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Searched refs:_viewUI (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Ddebugger.h79 bool _viewUI; variable
H A Ddebugger.cpp87 _viewUI = false; in Debugger()
326 _viewUI = !_viewUI; in cmdDraw()
327 debugPrintf("Drawing all UI elements = %s\n", _viewUI? "true" : "false"); in cmdDraw()
395 _viewUI = false; in cmdDraw()
413 debugPrintf("Drawing UI elements = %s\n", _viewUI? "true" : "false"); in cmdDraw()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Ddebugger.h79 bool _viewUI; variable
H A Ddebugger.cpp89 _viewUI = false; in Debugger()
329 _viewUI = !_viewUI; in cmdDraw()
330 debugPrintf("Drawing all UI elements = %s\n", _viewUI? "true" : "false"); in cmdDraw()
398 _viewUI = false; in cmdDraw()
416 debugPrintf("Drawing UI elements = %s\n", _viewUI? "true" : "false"); in cmdDraw()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ui/
H A Dui_image_picker.cpp215 if (_vm->_debugger->_viewUI) { in draw()
H A Desper.cpp557 if (_vm->_debugger->_viewUI) { in draw()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ui/
H A Dui_image_picker.cpp257 if (_vm->_debugger->_viewUI) { in draw()
H A Desper.cpp557 if (_vm->_debugger->_viewUI) { in draw()