/dports/games/residualvm/residualvm-0.3.1/engines/stark/resources/ |
H A D | floorface.cpp | 49 * (-_vertices[1].y() * _vertices[2].x() in isPointInside() 50 + _vertices[0].y() * (-_vertices[1].x() + _vertices[2].x()) in isPointInside() 51 + _vertices[0].x() * (_vertices[1].y() - _vertices[2].y()) in isPointInside() 54 float s = (_vertices[0].y() * _vertices[2].x() - _vertices[0].x() * _vertices[2].y() in isPointInside() 59 float t = (_vertices[0].x() * _vertices[1].y() - _vertices[0].y() * _vertices[1].x() in isPointInside() 72 + _vertices[0].y() * (-_vertices[1].x() + _vertices[2].x()) in computePointHeight() 73 + _vertices[0].x() * (_vertices[1].y() - _vertices[2].y()) in computePointHeight() 76 float s = (_vertices[0].y() * _vertices[2].x() - _vertices[0].x() * _vertices[2].y() in computePointHeight() 81 float t = (_vertices[0].x() * _vertices[1].y() - _vertices[0].y() * _vertices[1].x() in computePointHeight() 94 …Math::Vector3d n = Math::Vector3d::crossProduct(_vertices[1] - _vertices[0], _vertices[2] - _vert… in intersectRay() [all …]
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H A D | path.cpp | 111 _vertices.push_back(vertex); in readData() 120 for (uint i = 0; i < _vertices.size(); i++) { in printData() 122 _vertices[i].position.x, _vertices[i].position.y, _vertices[i].weight); in printData() 130 return _vertices.size() - 1; in getEdgeCount() 139 return _vertices[vertexIndex].weight; in getVertexWeight() 156 _vertices.push_back(vertex); in readData() 165 for (uint i = 0; i < _vertices.size(); i++) { in printData() 167 …_vertices[i].position.x(), _vertices[i].position.y(), _vertices[i].position.z(), _vertices[i].weig… in printData() 177 return _vertices.size() - 1; in getEdgeCount() 181 return _vertices[vertexIndex].position; in getVertexPosition() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/stark/resources/ |
H A D | floorface.cpp | 49 * (-_vertices[1].y() * _vertices[2].x() in isPointInside() 50 + _vertices[0].y() * (-_vertices[1].x() + _vertices[2].x()) in isPointInside() 51 + _vertices[0].x() * (_vertices[1].y() - _vertices[2].y()) in isPointInside() 54 float s = (_vertices[0].y() * _vertices[2].x() - _vertices[0].x() * _vertices[2].y() in isPointInside() 59 float t = (_vertices[0].x() * _vertices[1].y() - _vertices[0].y() * _vertices[1].x() in isPointInside() 72 + _vertices[0].y() * (-_vertices[1].x() + _vertices[2].x()) in computePointHeight() 73 + _vertices[0].x() * (_vertices[1].y() - _vertices[2].y()) in computePointHeight() 76 float s = (_vertices[0].y() * _vertices[2].x() - _vertices[0].x() * _vertices[2].y() in computePointHeight() 81 float t = (_vertices[0].x() * _vertices[1].y() - _vertices[0].y() * _vertices[1].x() in computePointHeight() 94 …Math::Vector3d n = Math::Vector3d::crossProduct(_vertices[1] - _vertices[0], _vertices[2] - _vert… in intersectRay() [all …]
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H A D | path.cpp | 116 _vertices.push_back(vertex); in readData() 125 for (uint i = 0; i < _vertices.size(); i++) { in printData() 127 _vertices[i].position.x, _vertices[i].position.y, _vertices[i].weight); in printData() 135 return _vertices.size() - 1; in getEdgeCount() 144 return _vertices[vertexIndex].weight; in getVertexWeight() 161 _vertices.push_back(vertex); in readData() 170 for (uint i = 0; i < _vertices.size(); i++) { in printData() 172 …_vertices[i].position.x(), _vertices[i].position.y(), _vertices[i].position.z(), _vertices[i].weig… in printData() 182 return _vertices.size() - 1; in