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/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/examples/
H A DgetAABB.py27 t = [aabbMin[0], aabbMax[1], aabbMax[2]]
31 t = [aabbMax[0], aabbMin[1], aabbMax[2]]
35 t = [aabbMax[0], aabbMin[1], aabbMax[2]]
39 t = [aabbMax[0], aabbMax[1], aabbMin[2]]
42 f = [aabbMax[0], aabbMax[1], aabbMin[2]]
47 t = [aabbMin[0], aabbMax[1], aabbMax[2]]
50 f = [aabbMax[0], aabbMax[1], aabbMax[2]]
51 t = [aabbMin[0], aabbMax[1], aabbMax[2]]
53 f = [aabbMax[0], aabbMax[1], aabbMax[2]]
54 t = [aabbMax[0], aabbMin[1], aabbMax[2]]
[all …]
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp58 btVector3 aabbMin,aabbMax; in build() local
62 aabbMax.setMax(triangle[0]); in build()
64 aabbMax.setMax(triangle[1]); in build()
66 aabbMax.setMax(triangle[2]); in build()
70 node.m_aabbMaxOrg = aabbMax; in build()
106 btVector3 aabbMin,aabbMax; in build() local
110 aabbMax.setMax(triangle[0]); in build()
121 aabbMax.setX(aabbMax.x() + MIN_AABB_HALF_DIMENSION); in build()
126 aabbMax.setY(aabbMax.y() + MIN_AABB_HALF_DIMENSION); in build()
131 aabbMax.setZ(aabbMax.z() + MIN_AABB_HALF_DIMENSION); in build()
[all …]
H A DbtUniformScalingShape.cpp67 void btUniformScalingShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) con… in getAabb()
69 m_childConvexShape->getAabb(t,aabbMin,aabbMax); in getAabb()
70 btVector3 aabbCenter = (aabbMax+aabbMin)*btScalar(0.5); in getAabb()
71 btVector3 scaledAabbHalfExtends = (aabbMax-aabbMin)*btScalar(0.5)*m_uniformScalingFactor; in getAabb()
74 aabbMax = aabbCenter + scaledAabbHalfExtends; in getAabb()
78 void btUniformScalingShape::getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax)… in getAabbSlow()
80 m_childConvexShape->getAabbSlow(t,aabbMin,aabbMax); in getAabbSlow()
81 btVector3 aabbCenter = (aabbMax+aabbMin)*btScalar(0.5); in getAabbSlow()
82 btVector3 scaledAabbHalfExtends = (aabbMax-aabbMin)*btScalar(0.5)*m_uniformScalingFactor; in getAabbSlow()
85 aabbMax = aabbCenter + scaledAabbHalfExtends; in getAabbSlow()
H A DbtConvexInternalShape.h66 void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const in getAabb() argument
68 getAabbSlow(t,aabbMin,aabbMax); in getAabb()
73 virtual void getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
170 void setCachedLocalAabb (const btVector3& aabbMin, const btVector3& aabbMax) in setCachedLocalAabb() argument
174 m_localAabbMax = aabbMax; in setCachedLocalAabb()
177 inline void getCachedLocalAabb (btVector3& aabbMin, btVector3& aabbMax) const in getCachedLocalAabb() argument
181 aabbMax = m_localAabbMax; in getCachedLocalAabb()
184 …inline void getNonvirtualAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax, btSc… in getNonvirtualAabb() argument
189 btTransformAabb(m_localAabbMin,m_localAabbMax,margin,trans,aabbMin,aabbMax); in getNonvirtualAabb()
196 virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp58 btVector3 aabbMin,aabbMax; in build() local
62 aabbMax.setMax(triangle[0]); in build()
64 aabbMax.setMax(triangle[1]); in build()
