/dports/games/frogatto/frogatto-1.3.1/src/ |
H A D | achievements.cpp | 49 std::vector<std::string>* achievements = NULL; variable 54 if(achievements == NULL) { in attain_achievement() 55 achievements = new std::vector<std::string>; in attain_achievement() 58 *achievements = util::split(val.as_string()); in attain_achievement() 59 std::sort(achievements->begin(), achievements->end()); in attain_achievement() 63 if(std::binary_search(achievements->begin(), achievements->end(), id)) { in attain_achievement() 72 achievements->push_back(id); in attain_achievement() 73 std::sort(achievements->begin(), achievements->end()); in attain_achievement() 75 preferences::registry()->mutate_value("achievements", variant(util::join(*achievements))); in attain_achievement()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/core/rp/achievement/factory/ |
H A D | ExperienceAchievementFactory.java | 46 List<Achievement> achievements = new LinkedList<Achievement>(); in createAchievements() local 48 achievements.add(createAchievement( in createAchievements() 53 achievements.add(createAchievement( in createAchievements() 58 achievements.add(createAchievement( in createAchievements() 63 achievements.add(createAchievement( in createAchievements() 68 achievements.add(createAchievement( in createAchievements() 73 achievements.add(createAchievement( in createAchievements() 78 achievements.add(createAchievement( in createAchievements() 83 achievements.add(createAchievement( in createAchievements() 88 return achievements; in createAchievements()
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H A D | ObtainAchievementsFactory.java | 34 final List<Achievement> achievements = new LinkedList<Achievement>(); in createAchievements() local 37 …achievements.add(createAchievement("obtain.wish", "A Wish Came True", "Get an item from the wishin… in createAchievements() 42 …achievements.add(createAchievement("obtain.harvest.vegetable", "Farmer", "Harvest 3 of all vegetab… in createAchievements() 48 achievements.add(createAchievement("obtain.fish", "Fisherman", "Catch 15 of each type of fish", in createAchievements() 54 …achievements.add(createAchievement("quest.special.collector", "Ultimate Collector", "Finish ultima… in createAchievements() 59 …achievements.add(createAchievement("obtain.harvest.flower", "Green Thumb", "Harvest 20 of each typ… in createAchievements() 64 …achievements.add(createAchievement("obtain.harvest.herb", "Herbal Practitioner", "Harvest 20 of ea… in createAchievements() 69 achievements.add(createAchievement( in createAchievements() 82 return achievements; in createAchievements()
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H A D | AdosItemQuestAchievementsFactory.java | 32 List<Achievement> achievements = new LinkedList<Achievement>(); in createAchievements() local 34 achievements.add(createAchievement( in createAchievements() 39 achievements.add(createAchievement( in createAchievements() 44 achievements.add(createAchievement( in createAchievements() 49 achievements.add(createAchievement( in createAchievements() 54 achievements.add(createAchievement( in createAchievements() 59 return achievements; in createAchievements()
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H A D | MithrilbourghEnemyArmyAchievementFactory.java | 33 LinkedList<Achievement> achievements = new LinkedList<Achievement>(); in createAchievements() local 38 …achievements.add(createAchievement("quest.special.kill_enemy_army.0005", "Sergeant", "Finish Kill … in createAchievements() 40 …achievements.add(createAchievement("quest.special.kill_enemy_army.0025", "Major", "Finish Kill Ene… in createAchievements() 42 …achievements.add(createAchievement("quest.special.kill_enemy_army.0050", "Major General", "Finish … in createAchievements() 44 …achievements.add(createAchievement("quest.special.kill_enemy_army.0100", "Field Marshal", "Finish … in createAchievements() 47 return achievements; in createAchievements()
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H A D | KirdnehItemAchievementFactory.java | 25 LinkedList<Achievement> achievements = new LinkedList<Achievement>(); in createAchievements() local 27 achievements.add(createAchievement( in createAchievements() 32 achievements.add(createAchievement( in createAchievements() 37 achievements.add(createAchievement( in createAchievements() 42 achievements.add(createAchievement( in createAchievements() 47 return achievements; in createAchievements()
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H A D | KillBlordroughsAchievementFactory.java | 49 final LinkedList<Achievement> achievements = new LinkedList<Achievement>(); in createAchievements() local 51 achievements.add(createAchievement( in createAchievements() 56 achievements.add(createAchievement( in createAchievements() 61 achievements.add(createAchievement( in createAchievements() 66 achievements.add(createAchievement( in createAchievements() 71 return achievements; in createAchievements()
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H A D | DeathmatchAchievementFactory.java | 50 final List<Achievement> achievements = new LinkedList<Achievement>(); in createAchievements() local 62 achievements.add(createAchievement( in createAchievements() 67 achievements.add(createAchievement( in createAchievements() 72 achievements.add(createAchievement( in createAchievements() 77 achievements.add(createAchievement( in createAchievements() 82 return achievements; in createAchievements()
