Searched refs:aDepthPeelingDrawId (Results 1 – 1 of 1) sorted by relevance
936 int aDepthPeelingDrawId = -1; in renderTransparent() local1049 aDepthPeelingDrawId = 1 - aReadId; in renderTransparent()1051 aGlDepthPeelFBOs[aDepthPeelingDrawId]->BindDrawBuffer (aCtx); in renderTransparent()1056 aGlFrontBackColorFBOs[aDepthPeelingDrawId]->BindDrawBuffer (aCtx); in renderTransparent()1062 aGlDepthPeelFBOs[aDepthPeelingDrawId]->BindBuffer (aCtx); in renderTransparent()1091 … aGlDepthPeelFBOs[aDepthPeelingDrawId]->ColorTexture (2)->Bind (aCtx, Graphic3d_TextureUnit_0); in renderTransparent()1096 … aGlDepthPeelFBOs[aDepthPeelingDrawId]->ColorTexture (2)->Unbind (aCtx, Graphic3d_TextureUnit_0); in renderTransparent()1193 … aGlDepthPeelFBOs[aDepthPeelingDrawId]->ColorTexture (1)->Bind (aCtx, Graphic3d_TextureUnit_0); in renderTransparent()1200 … aGlDepthPeelFBOs[aDepthPeelingDrawId]->ColorTexture (1)->Unbind (aCtx, Graphic3d_TextureUnit_0); in renderTransparent()