Searched refs:a_balls (Results 1 – 3 of 3) sorted by relevance
/dports/games/xkoules/koules1.4/ |
H A D | gameplan.c | 481 if (a_balls || a_bballs || a_inspectors || a_lunatics) in update_game() 522 if (a_balls == 0) in update_game() 554 if (a_balls < 15) in update_game() 567 if (a_balls == 0 && a_bballs == 0 && a_inspectors == 0 && a_lunatics == 0) in update_game() 571 if (a_balls < 4 * level && gtime < 0) in update_game() 600 if (a_balls < 5 && !(rand () % (50))) in update_game()
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H A D | koules.h | 277 extern int a_bballs, a_rockets, a_balls, a_holes, a_apples, a_inspectors,
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H A D | koules.c | 65 int a_bballs, a_rockets, a_balls, a_holes, a_apples, a_inspectors, variable 816 a_balls = 0; in update_values() 839 a_balls++; in update_values() 873 a_balls++; in update_values()
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