66 aabbMax.setMax(triangle[2]); in build()
70 node.m_aabbMaxOrg = aabbMax; in build()
106 btVector3 aabbMin,aabbMax; in build() local
110 aabbMax.setMax(triangle[0]); in build()
121 aabbMax.setX(aabbMax.x() + MIN_AABB_HALF_DIMENSION); in build()
126 aabbMax.setY(aabbMax.y() + MIN_AABB_HALF_DIMENSION); in build()
131 aabbMax.setZ(aabbMax.z() + MIN_AABB_HALF_DIMENSION); in build()
[all …]
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp58 btVector3 aabbMin,aabbMax; in build() local
62 aabbMax.setMax(triangle[0]); in build()
64 aabbMax.setMax(triangle[1]); in build()
66 aabbMax.setMax(triangle[2]); in build()
70 node.m_aabbMaxOrg = aabbMax; in build()
106 btVector3 aabbMin,aabbMax; in build() local
110 aabbMax.setMax(triangle[0]); in build()
121 aabbMax.setX(aabbMax.x() + MIN_AABB_HALF_DIMENSION); in build()
126 aabbMax.setY(aabbMax.y() + MIN_AABB_HALF_DIMENSION); in build()
131 aabbMax.setZ(aabbMax.z() + MIN_AABB_HALF_DIMENSION); in build()
[all …]
H A DbtConvexInternalShape.h66 void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const in getAabb() argument
68 getAabbSlow(t,aabbMin,aabbMax); in getAabb()
73 virtual void getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
170 void setCachedLocalAabb (const btVector3& aabbMin, const btVector3& aabbMax) in setCachedLocalAabb() argument
174 m_localAabbMax = aabbMax; in setCachedLocalAabb()
177 inline void getCachedLocalAabb (btVector3& aabbMin, btVector3& aabbMax) const in getCachedLocalAabb() argument
181 aabbMax = m_localAabbMax; in getCachedLocalAabb()
184 …inline void getNonvirtualAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax, btSc… in getNonvirtualAabb() argument
189 btTransformAabb(m_localAabbMin,m_localAabbMax,margin,trans,aabbMin,aabbMax); in getNonvirtualAabb()
196 virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp53 btVector3 aabbMin, aabbMax; in build() local
57 aabbMax.setMax(triangle[0]); in build()
59 aabbMax.setMax(triangle[1]); in build()
61 aabbMax.setMax(triangle[2]); in build()
65 node.m_aabbMaxOrg = aabbMax; in build()
101 btVector3 aabbMin, aabbMax; in build() local
105 aabbMax.setMax(triangle[0]); in build()
116 aabbMax.setX(aabbMax.x() + MIN_AABB_HALF_DIMENSION); in build()
121 aabbMax.setY(aabbMax.y() + MIN_AABB_HALF_DIMENSION); in build()
126 aabbMax.setZ(aabbMax.z() + MIN_AABB_HALF_DIMENSION); in build()
[all …]
H A DbtConvexInternalShape.h84 void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const in ATTRIBUTE_ALIGNED16()
86 getAabbSlow(t, aabbMin, aabbMax); in ATTRIBUTE_ALIGNED16()
89 virtual void getAabbSlow(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const; in ATTRIBUTE_ALIGNED16()
179 void setCachedLocalAabb(const btVector3& aabbMin, const btVector3& aabbMax) in setCachedLocalAabb() argument
183 m_localAabbMax = aabbMax; in setCachedLocalAabb()
186 inline void getCachedLocalAabb(btVector3& aabbMin, btVector3& aabbMax) const in getCachedLocalAabb() argument
190 aabbMax = m_localAabbMax; in getCachedLocalAabb()
