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Searched refs:_viewObstacles (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Ddebugger.h76 bool _viewObstacles; variable
H A Ddebugger.cpp84 _viewObstacles = false; in Debugger()
323 _viewObstacles = !_viewObstacles; in cmdDraw()
324 debugPrintf("Drawing obstacles = %s\n", _viewObstacles? "true" : "false"); in cmdDraw()
389 _viewObstacles = false; in cmdDraw()
406 debugPrintf("Drawing obstacles = %s\n", _viewObstacles? "true" : "false"); in cmdDraw()
H A Dbladerunner.cpp1131 if (_debugger->_viewObstacles) { in gameTick()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Ddebugger.h76 bool _viewObstacles; variable
H A Ddebugger.cpp86 _viewObstacles = false; in Debugger()
326 _viewObstacles = !_viewObstacles; in cmdDraw()
327 debugPrintf("Drawing obstacles = %s\n", _viewObstacles? "true" : "false"); in cmdDraw()
392 _viewObstacles = false; in cmdDraw()
409 debugPrintf("Drawing obstacles = %s\n", _viewObstacles? "true" : "false"); in cmdDraw()
H A Dbladerunner.cpp1197 if (_debugger->_viewObstacles) { in gameTick()