Searched refs:aInvertAxis (Results 1 – 9 of 9) sorted by relevance
124 bool aInvertAxis ) in ToDisplayRel() argument129 if( aInvertAxis && (displayValue != static_cast<T>(0)) ) in ToDisplayRel()138 bool aInvertAxis ) in FromDisplayRel() argument143 if( aInvertAxis && (internalValue != static_cast<T>(0)) ) in FromDisplayRel()152 bool aInvertAxis ) in ToDisplayAbs() argument160 if( aInvertAxis && (displayValue != static_cast<T>(0)) ) in ToDisplayAbs()169 bool aInvertAxis ) in FromDisplayAbs() argument174 if( aInvertAxis && (internalValue != static_cast<T>(0)) ) in FromDisplayAbs()
73 bool aInvertAxis) { in GetAxisValueFromAction() argument75 const float yAxisInvert = (aInvertAxis) ? -1.0f : 1.0f; in GetAxisValueFromAction()
88 bool aInvertAxis = false);