193 …inline void getNonvirtualAabb(const btTransform& trans, btVector3& aabbMin, btVector3& aabbMax, bt… in getNonvirtualAabb() argument
197 btTransformAabb(m_localAabbMin, m_localAabbMax, margin, trans, aabbMin, aabbMax); in getNonvirtualAabb()
203 virtual void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const;
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp53 btVector3 aabbMin, aabbMax; in build() local
57 aabbMax.setMax(triangle[0]); in build()
59 aabbMax.setMax(triangle[1]); in build()
61 aabbMax.setMax(triangle[2]); in build()
65 node.m_aabbMaxOrg = aabbMax; in build()
101 btVector3 aabbMin, aabbMax; in build() local
105 aabbMax.setMax(triangle[0]); in build()
116 aabbMax.setX(aabbMax.x() + MIN_AABB_HALF_DIMENSION); in build()
121 aabbMax.setY(aabbMax.y() + MIN_AABB_HALF_DIMENSION); in build()
126 aabbMax.setZ(aabbMax.z() + MIN_AABB_HALF_DIMENSION); in build()
[all …]
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp53 btVector3 aabbMin, aabbMax; in build() local
57 aabbMax.setMax(triangle[0]); in build()
59 aabbMax.setMax(triangle[1]); in build()
61 aabbMax.setMax(triangle[2]); in build()
65 node.m_aabbMaxOrg = aabbMax; in build()
101 btVector3 aabbMin, aabbMax; in build() local
105 aabbMax.setMax(triangle[0]); in build()
116 aabbMax.setX(aabbMax.x() + MIN_AABB_HALF_DIMENSION); in build()
121 aabbMax.setY(aabbMax.y() + MIN_AABB_HALF_DIMENSION); in build()
126 aabbMax.setZ(aabbMax.z() + MIN_AABB_HALF_DIMENSION); in build()
[all …]
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp53 btVector3 aabbMin, aabbMax; in build() local
57 aabbMax.setMax(triangle[0]); in build()
59 aabbMax.setMax(triangle[1]); in build()
61 aabbMax.setMax(triangle[2]); in build()
65 node.m_aabbMaxOrg = aabbMax; in build()
101 btVector3 aabbMin, aabbMax; in build() local
105 aabbMax.setMax(triangle[0]); in build()
116 aabbMax.setX(aabbMax.x() + MIN_AABB_HALF_DIMENSION); in build()
121 aabbMax.setY(aabbMax.y() + MIN_AABB_HALF_DIMENSION); in build()
126 aabbMax.setZ(aabbMax.z() + MIN_AABB_HALF_DIMENSION); in build()
[all …]
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp58 btVector3 aabbMin,aabbMax; in build() local
62 aabbMax.setMax(triangle[0]); in build()
64 aabbMax.setMax(triangle[1]); in build()
66 aabbMax.setMax(triangle[2]); in build()
70 node.m_aabbMaxOrg = aabbMax; in build()
106 btVector3 aabbMin,aabbMax; in build() local
110 aabbMax.setMax(triangle[0]); in build()
121 aabbMax.setX(aabbMax.x() + MIN_AABB_HALF_DIMENSION); in build()
126 aabbMax.setY(aabbMax.y() + MIN_AABB_HALF_DIMENSION); in build()
131 aabbMax.setZ(aabbMax.z() + MIN_AABB_HALF_DIMENSION); in build()
[all …]
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp53 btVector3 aabbMin, aabbMax; in build() local
57 aabbMax.setMax(triangle[0]); in build()
59 aabbMax.setMax(triangle[1]); in build()
61 aabbMax.setMax(triangle[2]); in build()
65 node.m_aabbMaxOrg = aabbMax; in build()
101 btVector3 aabbMin, aabbMax; in build() local
105 aabbMax.setMax(triangle[0]); in build()
116 aabbMax.setX(aabbMax.x() + MIN_AABB_HALF_DIMENSION); in build()