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H A D | ProductionAchievementFactory.java | 35 List<Achievement> achievements = new LinkedList<Achievement>(); in createAchievements() local 46 …achievements.add(createAchievement("production.class.food", "Gourmet", "Order all food types avail… in createAchievements() 58 …achievements.add(createAchievement("production.class.drink", "Thirsty Worker", "Order all drink ty… in createAchievements() 70 …achievements.add(createAchievement("production.class.resource", "Alchemist", "Produce 5 of each ki… in createAchievements() 74 …achievements.add(createAchievement("production.flour.1000", "Jenny's Assistant", "Produce 1000 flo… in createAchievements() 78 return achievements; in createAchievements()
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H A D | FriendAchievementFactory.java | 53 List<Achievement> achievements = new LinkedList<Achievement>(); in createAchievements() local 58 achievements.add(createAchievement( in createAchievements() 91 achievements.add(createAchievement( in createAchievements() 114 achievements.add(createAchievement( in createAchievements() 125 achievements.add(createAchievement( in createAchievements() 132 return achievements; in createAchievements()
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/dports/games/adonthell/adonthell-0.3.8/src/ |
H A D | achievements.cc | 30 py_callback* achievements::_callback = NULL; 31 vector<achievement_data> achievements::_achievements; 33 achievements::achievements() in achievements() function in achievements 38 achievements::~achievements() in ~achievements() 84 int achievements::num_unlocked () in num_unlocked() 97 bool achievements::is_unlocked (const u_int32 & index) in is_unlocked() 106 u_int8 achievements::achievement_id(const u_int32 & index) in achievement_id() 115 bool achievements::get_state (igzstream& file) in get_state() 151 void achievements::put_state (ogzstream& file) in put_state() 166 void achievements::init() in init() [all …]
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H A D | achievements.h | 76 friend class achievements; variable 95 class achievements 186 achievements(); 187 virtual ~achievements();
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/dports/games/freeciv-nox11/freeciv-2.6.6/common/ |
H A D | achievements.c | 45 achievements[i].id = i; in achievements_init() 46 achievements[i].first = NULL; in achievements_init() 47 achievements[i].value = 0; in achievements_init() 48 achievements[i].culture = 0; in achievements_init() 49 BV_CLR_ALL(achievements[i].achievers); in achievements_init() 50 achievements[i].first_msg = NULL; in achievements_init() 51 achievements[i].cons_msg = NULL; in achievements_init() 64 FC_FREE(achievements[i].first_msg); in achievements_free() 67 FC_FREE(achievements[i].cons_msg); in achievements_free() 89 return pach - achievements; in achievement_index() [all …]
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/dports/games/freeciv/freeciv-2.6.6/common/ |
H A D | achievements.c | 45 achievements[i].id = i; in achievements_init() 46 achievements[i].first = NULL; in achievements_init() 47 achievements[i].value = 0; in achievements_init() 48 achievements[i].culture = 0; in achievements_init() 49 BV_CLR_ALL(achievements[i].achievers); in achievements_init() 50 achievements[i].first_msg = NULL; in achievements_init() 51 achievements[i].cons_msg = NULL; in achievements_init() 64 FC_FREE(achievements[i].first_msg); in achievements_free() 67 FC_FREE(achievements[i].cons_msg); in achievements_free() 89 return pach - achievements; in achievement_index() [all …]
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | scores_ui.cpp | 27 static std::string get_achievements_text( const achievements_tracker &achievements, in get_achievements_text() argument 32 if( !achievements.is_enabled() ) { in get_achievements_text() 40 std::vector<const achievement *> valid_achievements = achievements.valid_achievements(); in get_achievements_text() 44 return achievements.is_hidden( a ) || a->is_conduct() != use_conducts; in get_achievements_text() 52 achievement_completion comp = achievements.is_completed( ach->id ); in get_achievements_text() 62 os += achievements.ui_text_for( std::get<const achievement *>( ach ) ); in get_achievements_text() 88 void show_scores_ui( const achievements_tracker &achievements, stats_tracker &stats, in show_scores_ui() argument 94 achievements, in show_scores_ui() enumerator 99 first_tab = achievements, in show_scores_ui() 128 { tab_mode::achievements, _( "ACHIEVEMENTS" ) }, in show_scores_ui() [all …]
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | scores_ui.cpp | 27 static std::string get_achievements_text( const achievements_tracker &achievements, in get_achievements_text() argument 32 if( !achievements.is_enabled() ) { in get_achievements_text() 40 std::vector<const achievement *> valid_achievements = achievements.valid_achievements(); in get_achievements_text() 44 return achievements.is_hidden( a ) || a->is_conduct() != use_conducts; in get_achievements_text() 52 achievement_completion comp = achievements.is_completed( ach->id ); in get_achievements_text() 62 os += achievements.ui_text_for( std::get<const achievement *>( ach ) ); in get_achievements_text() 88 void show_scores_ui( const achievements_tracker &achievements, stats_tracker &stats, in show_scores_ui() argument 94 achievements, in show_scores_ui() enumerator 99 first_tab = achievements, in show_scores_ui() 128 { tab_mode::achievements, _( "ACHIEVEMENTS" ) }, in show_scores_ui() [all …]
