Searched refs:aCharPositions (Results 1 – 6 of 6) sorted by relevance
4392 static void ShiftAnchoredChunk(nsTArray<CharPosition>& aCharPositions, in ShiftAnchoredChunk() argument4401 gfxFloat shift = aVertical ? aCharPositions[aChunkStart].mPosition.y in ShiftAnchoredChunk()4402 : aCharPositions[aChunkStart].mPosition.x; in ShiftAnchoredChunk()4420 aCharPositions[i].mPosition.y += shift; in ShiftAnchoredChunk()4424 aCharPositions[i].mPosition.x += shift; in ShiftAnchoredChunk()
4401 static void ShiftAnchoredChunk(nsTArray<CharPosition>& aCharPositions, in ShiftAnchoredChunk() argument4410 gfxFloat shift = aVertical ? aCharPositions[aChunkStart].mPosition.y in ShiftAnchoredChunk()4411 : aCharPositions[aChunkStart].mPosition.x; in ShiftAnchoredChunk()4429 aCharPositions[i].mPosition.y += shift; in ShiftAnchoredChunk()4433 aCharPositions[i].mPosition.x += shift; in ShiftAnchoredChunk()
4504 static void ShiftAnchoredChunk(nsTArray<mozilla::CharPosition>& aCharPositions, in ShiftAnchoredChunk() argument4513 gfxFloat shift = aVertical ? aCharPositions[aChunkStart].mPosition.y in ShiftAnchoredChunk()4514 : aCharPositions[aChunkStart].mPosition.x; in ShiftAnchoredChunk()4532 aCharPositions[i].mPosition.y += shift; in ShiftAnchoredChunk()4536 aCharPositions[i].mPosition.x += shift; in ShiftAnchoredChunk()
4695 ShiftAnchoredChunk(nsTArray<mozilla::CharPosition>& aCharPositions, in ShiftAnchoredChunk() argument4708 gfxFloat shift = aVertical ? aCharPositions[aChunkStart].mPosition.y in ShiftAnchoredChunk()4709 : aCharPositions[aChunkStart].mPosition.x; in ShiftAnchoredChunk()4727 aCharPositions[i].mPosition.y += shift; in ShiftAnchoredChunk()4731 aCharPositions[i].mPosition.x += shift; in ShiftAnchoredChunk()
4410 static void ShiftAnchoredChunk(nsTArray<CharPosition>& aCharPositions, in ShiftAnchoredChunk() argument4419 gfxFloat shift = aVertical ? aCharPositions[aChunkStart].mPosition.y in ShiftAnchoredChunk()4420 : aCharPositions[aChunkStart].mPosition.x; in ShiftAnchoredChunk()4438 aCharPositions[i].mPosition.y += shift; in ShiftAnchoredChunk()4442 aCharPositions[i].mPosition.x += shift; in ShiftAnchoredChunk()