Searched refs:aSensitivesTree (Results 1 – 1 of 1) sorted by relevance
388 const opencascade::handle<BVH_Tree<Standard_Real, 3> >& aSensitivesTree = anEntitySet->BVH(); in traverseObject() local416 && !aMgr.OverlapsBox (aSensitivesTree->MinPoint (0), in traverseObject()417 aSensitivesTree->MaxPoint (0))) in traverseObject()464 Graphic3d_BndBox3d aBBox (aSensitivesTree->MinPoint (0), aSensitivesTree->MaxPoint (0)); in traverseObject()494 if (!aSensitivesTree->IsOuter (aNode)) in traverseObject()496 const Standard_Integer aLeftChildIdx = aSensitivesTree->Child<0> (aNode); in traverseObject()497 const Standard_Integer aRightChildIdx = aSensitivesTree->Child<1> (aNode); in traverseObject()499 … || aMgr.OverlapsBox (aSensitivesTree->MinPoint (aLeftChildIdx), in traverseObject()533 … Graphic3d_BndBox3d aBBox (aSensitivesTree->MinPoint (aNode), aSensitivesTree->MaxPoint (aNode)); in traverseObject()562 const Standard_Integer aStartIdx = aSensitivesTree->BegPrimitive (aNode); in traverseObject()[all …]