121 aabbMax.setY(aabbMax.y() + MIN_AABB_HALF_DIMENSION); in build()
126 aabbMax.setZ(aabbMax.z() + MIN_AABB_HALF_DIMENSION); in build()
[all …]
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/
H A Db3OptimizedBvh.cpp52 b3Vector3 aabbMin, aabbMax; in build() local
56 aabbMax.setMax(triangle[0]); in build()
58 aabbMax.setMax(triangle[1]); in build()
60 aabbMax.setMax(triangle[2]); in build()
64 node.m_aabbMaxOrg = aabbMax; in build()
100 b3Vector3 aabbMin, aabbMax; in build() local
104 aabbMax.setMax(triangle[0]); in build()
115 aabbMax.setX(aabbMax.getX() + MIN_AABB_HALF_DIMENSION); in build()
120 aabbMax.setY(aabbMax.getY() + MIN_AABB_HALF_DIMENSION); in build()
125 aabbMax.setZ(aabbMax.getZ() + MIN_AABB_HALF_DIMENSION); in build()
[all …]
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp58 btVector3 aabbMin,aabbMax; in build() local
62 aabbMax.setMax(triangle[0]); in build()
64 aabbMax.setMax(triangle[1]); in build()
66 aabbMax.setMax(triangle[2]); in build()
70 node.m_aabbMaxOrg = aabbMax; in build()
106 btVector3 aabbMin,aabbMax; in build() local
110 aabbMax.setMax(triangle[0]); in build()
121 aabbMax.setX(aabbMax.x() + MIN_AABB_HALF_DIMENSION); in build()
126 aabbMax.setY(aabbMax.y() + MIN_AABB_HALF_DIMENSION); in build()
131 aabbMax.setZ(aabbMax.z() + MIN_AABB_HALF_DIMENSION); in build()
[all …]
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/
H A Db3OptimizedBvh.cpp52 b3Vector3 aabbMin, aabbMax; in build() local
56 aabbMax.setMax(triangle[0]); in build()
58 aabbMax.setMax(triangle[1]); in build()
60 aabbMax.setMax(triangle[2]); in build()
64 node.m_aabbMaxOrg = aabbMax; in build()
100 b3Vector3 aabbMin, aabbMax; in build() local
104 aabbMax.setMax(triangle[0]); in build()
115 aabbMax.setX(aabbMax.getX() + MIN_AABB_HALF_DIMENSION); in build()
120 aabbMax.setY(aabbMax.getY() + MIN_AABB_HALF_DIMENSION); in build()
125 aabbMax.setZ(aabbMax.getZ() + MIN_AABB_HALF_DIMENSION); in build()
[all …]
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp53 btVector3 aabbMin, aabbMax; in build() local
57 aabbMax.setMax(triangle[0]); in build()
59 aabbMax.setMax(triangle[1]); in build()
61 aabbMax.setMax(triangle[2]); in build()
65 node.m_aabbMaxOrg = aabbMax; in build()
101 btVector3 aabbMin, aabbMax; in build() local
105 aabbMax.setMax(triangle[0]); in build()
116 aabbMax.setX(aabbMax.x() + MIN_AABB_HALF_DIMENSION); in build()
121 aabbMax.setY(aabbMax.y() + MIN_AABB_HALF_DIMENSION); in build()
126 aabbMax.setZ(aabbMax.z() + MIN_AABB_HALF_DIMENSION); in build()
[all …]
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/
H A Db3OptimizedBvh.cpp52 b3Vector3 aabbMin, aabbMax; in build() local
56 aabbMax.setMax(triangle[0]); in build()
58 aabbMax.setMax(triangle[1]); in build()
60 aabbMax.setMax(triangle[2]); in build()
64 node.m_aabbMaxOrg = aabbMax; in build()
100 b3Vector3 aabbMin, aabbMax; in build() local
104 aabbMax.setMax(triangle[0]); in build()
115 aabbMax.setX(aabbMax.getX() + MIN_AABB_HALF_DIMENSION); in build()
120 aabbMax.setY(aabbMax.getY() + MIN_AABB_HALF_DIMENSION); in build()
