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Searched refs:acquireCluesByRelations (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dactor_clues.h76 void acquireCluesByRelations(int actorId, int otherActorId);
H A Dactor.h259 void acquireCluesByRelations();
H A Dactor_clues.cpp147 void ActorClues::acquireCluesByRelations(int actorId, int otherActorId) { in acquireCluesByRelations() function in BladeRunner::ActorClues
H A Dactor.cpp287 acquireCluesByRelations(); in timerUpdate()
1270 void Actor::acquireCluesByRelations() { in acquireCluesByRelations() function in BladeRunner::Actor
1276 _clues->acquireCluesByRelations(_id, i); in acquireCluesByRelations()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dactor_clues.h76 void acquireCluesByRelations(int actorId, int otherActorId);
H A Dactor.h262 void acquireCluesByRelations();
H A Dactor_clues.cpp148 void ActorClues::acquireCluesByRelations(int actorId, int otherActorId) { in acquireCluesByRelations() function in BladeRunner::ActorClues
H A Dactor.cpp325 acquireCluesByRelations(); in timerUpdate()
1565 void Actor::acquireCluesByRelations() { in acquireCluesByRelations() function in BladeRunner::Actor
1571 _clues->acquireCluesByRelations(_id, i); in acquireCluesByRelations()