Searched refs:abovePosition (Results 1 – 4 of 4) sorted by relevance
/dports/games/gcompris-qt/gcompris-qt-2.0/src/activities/positions/ |
H A D | BoxBoyPosition.qml | 131 name: "abovePosition" 132 when: checkState === Activity.abovePosition
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/dports/games/avp/avp-20170505/src/avp/ |
H A D | player.c | 1017 VECTORCH abovePosition = Global_VDB_Ptr->VDB_World; in PlayerIsDamaged() local 1018 abovePosition.vy-=1000; in PlayerIsDamaged() 1022 …MakeBloodExplosion(&Global_VDB_Ptr->VDB_World, 127, &abovePosition, deltaHealth/ONE_FIXED, PARTICL… in PlayerIsDamaged() 1025 …MakeBloodExplosion(&Global_VDB_Ptr->VDB_World, 127, &abovePosition, deltaHealth/ONE_FIXED, PARTICL… in PlayerIsDamaged() 1028 …MakeBloodExplosion(&Global_VDB_Ptr->VDB_World, 127, &abovePosition, deltaHealth/ONE_FIXED, PARTICL… in PlayerIsDamaged() 1096 VECTORCH abovePosition = Global_VDB_Ptr->VDB_World; in PlayerIsDead() local 1097 abovePosition.vy-=1000; in PlayerIsDead() 1098 … MakeBloodExplosion(&Global_VDB_Ptr->VDB_World, 127, &abovePosition, 200, PARTICLE_PREDATOR_BLOOD); in PlayerIsDead()
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/dports/games/gcompris-qt/gcompris-qt-2.0/src/activities/positions/resource/1/ |
H A D | Data.qml | 42 "id": Activity.abovePosition,
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/dports/games/gcompris-qt/gcompris-qt-2.0/src/activities/positions/resource/2/ |
H A D | Data.qml | 48 "id": Activity.abovePosition,
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