v != _vertices.end(); ++v) { in ComputeBBox()
/dports/math/gap/gap-4.11.0/pkg/simpcomp/src/
H A Dface.cpp38 if (cpy._vertices != 0) in Face()
41 memcpy(_vertices, cpy._vertices, (cpy._dimension+1)*sizeof(vertex_t)); in Face()
47 if (_vertices != 0) in ~Face()
49 delete[] _vertices; in ~Face()
58 if (_vertices != 0) in operator =()
61 _vertices = 0; in operator =()
66 memcpy(_vertices, cpy._vertices, (cpy._dimension+1)*sizeof(vertex_t)); in operator =()
79 if (_vertices == 0 && cmp._vertices == 0) in operator ==()
81 if (_vertices == 0 || cmp._vertices == 0) in operator ==()
86 if (vertex_t_compare(&cmp._vertices[i], &_vertices[i]) != 0) in operator ==()
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/
H A Dsector.cpp163 ts.scanString(" vertices: %f %f %f", 3, &_vertices[0].x(), &_vertices[0].y(), &_vertices[0].z()); in load()
165 ts.scanString(" %f %f %f", 3, &_vertices[i].x(), &_vertices[i].y(), &_vertices[i].z()); in load()
168 _vertices[_numVertices] = _vertices[0]; in load()
199 _vertices[_numVertices] = _vertices[0]; in loadBinary()
279 _vertices[_numVertices] = _vertices[0]; in shrink()
286 e2 = _vertices[j] - _vertices[j - 1]; in shrink()
288 e2 = _vertices[j] - _vertices[_numVertices - 1]; in shrink()
318 float d = -_vertices[0].x() * a - _vertices[0].y() * b - _vertices[0].z() * c; in distanceToPoint()
512 result->edgeDir = _vertices[i] - _vertices[i - 1]; in getExitInfo()
532 _vertices[i] = other._vertices[i]; in operator =()
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/
H A Dsector.cpp163 ts.scanString(" vertices: %f %f %f", 3, &_vertices[0].x(), &_vertices[0].y(), &_vertices[0].z()); in load()
165 ts.scanString(" %f %f %f", 3, &_vertices[i].x(), &_vertices[i].y(), &_vertices[i].z()); in load()
168 _vertices[_numVertices] = _vertices[0]; in load()
187 _vertices[_numVertices] = _vertices[0]; in loadBinary()
269 _vertices[_numVertices] = _vertices[0]; in shrink()
276 e2 = _vertices[j] - _vertices[j - 1]; in shrink()
278 e2 = _vertices[j] - _vertices[_numVertices - 1]; in shrink()
308 float d = -_vertices[0].x() * a - _vertices[0].y() * b - _vertices[0].z() * c; in distanceToPoint()
502 result->edgeDir = _vertices[i] - _vertices[i - 1]; in getExitInfo()
522 _vertices[i] = other._vertices[i]; in operator =()
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/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/selection/
H A DRenderables.h11 Array<PointVertex> _vertices; member
13 RenderableCircle(std::size_t size) : _vertices(size) {} in RenderableCircle()
18 glDrawArrays(GL_LINE_LOOP, 0, GLsizei(_vertices.size())); in render()
22 for (Array<PointVertex>::iterator i = _vertices.begin(); i != _vertices.end(); ++i) { in setColour()
30 Array<PointVertex> _vertices; member
32 RenderableSemiCircle(std::size_t size) : _vertices(size) {} in RenderableSemiCircle()
37 glDrawArrays(GL_LINE_STRIP, 0, GLsizei(_vertices.size())); in render()
41 for (Array<PointVertex>::iterator i = _vertices.begin(); i != _vertices.end(); ++i) { in setColour()
67 Array<FlatShadedVertex> _vertices; member
69 RenderableArrowHead(std::size_t size): _vertices(size) {} in RenderableArrowHead()
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/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/stroke/
H A DStrokeRep.cpp72 if (!iBrother._vertices.empty()) { in Strip()
85 if (!_vertices.empty()) { in ~Strip()
86 for (vertex_container::iterator v = _vertices.begin(), vend = _vertices.end(); v != vend; in ~Strip()
