Searched refs:aDistanceUV1 (Results 1 – 1 of 1) sorted by relevance
717 …Standard_Real aDistanceUV1 = isLeftUV1 ? theIsoline.Distance (aNodeUV1) : -theIsoline.Distance (aN… in findSegmentOnTriangulation() local721 if (Abs (aDistanceUV1) < Precision::PConfusion()) in findSegmentOnTriangulation()741 if (aDistanceUV1 * aDistanceUV2 > 0.0) in findSegmentOnTriangulation()759 Standard_Real anAlpha = Abs (aDistanceUV1) / (Abs (aDistanceUV1) + Abs (aDistanceUV2)); in findSegmentOnTriangulation()