Searched refs:aWorldToView (Results 1 – 4 of 4) sorted by relevance
209 …const basegfx::B3DHomMatrix aWorldToView(aViewInfo3D.getDeviceToView() * aViewInfo3D.getProjection… in CreateOverlayGeometry() local210 const basegfx::B3DHomMatrix aTransform(aWorldToView * aCurrentTransform); in CreateOverlayGeometry()
207 …const basegfx::B3DHomMatrix aWorldToView(aViewInfo3D.getDeviceToView() * aViewInfo3D.getProjection… in CreateOverlayGeometry() local208 const basegfx::B3DHomMatrix aTransform(aWorldToView * aCurrentTransform); in CreateOverlayGeometry()
243 …const basegfx::B3DHomMatrix aWorldToView(aViewInfo3D.getDeviceToView() * aViewInfo3D.getProjection… in CreateOverlayGeometry() local244 … const basegfx::B3DHomMatrix aTransform(aWorldToView * rCandidate.maDisplayTransform); in CreateOverlayGeometry()
238 …const basegfx::B3DHomMatrix aWorldToView(aViewInfo3D.getDeviceToView() * aViewInfo3D.getProjection… in CreateOverlayGeometry() local239 … const basegfx::B3DHomMatrix aTransform(aWorldToView * rCandidate.maDisplayTransform); in CreateOverlayGeometry()