Searched refs:_zPlacement (Results 1 – 6 of 6) sorted by relevance
151 if (_activeCAnim.active() && _activeCAnim._zPlacement == BEHIND) in drawAllShapes()172 …if (_activeCAnim.active() && (_activeCAnim._zPlacement == NORMAL_BEHIND || _activeCAnim._zPlacemen… in drawAllShapes()265 if (_activeCAnim.active() && _activeCAnim._zPlacement == FORWARD) in drawAllShapes()289 if (_activeCAnim.active() && _activeCAnim._zPlacement != REMOVE) { in checkBgShapes()292 _activeCAnim._zPlacement = BEHIND; in checkBgShapes()299 _activeCAnim._zPlacement = FORWARD; in checkBgShapes()573 if (_activeCAnim.active() || _activeCAnim._zPlacement == REMOVE) { in doBgAnimDrawSprites()574 if (_activeCAnim._zPlacement != REMOVE) { in doBgAnimDrawSprites()579 _activeCAnim._zPlacement = -1; // Reset _zPlacement so we don't REMOVE again in doBgAnimDrawSprites()675 _activeCAnim._zPlacement = 0; in startCAnim()[all …]
179 int _zPlacement; // Used by doBgAnim for determining Z order variable
1024 _zPlacement = 0; in StreamingImageFile()
192 int _zPlacement; // Used by doBgAnim for determining Z order variable
1071 _zPlacement = 0; in StreamingImageFile()