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Searched refs:_wasinit (Results 1 – 2 of 2) sorted by relevance

/dports/games/kobodeluxe/KoboDeluxe-0.5.1/sound/
H A Da_channel.c216 static int _wasinit = 0; variable
221 if(_wasinit) in audio_channel_open()
234 _wasinit = 1; in audio_channel_open()
241 if(!_wasinit) in audio_channel_close()
249 _wasinit = 0; in audio_channel_close()
H A Daudio.c769 static int _wasinit = 0; variable
774 if(_wasinit) in audio_open()
785 _wasinit = 1; in audio_open()
896 _wasinit = 1; in audio_start()
933 if(!_wasinit) in audio_close()
943 _wasinit = 0; in audio_close()