90 _vertices.clear(); in ~Strip()
126 if (!_vertices.empty()) { in createStrip()
127 for (vertex_container::iterator v = _vertices.begin(), vend = _vertices.end(); v != vend; in createStrip()
131 _vertices.clear(); in createStrip()
431 dir1 = _vertices[2 * i + 2]->point2d() - _vertices[2 * i]->point2d(); in cleanUpSingularities()
432 dir2 = _vertices[2 * i + 3]->point2d() - _vertices[2 * i + 1]->point2d(); in cleanUpSingularities()
551 _vertices[i]->setTexCoord( in computeTexCoord()
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/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/geometry/
H A DPolygon.h50 _vertices = vertices; in Polygon()
64 _vertices.push_back(p); in Polygon()
83 return _vertices; in getVertices()
105 result /= _vertices.size(); in getCenter()
120 _vertices.clear(); in setVertices()
125 _vertices.push_back(p); in setVertices()
141 if (_vertices.empty()) { in computeBBox()
145 _max = _vertices[0]; in computeBBox()
146 _min = _vertices[0]; in computeBBox()
165 vector<Point> _vertices;
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgText/
H A DFadeText.cpp36 double nearestZ = _vertices[0].z(); in getNearestZ()
37 if (nearestZ < _vertices[1].z()) nearestZ = _vertices[1].z(); in getNearestZ()
38 if (nearestZ < _vertices[2].z()) nearestZ = _vertices[2].z(); in getNearestZ()
39 if (nearestZ < _vertices[3].z()) nearestZ = _vertices[3].z(); in getNearestZ()
47 osg::Vec3d _vertices[4]; member
72 osg::Vec3d edge01 = _vertices[1] - _vertices[0]; in buildPolytope()
73 osg::Vec3d edge12 = _vertices[2] - _vertices[1]; in buildPolytope()
81 add(osg::Plane( osg::Vec3d(0.0f,0.0f,0.0f), _vertices[0], _vertices[1])); in buildPolytope()
82 add(osg::Plane( osg::Vec3d(0.0f,0.0f,0.0f), _vertices[1], _vertices[2])); in buildPolytope()
83 add(osg::Plane( osg::Vec3d(0.0f,0.0f,0.0f), _vertices[2], _vertices[3])); in buildPolytope()
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H A DStyle.cpp35 _vertices(bevel._vertices) in Bevel()
41 _vertices.clear(); in flatBevel()
45 _vertices.push_back(osg::Vec2(0.0f,0.0f)); in flatBevel()
47 _vertices.push_back(osg::Vec2(width,1.0f)); in flatBevel()
51 _vertices.push_back(osg::Vec2(1.0f,0.0f)); in flatBevel()
56 _vertices.clear(); in roundedBevel()
78 _vertices.clear(); in roundedBevel2()
85 _vertices.push_back(osg::Vec2(0.0,0.0)); in roundedBevel2()
102 _vertices.push_back(osg::Vec2(1.0,0.0)); in roundedBevel2()
109 for(Vertices::iterator itr = _vertices.begin(); in print()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgText/
H A DFadeText.cpp36 double nearestZ = _vertices[0].z(); in getNearestZ()
37 if (nearestZ < _vertices[1].z()) nearestZ = _vertices[1].z(); in getNearestZ()
38 if (nearestZ < _vertices[2].z()) nearestZ = _vertices[2].z(); in getNearestZ()
39 if (nearestZ < _vertices[3].z()) nearestZ = _vertices[3].z(); in getNearestZ()
47 osg::Vec3d _vertices[4]; member
72 osg::Vec3d edge01 = _vertices[1] - _vertices[0]; in buildPolytope()
73 osg::Vec3d edge12 = _vertices[2] - _vertices[1]; in buildPolytope()
81 add(osg::Plane( osg::Vec3d(0.0f,0.0f,0.0f), _vertices[0], _vertices[1])); in buildPolytope()
82 add(osg::Plane( osg::Vec3d(0.0f,0.0f,0.0f), _vertices[1], _vertices[2])); in buildPolytope()
83 add(osg::Plane( osg::Vec3d(0.0f,0.0f,0.0f), _vertices[2], _vertices[3])); in buildPolytope()
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H A DStyle.cpp35 _vertices(bevel._vertices) in Bevel()
41 _vertices.clear(); in flatBevel()
45 _vertices.push_back(osg::Vec2(0.0f,0.0f)); in flatBevel()
