Searched refs:aAccessibleRole (Results 1 – 4 of 4) sorted by relevance
204 sal_Int16 aAccessibleRole = getAccessibleRole(); in ProcessWindowEvent() local208 ( aAccessibleRole == accessibility::AccessibleRole::FRAME || in ProcessWindowEvent()209 aAccessibleRole == accessibility::AccessibleRole::ALERT || in ProcessWindowEvent()210 aAccessibleRole == accessibility::AccessibleRole::DIALOG ) ) // #i18891# in ProcessWindowEvent()219 sal_Int16 aAccessibleRole = getAccessibleRole(); in ProcessWindowEvent() local220 if ( aAccessibleRole == accessibility::AccessibleRole::FRAME || in ProcessWindowEvent()221 aAccessibleRole == accessibility::AccessibleRole::ALERT || in ProcessWindowEvent()222 aAccessibleRole == accessibility::AccessibleRole::DIALOG ) // #i18891# in ProcessWindowEvent()
586 sal_Int16 aAccessibleRole = getAccessibleRole(); in CreateAccessibleName() local587 if ( aAccessibleRole != AccessibleRole::SHAPE in CreateAccessibleName()588 && aAccessibleRole != AccessibleRole::RADIO_BUTTON ) in CreateAccessibleName()
589 sal_Int16 aAccessibleRole = getAccessibleRole(); in CreateAccessibleName() local590 if ( aAccessibleRole != AccessibleRole::SHAPE in CreateAccessibleName()591 && aAccessibleRole != AccessibleRole::RADIO_BUTTON ) in CreateAccessibleName()