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/dports/net/h323plus/h323plus-1_27_2/plugins/audio/Speex/libspeex/
H A Dlpc_bfin.h49 int shift, ac_shift; in _spx_autocorr() local
64 ac_shift = 18; in _spx_autocorr()
65 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
67 ac_shift--; in _spx_autocorr()
128 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
H A Dlpc.c138 int shift, ac_shift; in _spx_autocorr() local
149 ac_shift = 18; in _spx_autocorr()
150 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
152 ac_shift--; in _spx_autocorr()
165 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
/dports/games/ioquake3/ioquake3-1.36/code/libspeex/
H A Dlpc_bfin.h49 int shift, ac_shift; in _spx_autocorr() local
64 ac_shift = 18; in _spx_autocorr()
65 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
67 ac_shift--; in _spx_autocorr()
128 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
H A Dlpc.c138 int shift, ac_shift; in _spx_autocorr() local
149 ac_shift = 18; in _spx_autocorr()
150 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
152 ac_shift--; in _spx_autocorr()
165 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
/dports/games/ioquake3-server/ioquake3-1.36/code/libspeex/
H A Dlpc_bfin.h49 int shift, ac_shift; in _spx_autocorr() local
64 ac_shift = 18; in _spx_autocorr()
65 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
67 ac_shift--; in _spx_autocorr()
128 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
H A Dlpc.c138 int shift, ac_shift; in _spx_autocorr() local
149 ac_shift = 18; in _spx_autocorr()
150 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
152 ac_shift--; in _spx_autocorr()
165 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
/dports/devel/godot2-tools/godot-2.1.6-stable/thirdparty/speex/
H A Dlpc_bfin.h49 int shift, ac_shift; in _spx_autocorr() local
64 ac_shift = 18; in _spx_autocorr()
65 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
67 ac_shift--; in _spx_autocorr()
128 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
H A Dlpc.c138 int shift, ac_shift; in _spx_autocorr() local
149 ac_shift = 18; in _spx_autocorr()
150 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
152 ac_shift--; in _spx_autocorr()
165 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
/dports/net/pjsip/pjproject-2.11.1/third_party/speex/libspeex/
H A Dlpc_bfin.h49 int shift, ac_shift; in _spx_autocorr() local
64 ac_shift = 18; in _spx_autocorr()
65 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
67 ac_shift--; in _spx_autocorr()
128 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
H A Dlpc.c138 int shift, ac_shift; in _spx_autocorr() local
149 ac_shift = 18; in _spx_autocorr()
150 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
152 ac_shift--; in _spx_autocorr()
165 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
/dports/games/openarena/openarena-engine-source-0.8.8/code/libspeex/
H A Dlpc_bfin.h49 int shift, ac_shift; in _spx_autocorr() local
64 ac_shift = 18; in _spx_autocorr()
65 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
67 ac_shift--; in _spx_autocorr()
128 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
H A Dlpc.c138 int shift, ac_shift; in _spx_autocorr() local
149 ac_shift = 18; in _spx_autocorr()
150 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
152 ac_shift--; in _spx_autocorr()
165 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/libspeex/
H A Dlpc_bfin.h49 int shift, ac_shift; in _spx_autocorr() local
64 ac_shift = 18; in _spx_autocorr()
65 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
67 ac_shift--; in _spx_autocorr()
128 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
H A Dlpc.c138 int shift, ac_shift; in _spx_autocorr() local
149 ac_shift = 18; in _spx_autocorr()
150 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
152 ac_shift--; in _spx_autocorr()
165 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
/dports/games/evq3/evq3/code/libspeex/
H A Dlpc_bfin.h49 int shift, ac_shift; in _spx_autocorr() local
64 ac_shift = 18; in _spx_autocorr()
65 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
67 ac_shift--; in _spx_autocorr()
128 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
H A Dlpc.c138 int shift, ac_shift; in _spx_autocorr() local
149 ac_shift = 18; in _spx_autocorr()
150 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
152 ac_shift--; in _spx_autocorr()
165 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/speex-1.1.12/libspeex/
H A Dlpc_bfin.h49 int shift, ac_shift; in _spx_autocorr() local
64 ac_shift = 18; in _spx_autocorr()
65 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
67 ac_shift--; in _spx_autocorr()
128 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
H A Dlpc.c138 int shift, ac_shift; in _spx_autocorr() local
149 ac_shift = 18; in _spx_autocorr()
150 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
152 ac_shift--; in _spx_autocorr()
165 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
/dports/devel/godot2/godot-2.1.6-stable/thirdparty/speex/
H A Dlpc_bfin.h49 int shift, ac_shift; in _spx_autocorr() local
64 ac_shift = 18; in _spx_autocorr()
65 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
67 ac_shift--; in _spx_autocorr()
128 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
H A Dlpc.c138 int shift, ac_shift; in _spx_autocorr() local
149 ac_shift = 18; in _spx_autocorr()
150 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
152 ac_shift--; in _spx_autocorr()
165 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
/dports/net/opal/opal-3.10.10/plugins/audio/Speex/libspeex/
H A Dlpc_bfin.h49 int shift, ac_shift; in _spx_autocorr() local
64 ac_shift = 18; in _spx_autocorr()
65 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
67 ac_shift--; in _spx_autocorr()
128 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
H A Dlpc.c138 int shift, ac_shift; in _spx_autocorr() local
149 ac_shift = 18; in _spx_autocorr()
150 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
152 ac_shift--; in _spx_autocorr()
165 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
/dports/audio/speex/speex-1.2.0/libspeex/
H A Dlpc_bfin.h51 int shift, ac_shift; in _spx_autocorr() local
66 ac_shift = 18; in _spx_autocorr()
67 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
69 ac_shift--; in _spx_autocorr()
131 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
H A Dlpc.c134 int shift, ac_shift;
145 ac_shift = 18;
146 while (ac_shift && ac0<0x40000000)
148 ac_shift--;
161 ac[i] = SHR32(d, ac_shift);
/dports/games/flightgear/flightgear-2020.3.11/3rdparty/iaxclient/lib/libspeex/
H A Dlpc.c135 int shift, ac_shift; in _spx_autocorr() local
146 ac_shift = 18; in _spx_autocorr()
147 while (ac_shift && ac0<0x40000000) in _spx_autocorr()
149 ac_shift--; in _spx_autocorr()
162 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()

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