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Searched refs:aCosMax (Results 1 – 3 of 3) sorted by relevance

/dports/cad/opencascade/opencascade-7.6.0/src/Shaders/
H A DPathtraceBase.fs592 float aCosMax = isInfinite ? theSmoothness :
598 float aTmp = 1.f - aKsi2 * (1.f - aCosMax);
606 thePDF = (aCosMax < 1.f) ? (thePDF / M_2_PI) / (1.f - aCosMax) : MAXFLOAT;
617 float aCosMax = inversesqrt (1.f + theRadius * theRadius / (theDistance * theDistance));
619 float aVisibility = step (aCosMax, dot (theInput, theToLight));
621 thePDF *= step (-1.f, -aCosMax) * aVisibility * (1.f / M_2_PI) / (1.f - aCosMax);
H A DShaders_PathtraceBase_fs.pxx595 " float aCosMax = isInfinite ? theSmoothness :\n"
601 " float aTmp = 1.f - aKsi2 * (1.f - aCosMax);\n"
609 " thePDF = (aCosMax < 1.f) ? (thePDF / M_2_PI) / (1.f - aCosMax) : MAXFLOAT;\n"
620 " float aCosMax = inversesqrt (1.f + theRadius * theRadius / (theDistance * theDistance));\n"
622 " float aVisibility = step (aCosMax, dot (theInput, theToLight));\n"
624 " thePDF *= step (-1.f, -aCosMax) * aVisibility * (1.f / M_2_PI) / (1.f - aCosMax);\n"
/dports/cad/opencascade/opencascade-7.6.0/src/Draft/
H A DDraft_Modification_1.cxx1569 const Standard_Real aCosMax = Abs(aCosF) > Abs(aCosL) ? aCosF : aCosL; in Perform() local
1571 if(aCosMax < 0.0) in Perform()