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/npc/condition/ |
H A D | PlayerHasCompletedAchievementsCondition.java | 33 private final List<String> achievements; field in PlayerHasCompletedAchievementsCondition 45 achievements = Arrays.asList(achievementIdentifiers); in PlayerHasCompletedAchievementsCondition() 65 for (String achievementIdentifier : achievements) { in fire() 78 return 43793 * achievements.hashCode() + minimumToComplete; in hashCode() 88 && achievements.equals(other.achievements); in equals()
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/dports/www/owncloud/owncloud/apps/files_external/3rdparty/google/apiclient-services/src/Google/Service/ |
H A D | GamesManagement.php | 38 public $achievements; variable in Google_Service_GamesManagement 62 'achievements', 66 'path' => 'games/v1management/achievements/{achievementId}/reset', 76 'path' => 'games/v1management/achievements/reset', 80 'path' => 'games/v1management/achievements/resetAllForAllPlayers', 84 'path' => 'games/v1management/achievements/{achievementId}/resetForAllPlayers', 94 'path' => 'games/v1management/achievements/resetMultipleForAllPlayers',
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/dports/www/orangehrm/orangehrm-4.9/symfony/lib/vendor/google/apiclient-services/src/Google/Service/ |
H A D | GamesConfiguration.php | 62 'path' => 'achievements/{achievementId}', 72 'path' => 'achievements/{achievementId}', 82 'path' => 'applications/{applicationId}/achievements', 92 'path' => 'applications/{applicationId}/achievements', 110 'path' => 'achievements/{achievementId}', 120 'path' => 'achievements/{achievementId}',
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H A D | GamesManagement.php | 37 public $achievements; variable in Google_Service_GamesManagement 63 'achievements', 67 'path' => 'achievements/{achievementId}/reset', 77 'path' => 'achievements/reset', 81 'path' => 'achievements/resetAllForAllPlayers', 85 'path' => 'achievements/{achievementId}/resetForAllPlayers', 95 'path' => 'achievements/resetMultipleForAllPlayers',
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/core/rp/achievement/ |
H A D | AchievementNotifier.java | 55 final private Map<Category, List<Achievement>> achievements; field in AchievementNotifier 60 achievements = new EnumMap<Category, List<Achievement>>(Category.class); in AchievementNotifier() 86 if(!achievements.containsKey(a.getCategory())) { in initialize() 87 achievements.put(a.getCategory(), new LinkedList<Achievement>()); in initialize() 89 achievements.get(a.getCategory()).add(a); in initialize() 132 return !achievements.isEmpty(); in isInitialized() 274 for(List<Achievement> achievementList : this.achievements.values()) { in awardAchievementIfNotYetReached() 300 …final Map<Category,List<Achievement>> map = new HashMap<Category, List<Achievement>>(achievements); in onLogin() 325 if(achievements.containsKey(category)) { in getAndCheckAchievementsInCategory() 326 List<Achievement> toCheck = achievements.get(category); in getAndCheckAchievementsInCategory() [all …]
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/dports/games/scummvm/scummvm-2.5.1/devtools/create_achievements/ |
H A D | steam_achievements.py | 209 achievements = {"en": achievements_en} 220 achievements[lang_id] = {} 226 achievements[lang_id][i] = (name, t[0], t[1] if t[1] else descr, hide) 230 if achievements[lang_id][i] != it: 235 del achievements[lang_id] 237 return achievements 248 def write_ini(fname, achievements, stats): argument 258 for lang, it in achievements.items(): 298 achievements = join_achievements_translation(achievements_en, translations) variable 305 write_ini(os.path.join("gen", FNAME), achievements, stats)
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/dports/www/moodle310/moodle/lib/google/src/Google/Service/ |
H A D | GamesConfiguration.php | 62 'path' => 'achievements/{achievementId}', 72 'path' => 'achievements/{achievementId}', 82 'path' => 'applications/{applicationId}/achievements', 92 'path' => 'applications/{applicationId}/achievements', 110 'path' => 'achievements/{achievementId}', 120 'path' => 'achievements/{achievementId}',
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/dports/www/moodle39/moodle/lib/google/src/Google/Service/ |
H A D | GamesConfiguration.php | 62 'path' => 'achievements/{achievementId}', 72 'path' => 'achievements/{achievementId}', 82 'path' => 'applications/{applicationId}/achievements', 92 'path' => 'applications/{applicationId}/achievements', 110 'path' => 'achievements/{achievementId}', 120 'path' => 'achievements/{achievementId}',
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/dports/www/moodle311/moodle/lib/google/src/Google/Service/ |
H A D | GamesConfiguration.php | 62 'path' => 'achievements/{achievementId}', 72 'path' => 'achievements/{achievementId}', 82 'path' => 'applications/{applicationId}/achievements', 92 'path' => 'applications/{applicationId}/achievements', 110 'path' => 'achievements/{achievementId}', 120 'path' => 'achievements/{achievementId}',
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