125 aabbMax.setZ(aabbMax.getZ() + MIN_AABB_HALF_DIMENSION); in build()
[all …]
/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/
H A Db3OptimizedBvh.cpp52 b3Vector3 aabbMin, aabbMax; in build() local
56 aabbMax.setMax(triangle[0]); in build()
58 aabbMax.setMax(triangle[1]); in build()
60 aabbMax.setMax(triangle[2]); in build()
64 node.m_aabbMaxOrg = aabbMax; in build()
100 b3Vector3 aabbMin, aabbMax; in build() local
104 aabbMax.setMax(triangle[0]); in build()
115 aabbMax.setX(aabbMax.getX() + MIN_AABB_HALF_DIMENSION); in build()
120 aabbMax.setY(aabbMax.getY() + MIN_AABB_HALF_DIMENSION); in build()
125 aabbMax.setZ(aabbMax.getZ() + MIN_AABB_HALF_DIMENSION); in build()
[all …]
/dports/games/openmw/openmw-openmw-0.47.0/components/detournavigator/
H A Dgettilespositions.hpp17 void getTilesPositions(const osg::Vec3f& aabbMin, const osg::Vec3f& aabbMax, in getTilesPositions() argument
21 auto max = toNavMeshCoordinates(settings, aabbMax); in getTilesPositions()
46 btVector3 aabbMax; in getTilesPositions() local
47 shape.getAabb(transform, aabbMin, aabbMax); in getTilesPositions()
49 …getTilesPositions(Misc::Convert::makeOsgVec3f(aabbMin), Misc::Convert::makeOsgVec3f(aabbMax), sett… in getTilesPositions()
58 auto aabbMax = transform(btVector3(halfCellSize, halfCellSize, 0)); in getTilesPositions() local
60 aabbMin.setX(std::min(aabbMin.x(), aabbMax.x())); in getTilesPositions()
61 aabbMin.setY(std::min(aabbMin.y(), aabbMax.y())); in getTilesPositions()
63 aabbMax.setX(std::max(aabbMin.x(), aabbMax.x())); in getTilesPositions()
64 aabbMax.setY(std::max(aabbMin.y(), aabbMax.y())); in getTilesPositions()
[all …]
/dports/devel/bullet/bullet3-3.21/src/Bullet3Collision/BroadPhaseCollision/
H A Db3DynamicBvhBroadphase.h78 …b3BroadphaseProxy(const b3Vector3& aabbMin, const b3Vector3& aabbMax, void* userPtr, int collision… in B3_ATTRIBUTE_ALIGNED16()
83 m_aabbMax(aabbMax) in B3_ATTRIBUTE_ALIGNED16()
101 …in, const b3Vector3& aabbMax, void* userPtr, int collisionFilterGroup, int collisionFilterMask) : … in b3DbvtProxy()
160 …b3BroadphaseProxy* createProxy(const b3Vector3& aabbMin, const b3Vector3& aabbMax, int objectIndex…
162 …virtual void setAabb(int objectId, const b3Vector3& aabbMin, const b3Vector3& aabbMax, b3Dispatche…
163 …ack, const b3Vector3& aabbMin = b3MakeVector3(0, 0, 0), const b3Vector3& aabbMax = b3MakeVector3(0…
164 …virtual void aabbTest(const b3Vector3& aabbMin, const b3Vector3& aabbMax, b3BroadphaseAabbCallback…
167 virtual void getAabb(int objectId, b3Vector3& aabbMin, b3Vector3& aabbMax) const;
171 virtual void getBroadphaseAabb(b3Vector3& aabbMin, b3Vector3& aabbMax) const;
192 …(b3BroadphaseProxy* absproxy, const b3Vector3& aabbMin, const b3Vector3& aabbMax, b3Dispatcher* /*…
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/
H A Db3DynamicBvhBroadphase.h78 …b3BroadphaseProxy(const b3Vector3& aabbMin, const b3Vector3& aabbMax, void* userPtr, int collision… in B3_ATTRIBUTE_ALIGNED16()
83 m_aabbMax(aabbMax) in B3_ATTRIBUTE_ALIGNED16()
