Searched refs:_viewObstacles (Results 1 – 6 of 6) sorted by relevance
76 bool _viewObstacles; variable
84 _viewObstacles = false; in Debugger()323 _viewObstacles = !_viewObstacles; in cmdDraw()324 debugPrintf("Drawing obstacles = %s\n", _viewObstacles? "true" : "false"); in cmdDraw()389 _viewObstacles = false; in cmdDraw()406 debugPrintf("Drawing obstacles = %s\n", _viewObstacles? "true" : "false"); in cmdDraw()
1131 if (_debugger->_viewObstacles) { in gameTick()
86 _viewObstacles = false; in Debugger()326 _viewObstacles = !_viewObstacles; in cmdDraw()327 debugPrintf("Drawing obstacles = %s\n", _viewObstacles? "true" : "false"); in cmdDraw()392 _viewObstacles = false; in cmdDraw()409 debugPrintf("Drawing obstacles = %s\n", _viewObstacles? "true" : "false"); in cmdDraw()
1197 if (_debugger->_viewObstacles) { in gameTick()