Searched refs:aBlendPoint (Results 1 – 2 of 2) sorted by relevance
716 double aBlendPoint; in EMFPPlusFillPolygon() local720 aBlendPoint = brush->blendPositions [i]; in EMFPPlusFillPolygon()725 aBlendPoint = 2. * ( 1. - brush->blendPositions [i] ); in EMFPPlusFillPolygon()730 aVector.emplace_back(aBlendPoint, aColor, 1. ); in EMFPPlusFillPolygon()740 double aBlendPoint; in EMFPPlusFillPolygon() local744 aBlendPoint = brush->colorblendPositions [i]; in EMFPPlusFillPolygon()749 aBlendPoint = 2. * ( 1. - brush->colorblendPositions [i] ); in EMFPPlusFillPolygon()752 aVector.emplace_back(aBlendPoint, aColor, 1. ); in EMFPPlusFillPolygon()
832 double aBlendPoint; in EMFPPlusFillPolygon() local836 aBlendPoint = brush->blendPositions [i]; in EMFPPlusFillPolygon()841 aBlendPoint = 2. * ( 1. - brush->blendPositions [i] ); in EMFPPlusFillPolygon()847 aVector.emplace_back(aBlendPoint, aColor, aAlpha / 255.0); in EMFPPlusFillPolygon()857 double aBlendPoint; in EMFPPlusFillPolygon() local861 aBlendPoint = brush->colorblendPositions [i]; in EMFPPlusFillPolygon()866 aBlendPoint = 2. * ( 1. - brush->colorblendPositions [i] ); in EMFPPlusFillPolygon()869 … aVector.emplace_back(aBlendPoint, aColor, brush->colorblendColors[i].GetAlpha() / 255.0 ); in EMFPPlusFillPolygon()