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Searched refs:a_nice (Results 1 – 5 of 5) sorted by relevance

/dports/games/powwow/powwow-1.2.17/
H A Dlist.c225 for (p=&markers, i=1; *p && (a_nice==0 || i<a_nice); p = &(*p)->next, i++) in __P4()
267 for (p=&actions, i=1; *p && (a_nice==0 || i<a_nice); p = &(*p)->next, i++) in __P6()
308 for (p=&prompts, i=1; *p && (a_nice==0 || i<a_nice); p = &(*p)->next, i++) in __P6()
H A Dmain.h66 extern int a_nice;
H A Dcmd.c1132 int nnice = a_nice; in __P1()
1135 PRINTF("#nice: %d\n", a_nice); in __P1()
1139 a_nice = 0; in __P1()
1141 a_nice *= 10; in __P1()
1142 a_nice += *arg++ - '0'; in __P1()
1159 a_nice = (int)buf; in __P1()
1160 if (a_nice<0) in __P1()
1161 a_nice = 0; in __P1()
1166 a_nice = nnice; in __P1()
H A Dutils.c898 char *buf, *p, *cmd, old_nice = a_nice; in __P0()
923 opt_info = a_nice = 0; in __P0()
1024 a_nice = old_nice; in __P0()
H A Dmain.c164 int a_nice = 0; /* default priority of new actions/marks */ variable