101 …in, const b3Vector3& aabbMax, void* userPtr, int collisionFilterGroup, int collisionFilterMask) : … in b3DbvtProxy()
160 …b3BroadphaseProxy* createProxy(const b3Vector3& aabbMin, const b3Vector3& aabbMax, int objectIndex…
162 …virtual void setAabb(int objectId, const b3Vector3& aabbMin, const b3Vector3& aabbMax, b3Dispatche…
163 …ack, const b3Vector3& aabbMin = b3MakeVector3(0, 0, 0), const b3Vector3& aabbMax = b3MakeVector3(0…
164 …virtual void aabbTest(const b3Vector3& aabbMin, const b3Vector3& aabbMax, b3BroadphaseAabbCallback…
167 virtual void getAabb(int objectId, b3Vector3& aabbMin, b3Vector3& aabbMax) const;
171 virtual void getBroadphaseAabb(b3Vector3& aabbMin, b3Vector3& aabbMax) const;
192 …(b3BroadphaseProxy* absproxy, const b3Vector3& aabbMin, const b3Vector3& aabbMax, b3Dispatcher* /*…
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3Collision/BroadPhaseCollision/
H A Db3DynamicBvhBroadphase.h78 …b3BroadphaseProxy(const b3Vector3& aabbMin, const b3Vector3& aabbMax, void* userPtr, int collision… in B3_ATTRIBUTE_ALIGNED16()
83 m_aabbMax(aabbMax) in B3_ATTRIBUTE_ALIGNED16()
101 …in, const b3Vector3& aabbMax, void* userPtr, int collisionFilterGroup, int collisionFilterMask) : … in b3DbvtProxy()
160 …b3BroadphaseProxy* createProxy(const b3Vector3& aabbMin, const b3Vector3& aabbMax, int objectIndex…
162 …virtual void setAabb(int objectId, const b3Vector3& aabbMin, const b3Vector3& aabbMax, b3Dispatche…
163 …ack, const b3Vector3& aabbMin = b3MakeVector3(0, 0, 0), const b3Vector3& aabbMax = b3MakeVector3(0…
164 …virtual void aabbTest(const b3Vector3& aabbMin, const b3Vector3& aabbMax, b3BroadphaseAabbCallback…
167 virtual void getAabb(int objectId, b3Vector3& aabbMin, b3Vector3& aabbMax) const;
171 virtual void getBroadphaseAabb(b3Vector3& aabbMin, b3Vector3& aabbMax) const;
192 …(b3BroadphaseProxy* absproxy, const b3Vector3& aabbMin, const b3Vector3& aabbMax, b3Dispatcher* /*…
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/
H A Db3DynamicBvhBroadphase.h78 …b3BroadphaseProxy(const b3Vector3& aabbMin, const b3Vector3& aabbMax, void* userPtr, int collision… in B3_ATTRIBUTE_ALIGNED16()
83 m_aabbMax(aabbMax) in B3_ATTRIBUTE_ALIGNED16()
101 …in, const b3Vector3& aabbMax, void* userPtr, int collisionFilterGroup, int collisionFilterMask) : … in b3DbvtProxy()
160 …b3BroadphaseProxy* createProxy(const b3Vector3& aabbMin, const b3Vector3& aabbMax, int objectIndex…
162 …virtual void setAabb(int objectId, const b3Vector3& aabbMin, const b3Vector3& aabbMax, b3Dispatche…
163 …ack, const b3Vector3& aabbMin = b3MakeVector3(0, 0, 0), const b3Vector3& aabbMax = b3MakeVector3(0…
164 …virtual void aabbTest(const b3Vector3& aabbMin, const b3Vector3& aabbMax, b3BroadphaseAabbCallback…
167 virtual void getAabb(int objectId, b3Vector3& aabbMin, b3Vector3& aabbMax) const;
171 virtual void getBroadphaseAabb(b3Vector3& aabbMin, b3Vector3& aabbMax) const;
192 …(b3BroadphaseProxy* absproxy, const b3Vector3& aabbMin, const b3Vector3& aabbMax, b3Dispatcher* /*…

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