/dports/net/h323plus/h323plus-1_27_2/plugins/audio/Speex/libspeex/ |
H A D | lpc_bfin.h | 49 int shift, ac_shift; in _spx_autocorr() local 64 ac_shift = 18; in _spx_autocorr() 65 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 67 ac_shift--; in _spx_autocorr() 128 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
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H A D | lpc.c | 138 int shift, ac_shift; in _spx_autocorr() local 149 ac_shift = 18; in _spx_autocorr() 150 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 152 ac_shift--; in _spx_autocorr() 165 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
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/dports/games/ioquake3/ioquake3-1.36/code/libspeex/ |
H A D | lpc_bfin.h | 49 int shift, ac_shift; in _spx_autocorr() local 64 ac_shift = 18; in _spx_autocorr() 65 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 67 ac_shift--; in _spx_autocorr() 128 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
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H A D | lpc.c | 138 int shift, ac_shift; in _spx_autocorr() local 149 ac_shift = 18; in _spx_autocorr() 150 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 152 ac_shift--; in _spx_autocorr() 165 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
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/dports/games/ioquake3-server/ioquake3-1.36/code/libspeex/ |
H A D | lpc_bfin.h | 49 int shift, ac_shift; in _spx_autocorr() local 64 ac_shift = 18; in _spx_autocorr() 65 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 67 ac_shift--; in _spx_autocorr() 128 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
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H A D | lpc.c | 138 int shift, ac_shift; in _spx_autocorr() local 149 ac_shift = 18; in _spx_autocorr() 150 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 152 ac_shift--; in _spx_autocorr() 165 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
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/dports/devel/godot2-tools/godot-2.1.6-stable/thirdparty/speex/ |
H A D | lpc_bfin.h | 49 int shift, ac_shift; in _spx_autocorr() local 64 ac_shift = 18; in _spx_autocorr() 65 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 67 ac_shift--; in _spx_autocorr() 128 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
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H A D | lpc.c | 138 int shift, ac_shift; in _spx_autocorr() local 149 ac_shift = 18; in _spx_autocorr() 150 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 152 ac_shift--; in _spx_autocorr() 165 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
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/dports/net/pjsip/pjproject-2.11.1/third_party/speex/libspeex/ |
H A D | lpc_bfin.h | 49 int shift, ac_shift; in _spx_autocorr() local 64 ac_shift = 18; in _spx_autocorr() 65 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 67 ac_shift--; in _spx_autocorr() 128 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
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H A D | lpc.c | 138 int shift, ac_shift; in _spx_autocorr() local 149 ac_shift = 18; in _spx_autocorr() 150 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 152 ac_shift--; in _spx_autocorr() 165 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/libspeex/ |
H A D | lpc_bfin.h | 49 int shift, ac_shift; in _spx_autocorr() local 64 ac_shift = 18; in _spx_autocorr() 65 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 67 ac_shift--; in _spx_autocorr() 128 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
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H A D | lpc.c | 138 int shift, ac_shift; in _spx_autocorr() local 149 ac_shift = 18; in _spx_autocorr() 150 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 152 ac_shift--; in _spx_autocorr() 165 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/libspeex/ |
H A D | lpc_bfin.h | 49 int shift, ac_shift; in _spx_autocorr() local 64 ac_shift = 18; in _spx_autocorr() 65 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 67 ac_shift--; in _spx_autocorr() 128 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
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H A D | lpc.c | 138 int shift, ac_shift; in _spx_autocorr() local 149 ac_shift = 18; in _spx_autocorr() 150 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 152 ac_shift--; in _spx_autocorr() 165 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
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/dports/games/evq3/evq3/code/libspeex/ |
H A D | lpc_bfin.h | 49 int shift, ac_shift; in _spx_autocorr() local 64 ac_shift = 18; in _spx_autocorr() 65 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 67 ac_shift--; in _spx_autocorr() 128 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
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H A D | lpc.c | 138 int shift, ac_shift; in _spx_autocorr() local 149 ac_shift = 18; in _spx_autocorr() 150 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 152 ac_shift--; in _spx_autocorr() 165 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
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/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/speex-1.1.12/libspeex/ |
H A D | lpc_bfin.h | 49 int shift, ac_shift; in _spx_autocorr() local 64 ac_shift = 18; in _spx_autocorr() 65 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 67 ac_shift--; in _spx_autocorr() 128 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
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H A D | lpc.c | 138 int shift, ac_shift; in _spx_autocorr() local 149 ac_shift = 18; in _spx_autocorr() 150 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 152 ac_shift--; in _spx_autocorr() 165 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
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/dports/devel/godot2/godot-2.1.6-stable/thirdparty/speex/ |
H A D | lpc_bfin.h | 49 int shift, ac_shift; in _spx_autocorr() local 64 ac_shift = 18; in _spx_autocorr() 65 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 67 ac_shift--; in _spx_autocorr() 128 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
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H A D | lpc.c | 138 int shift, ac_shift; in _spx_autocorr() local 149 ac_shift = 18; in _spx_autocorr() 150 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 152 ac_shift--; in _spx_autocorr() 165 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
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/dports/net/opal/opal-3.10.10/plugins/audio/Speex/libspeex/ |
H A D | lpc_bfin.h | 49 int shift, ac_shift; in _spx_autocorr() local 64 ac_shift = 18; in _spx_autocorr() 65 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 67 ac_shift--; in _spx_autocorr() 128 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
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H A D | lpc.c | 138 int shift, ac_shift; in _spx_autocorr() local 149 ac_shift = 18; in _spx_autocorr() 150 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 152 ac_shift--; in _spx_autocorr() 165 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
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/dports/audio/speex/speex-1.2.0/libspeex/ |
H A D | lpc_bfin.h | 51 int shift, ac_shift; in _spx_autocorr() local 66 ac_shift = 18; in _spx_autocorr() 67 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 69 ac_shift--; in _spx_autocorr() 131 ac[i] = SHR32(ac32[i], ac_shift); in _spx_autocorr()
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H A D | lpc.c | 134 int shift, ac_shift; 145 ac_shift = 18; 146 while (ac_shift && ac0<0x40000000) 148 ac_shift--; 161 ac[i] = SHR32(d, ac_shift);
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/dports/games/flightgear/flightgear-2020.3.11/3rdparty/iaxclient/lib/libspeex/ |
H A D | lpc.c | 135 int shift, ac_shift; in _spx_autocorr() local 146 ac_shift = 18; in _spx_autocorr() 147 while (ac_shift && ac0<0x40000000) in _spx_autocorr() 149 ac_shift--; in _spx_autocorr() 162 ac[i] = SHR32(d, ac_shift); in _spx_autocorr()
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