Searched refs:aProjDir (Results 1 – 2 of 2) sorted by relevance
1476 gp_Dir aProjDir = mySFunc.Direction(); in Perform() local1478 if(aTorDir.Dot(aProjDir) < Precision::Confusion()) { in Perform()
2194 const gp_Dir aProjDir = Camera()->Direction().Reversed(); in Twist() local2195 if (aP.Dot (aProjDir.XYZ()) < 0.0) in Twist()