getEdgeCount() 186 return _vertices[vertexIndex].position; in getVertexPosition() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | boundingbox.cpp | 30 _vertices[0].x = x0; in BoundingBox() 31 _vertices[0].y = y0; in BoundingBox() 32 _vertices[0].z = z0; in BoundingBox() 34 _vertices[1].x = x1; in BoundingBox() 35 _vertices[1].y = y1; in BoundingBox() 36 _vertices[1].z = z1; in BoundingBox() 50 return x >= _vertices[0].x && x <= _vertices[1].x in inside() 51 && y >= _vertices[0].y && y <= _vertices[1].y in inside() 52 && z >= _vertices[0].z && z <= _vertices[1].z; in inside() 60 _vertices[0].x = x0; in setXYZ() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | boundingbox.cpp | 35 _vertices[0].x = x0; in BoundingBox() 36 _vertices[0].y = y0; in BoundingBox() 37 _vertices[0].z = z0; in BoundingBox() 39 _vertices[1].x = x1; in BoundingBox() 40 _vertices[1].y = y1; in BoundingBox() 41 _vertices[1].z = z1; in BoundingBox() 55 return x >= _vertices[0].x && x <= _vertices[1].x in inside() 56 && y >= _vertices[0].y && y <= _vertices[1].y in inside() 57 && z >= _vertices[0].z && z <= _vertices[1].z; in inside() 65 _vertices[0].x = x0; in setXYZ() [all …]
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/dports/databases/sfcgal/SFCGAL-815d5097f684dbc48b22041bf2047beab36df0a1/src/ |
H A D | Triangle.cpp | 34 _vertices[0] = Point(); in Triangle() 66 _vertices[0] = p ; in Triangle() 67 _vertices[1] = q ; in Triangle() 68 _vertices[2] = r ; in Triangle() 78 _vertices[0] = other._vertices[0] ; in Triangle() 79 _vertices[1] = other._vertices[1] ; in Triangle() 80 _vertices[2] = other._vertices[2] ; in Triangle() 91 _vertices[0] = other._vertices[0] ; in operator =() 92 _vertices[1] = other._vertices[1] ; in operator =() 93 _vertices[2] = other._vertices[2] ; in operator =() [all …]
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/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/scene_graph/ |
H A D | TriangleRep.cpp | 28 real XMax = _vertices[0][0]; in ComputeBBox() 29 real YMax = _vertices[0][1]; in ComputeBBox() 30 real ZMax = _vertices[0][2]; in ComputeBBox() 32 real XMin = _vertices[0][0]; in ComputeBBox() 33 real YMin = _vertices[0][1]; in ComputeBBox() 34 real ZMin = _vertices[0][2]; in ComputeBBox() 40 XMax = _vertices[i][0]; in ComputeBBox() 43 XMin = _vertices[i][0]; in ComputeBBox() 48 YMax = _vertices[i][1]; in ComputeBBox() 51 YMin = _vertices[i][1]; in ComputeBBox() [all …]
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H A D | TriangleRep.h | 40 Vec3r _vertices[3]; variable 59 _vertices[0] = v0; in TriangleRep() 60 _vertices[1] = v1; in TriangleRep() 61 _vertices[2] = v2; in TriangleRep() 73 _vertices[0] = v0; in TriangleRep() 74 _vertices[1] = v1; in TriangleRep() 75 _vertices[2] = v2; in TriangleRep() 94 return _vertices[index]; in vertex() 120 _vertices[0] = v0; in setVertices() 121 _vertices[1] = v1; in setVertices() [all …]
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H A D | LineRep.cpp | 28 real XMax = _vertices.front()[0]; in ComputeBBox() 29 real YMax = _vertices.front()[1]; in ComputeBBox() 30 real ZMax = _vertices.front()[2]; in ComputeBBox() 32 real XMin = _vertices.front()[0]; in ComputeBBox() 33 real YMin = _vertices.front()[1]; in ComputeBBox() 34 real ZMin = _vertices.front()[2]; in ComputeBBox() 39 for (v = _vertices.begin(); v != _vertices.end(); ++v) { in ComputeBBox()
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/dports/math/gap/gap-4.11.0/pkg/simpcomp/src/ |