47 _vertices.push_back(osg::Vec2(width,1.0f)); in flatBevel()
51 _vertices.push_back(osg::Vec2(1.0f,0.0f)); in flatBevel()
56 _vertices.clear(); in roundedBevel()
78 _vertices.clear(); in roundedBevel2()
85 _vertices.push_back(osg::Vec2(0.0,0.0)); in roundedBevel2()
102 _vertices.push_back(osg::Vec2(1.0,0.0)); in roundedBevel2()
109 for(Vertices::iterator itr = _vertices.begin(); in print()
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/dports/devel/simgear/simgear-2020.3.11/simgear/scene/model/
H A DPrimitiveCollector.cxx40 _vertices.swap(primitiveFunctor._vertices); in swap()
47 _vertices.resize(0); in setVertexArray()
48 _vertices.reserve(count); in setVertexArray()
56 _vertices.resize(0); in setVertexArray()
65 _vertices.resize(0); in setVertexArray()
74 _vertices.resize(0); in setVertexArray()
83 _vertices.resize(0); in setVertexArray()
92 _vertices.resize(0); in setVertexArray()
257 _vertices.resize(0); in begin()
331 addLine(_vertices[i1], _vertices[i2]); in addLine()
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/dports/science/mpqc/mpqc-2.3.1/src/lib/math/isosurf/
H A Dedge.cc46 _vertices = new Ref<Vertex>[3]; in Edge()
47 _vertices[0]=p1; _vertices[1]=p2; _vertices[2]=p3; in Edge()
56 _vertices = new Ref<Vertex>[4]; in Edge()
57 _vertices[0]=p1; _vertices[1]=p2; _vertices[2]=p3; _vertices[3]=p4; in Edge()
62 delete[] _vertices; in ~Edge()
73 set.insert(_vertices[0]); in add_vertices()
74 set.insert(_vertices[_order]); in add_vertices()
83 delete[] _vertices; in set_order()
84 _vertices = newvertices; in set_order()
109 _vertices[i] = new Vertex(newpoint,interpnorm); in set_order()
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/dports/math/g2o/g2o-20201223_git/g2o/core/
H A Dhyper_graph.cpp70 _vertices.resize(size, 0); in resize()
81 if (it==_vertices.end()) in vertex()
89 if (it==_vertices.end()) in vertex()
108 _vertices.erase(v->id()); in changeId()
164 if (it==_vertices.end()) in mergeVertices()
168 if (it==_vertices.end()) in mergeVertices()
188 if (it==_vertices.end()) in detachVertex()
211 if (it==_vertices.end()) in removeVertex()
221 _vertices.erase(it); in removeVertex()
251 for (VertexIDMap::iterator it=_vertices.begin(); it!=_vertices.end(); ++it) in clear()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/
H A DGLBeginEndAdapter.cpp127 if (!_vertices) _vertices = new osg::Vec3Array;
132 if (_normals->size()<_vertices->size()) _normals->resize(_vertices->size(), _overallNormal);
140 if (_colors->size()<_vertices->size()) _colors->resize(_vertices->size(), _overallColor);
153 …if (_texCoordsList[unit]->size()<_vertices->size()) _texCoordsList[unit]->resize(_vertices->size()…
176 _vertices->push_back(vertex);
186 if (_vertices.valid()) _vertices->clear();
209 if (!_vertices || _vertices->empty()) return;
220 itr != _vertices->end();
285 _state->setVertexPointer(_vertices.get());
291 _state->drawQuads(0, _vertices->size());
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/dports/lang/spidermonkey78/firefox-78.9.0/obj-x86_64-pc-linux-gnu/_virtualenvs/init/lib/python2.7/site-packages/pip/_vendor/resolvelib/
H A Dstructs.py6 self._vertices = set()
11 return iter(self._vertices)
14 return len(self._vertices)
17 return key in self._vertices
23 other._vertices = set(self._vertices)
31 if key in self._vertices:
33 self._vertices.add(key)
40 self._vertices.remove(key)
54 if t not in self._vertices:

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