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Searched refs:_walkSoundId (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dbladerunner.h221 int _walkSoundId; variable
H A Dbladerunner.cpp136 _walkSoundId = -1; in BladeRunnerEngine()
1122 if (_walkSoundId >= 0) { in gameTick()
1123 …_audioPlayer->playAud(_gameInfo->getSfxTrack(_walkSoundId), _walkSoundVolume, _walkSoundPan, _walk… in gameTick()
1124 _walkSoundId = -1; in gameTick()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dbladerunner.h229 int _walkSoundId; variable
H A Dbladerunner.cpp141 _walkSoundId = -1; in BladeRunnerEngine()
1188 if (_walkSoundId >= 0) { in gameTick()
1189 …_audioPlayer->playAud(_gameInfo->getSfxTrack(_walkSoundId), _walkSoundVolume, _walkSoundPan, _walk… in gameTick()
1190 _walkSoundId = -1; in gameTick()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/
H A Dscript.cpp1091 _vm->_walkSoundId = _vm->_scene->_set->getWalkboxSoundWalkLeft(walkboxId); in Sound_Left_Footstep_Walk()
1103 _vm->_walkSoundId = _vm->_scene->_set->getWalkboxSoundWalkRight(walkboxId); in Sound_Right_Footstep_Walk()
1115 _vm->_walkSoundId = _vm->_scene->_set->getWalkboxSoundRunLeft(walkboxId); in Sound_Left_Footstep_Run()
1127 _vm->_walkSoundId = _vm->_scene->_set->getWalkboxSoundRunRight(walkboxId); in Sound_Right_Footstep_Run()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/
H A Dscript.cpp1122 _vm->_walkSoundId = _vm->_scene->_set->getWalkboxSoundWalkLeft(walkboxId); in Sound_Left_Footstep_Walk()
1134 _vm->_walkSoundId = _vm->_scene->_set->getWalkboxSoundWalkRight(walkboxId); in Sound_Right_Footstep_Walk()
1146 _vm->_walkSoundId = _vm->_scene->_set->getWalkboxSoundRunLeft(walkboxId); in Sound_Left_Footstep_Run()
1158 _vm->_walkSoundId = _vm->_scene->_set->getWalkboxSoundRunRight(walkboxId); in Sound_Right_Footstep_Run()