H A D | face.cpp | 38 if (cpy._vertices != 0) in Face() 41 memcpy(_vertices, cpy._vertices, (cpy._dimension+1)*sizeof(vertex_t)); in Face() 47 if (_vertices != 0) in ~Face() 49 delete[] _vertices; in ~Face() 58 if (_vertices != 0) in operator =() 61 _vertices = 0; in operator =() 66 memcpy(_vertices, cpy._vertices, (cpy._dimension+1)*sizeof(vertex_t)); in operator =() 79 if (_vertices == 0 && cmp._vertices == 0) in operator ==() 81 if (_vertices == 0 || cmp._vertices == 0) in operator ==() 86 if (vertex_t_compare(&cmp._vertices[i], &_vertices[i]) != 0) in operator ==() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/ |
H A D | sector.cpp | 163 ts.scanString(" vertices: %f %f %f", 3, &_vertices[0].x(), &_vertices[0].y(), &_vertices[0].z()); in load() 165 ts.scanString(" %f %f %f", 3, &_vertices[i].x(), &_vertices[i].y(), &_vertices[i].z()); in load() 168 _vertices[_numVertices] = _vertices[0]; in load() 199 _vertices[_numVertices] = _vertices[0]; in loadBinary() 279 _vertices[_numVertices] = _vertices[0]; in shrink() 286 e2 = _vertices[j] - _vertices[j - 1]; in shrink() 288 e2 = _vertices[j] - _vertices[_numVertices - 1]; in shrink() 318 float d = -_vertices[0].x() * a - _vertices[0].y() * b - _vertices[0].z() * c; in distanceToPoint() 512 result->edgeDir = _vertices[i] - _vertices[i - 1]; in getExitInfo() 532 _vertices[i] = other._vertices[i]; in operator =() [all …]
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/ |
H A D | sector.cpp | 163 ts.scanString(" vertices: %f %f %f", 3, &_vertices[0].x(), &_vertices[0].y(), &_vertices[0].z()); in load() 165 ts.scanString(" %f %f %f", 3, &_vertices[i].x(), &_vertices[i].y(), &_vertices[i].z()); in load() 168 _vertices[_numVertices] = _vertices[0]; in load() 187 _vertices[_numVertices] = _vertices[0]; in loadBinary() 269 _vertices[_numVertices] = _vertices[0]; in shrink() 276 e2 = _vertices[j] - _vertices[j - 1]; in shrink() 278 e2 = _vertices[j] - _vertices[_numVertices - 1]; in shrink() 308 float d = -_vertices[0].x() * a - _vertices[0].y() * b - _vertices[0].z() * c; in distanceToPoint() 502 result->edgeDir = _vertices[i] - _vertices[i - 1]; in getExitInfo() 522 _vertices[i] = other._vertices[i]; in operator =() [all …]
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/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/selection/ |
H A D | Renderables.h | 11 Array<PointVertex> _vertices; member 13 RenderableCircle(std::size_t size) : _vertices(size) {} in RenderableCircle() 18 glDrawArrays(GL_LINE_LOOP, 0, GLsizei(_vertices.size())); in render() 22 for (Array<PointVertex>::iterator i = _vertices.begin(); i != _vertices.end(); ++i) { in setColour() 30 Array<PointVertex> _vertices; member 32 RenderableSemiCircle(std::size_t size) : _vertices(size) {} in RenderableSemiCircle() 37 glDrawArrays(GL_LINE_STRIP, 0, GLsizei(_vertices.size())); in render() 41 for (Array<PointVertex>::iterator i = _vertices.begin(); i != _vertices.end(); ++i) { in setColour() 67 Array<FlatShadedVertex> _vertices; member 69 RenderableArrowHead(std::size_t size): _vertices(size) {} in RenderableArrowHead() [all …]
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/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/stroke/ |
