Searched refs:a_percent (Results 1 – 5 of 5) sorted by relevance
25 a_percent = timer.get_relative_percent_time('all.a')28 self.assertAlmostEqual(aa_total_percent, a_percent/100 * aa_percent/100 * 100)
566 float a_percent = static_cast<float>(a) / 255; in drawAlphaFixed() local567 float a_percent_inv = 1 - a_percent; in drawAlphaFixed()568 r = static_cast<uchar>((a_percent_inv * d_r) + (a_percent * r)); in drawAlphaFixed()569 g = static_cast<uchar>((a_percent_inv * d_g) + (a_percent * g)); in drawAlphaFixed()570 b = static_cast<uchar>((a_percent_inv * d_b) + (a_percent * b)); in drawAlphaFixed()
410 bs.a_percent = this->audio.fifo_fill; in report_stats()
2036 int a_percent; /* like video, but for audio */ member
135 a_decimalSeparator, a_infinity, a_minusSign, a_nan, a_percent, enumerator6167 str = getAttr(node, "percent", a_percent); in processTopLevel()