H A D | StrokeRep.cpp | 72 if (!iBrother._vertices.empty()) { in Strip() 85 if (!_vertices.empty()) { in ~Strip() 86 for (vertex_container::iterator v = _vertices.begin(), vend = _vertices.end(); v != vend; in ~Strip() 90 _vertices.clear(); in ~Strip() 126 if (!_vertices.empty()) { in createStrip() 127 for (vertex_container::iterator v = _vertices.begin(), vend = _vertices.end(); v != vend; in createStrip() 131 _vertices.clear(); in createStrip() 431 dir1 = _vertices[2 * i + 2]->point2d() - _vertices[2 * i]->point2d(); in cleanUpSingularities() 432 dir2 = _vertices[2 * i + 3]->point2d() - _vertices[2 * i + 1]->point2d(); in cleanUpSingularities() 551 _vertices[i]->setTexCoord( in computeTexCoord() [all …]
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/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/geometry/ |
H A D | Polygon.h | 50 _vertices = vertices; in Polygon() 64 _vertices.push_back(p); in Polygon() 83 return _vertices; in getVertices() 105 result /= _vertices.size(); in getCenter() 120 _vertices.clear(); in setVertices() 125 _vertices.push_back(p); in setVertices() 141 if (_vertices.empty()) { in computeBBox() 145 _max = _vertices[0]; in computeBBox() 146 _min = _vertices[0]; in computeBBox() 165 vector<Point> _vertices; [all …]
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgText/ |
H A D | FadeText.cpp | 36 double nearestZ = _vertices[0].z(); in getNearestZ() 37 if (nearestZ < _vertices[1].z()) nearestZ = _vertices[1].z(); in getNearestZ() 38 if (nearestZ < _vertices[2].z()) nearestZ = _vertices[2].z(); in getNearestZ() 39 if (nearestZ < _vertices[3].z()) nearestZ = _vertices[3].z(); in getNearestZ() 47 osg::Vec3d _vertices[4]; member 72 osg::Vec3d edge01 = _vertices[1] - _vertices[0]; in buildPolytope() 73 osg::Vec3d edge12 = _vertices[2] - _vertices[1]; in buildPolytope() 81 add(osg::Plane( osg::Vec3d(0.0f,0.0f,0.0f), _vertices[0], _vertices[1])); in buildPolytope() 82 add(osg::Plane( osg::Vec3d(0.0f,0.0f,0.0f), _vertices[1], _vertices[2])); in buildPolytope() 83 add(osg::Plane( osg::Vec3d(0.0f,0.0f,0.0f), _vertices[2], _vertices[3])); in buildPolytope() [all …]
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H A D | Style.cpp | 35 _vertices(bevel._vertices) in Bevel() 41 _vertices.clear(); in flatBevel() 45 _vertices.push_back(osg::Vec2(0.0f,0.0f)); in flatBevel() 47 _vertices.push_back(osg::Vec2(width,1.0f)); in flatBevel() 51 _vertices.push_back(osg::Vec2(1.0f,0.0f)); in flatBevel() 56 _vertices.clear(); in roundedBevel() 78 _vertices.clear(); in roundedBevel2() 85 _vertices.push_back(osg::Vec2(0.0,0.0)); in roundedBevel2() 102 _vertices.push_back(osg::Vec2(1.0,0.0)); in roundedBevel2() 109 for(Vertices::iterator itr = _vertices.begin(); in print() [all …]
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgText/ |
H A D | FadeText.cpp | 36 double nearestZ = _vertices[0].z(); in getNearestZ() 37 if (nearestZ < _vertices[1].z()) nearestZ = _vertices[1].z(); in getNearestZ() 38 if (nearestZ < _vertices[2].z()) nearestZ = _vertices[2].z(); in getNearestZ() 39 if (nearestZ < _vertices[3].z()) nearestZ = _vertices[3].z(); in getNearestZ() 47 osg::Vec3d _vertices[4]; member 72 osg::Vec3d edge01 = _vertices[1] - _vertices[0]; in buildPolytope() 73 osg::Vec3d edge12 = _vertices[2] - _vertices[1]; in buildPolytope() 81 add(osg::Plane( osg::Vec3d(0.0f,0.0f,0.0f), _vertices[0], _vertices[1])); in buildPolytope() 82 add(osg::Plane( osg::Vec3d(0.0f,0.0f,0.0f), _vertices[1], _vertices[2])); in buildPolytope() 83 add(osg::Plane( osg::Vec3d(0.0f,0.0f,0.0f), _vertices[2], _vertices[3])); in buildPolytope() [all …]
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H A D | Style.cpp | 35 _vertices(bevel._vertices) in Bevel() 41 _vertices.clear(); in flatBevel() 45 _vertices.push_back(osg::Vec2(0.0f,0.0f)); in flatBevel() 47 _vertices.push_back(osg::Vec2(width,1.0f)); in flatBevel() 51 _vertices.push_back(osg::Vec2(1.0f,0.0f)); in flatBevel() 56 _vertices.clear(); in roundedBevel() 78 _vertices.clear(); in roundedBevel2() 85 _vertices.push_back(osg::Vec2(0.0,0.0)); in roundedBevel2() 102 _vertices.push_back(osg::Vec2(1.0,0.0)); in roundedBevel2() 109 for(Vertices::iterator itr = _vertices.begin(); in print() [all …]
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/dports/devel/simgear/simgear-2020.3.11/simgear/scene/model/ |
H A D | PrimitiveCollector.cxx | 40 _vertices.swap(primitiveFunctor._vertices); in swap() 47 _vertices.resize(0); in setVertexArray() 48 _vertices.reserve(count); in setVertexArray() 56 _vertices.resize(0); in setVertexArray() 65 _vertices.resize(0); in setVertexArray() 74 _vertices.resize(0); in setVertexArray() 83 _vertices.resize(0); in setVertexArray() 92 _vertices.resize(0); in setVertexArray() 257 _vertices.resize(0); in begin() 331 addLine(_vertices[i1], _vertices[i2]); in addLine() [all …]
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/dports/science/mpqc/mpqc-2.3.1/src/lib/math/isosurf/ |
H A D | edge.cc | 46 _vertices = new Ref<Vertex>[3]; in Edge() 47 _vertices[0]=p1; _vertices[1]=p2; _vertices[2]=p3; in Edge() 56 _vertices = new Ref<Vertex>[4]; in Edge() 57 _vertices[0]=p1; _vertices[1]=p2; _vertices[2]=p3; _vertices[3]=p4; in Edge() 62 delete[] _vertices; in ~Edge() 73 set.insert(_vertices[0]); in add_vertices() 74 set.insert(_vertices[_order]); in add_vertices() 83 delete[] _vertices; in set_order() 84 _vertices = newvertices; in set_order() 109 _vertices[i] = new Vertex(newpoint,interpnorm); in set_order() [all …]
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/dports/math/g2o/g2o-20201223_git/g2o/core/ |
H A D | hyper_graph.cpp | 70 _vertices.resize(size, 0); in resize() 81 if (it==_vertices.end()) in vertex() 89 if (it==_vertices.end()) in vertex() 108 _vertices.erase(v->id()); in changeId() 164 if (it==_vertices.end()) in mergeVertices() 168 if (it==_vertices.end()) in mergeVertices() 188 if (it==_vertices.end()) in detachVertex() 211 if (it==_vertices.end()) in removeVertex() 221 _vertices.erase(it); in removeVertex() 251 for (VertexIDMap::iterator it=_vertices.begin(); it!=_vertices.end(); ++it) in clear() [all …]
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/ |
H A D | GLBeginEndAdapter.cpp | 127 if (!_vertices) _vertices = new osg::Vec3Array; 132 if (_normals->size()<_vertices->size()) _normals->resize(_vertices->size(), _overallNormal); 140 if (_colors->size()<_vertices->size()) _colors->resize(_vertices->size(), _overallColor); 153 …if (_texCoordsList[unit]->size()<_vertices->size()) _texCoordsList[unit]->resize(_vertices->size()… 176 _vertices->push_back(vertex); 186 if (_vertices.valid()) _vertices->clear(); 209 if (!_vertices || _vertices->empty()) return; 220 itr != _vertices->end(); 285 _state->setVertexPointer(_vertices.get()); 291 _state->drawQuads(0, _vertices->size()); [all …]
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/dports/lang/spidermonkey78/firefox-78.9.0/obj-x86_64-pc-linux-gnu/_virtualenvs/init/lib/python2.7/site-packages/pip/_vendor/resolvelib/ |
H A D | structs.py | 6 self._vertices = set() 11 return iter(self._vertices) 14 return len(self._vertices) 17 return key in self._vertices 23 other._vertices = set(self._vertices) 31 if key in self._vertices: 33 self._vertices.add(key) 40 self._vertices.remove(key) 54 if t not in self._vertices:
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