Searched refs:acquireCluesByRelations (Results 1 – 8 of 8) sorted by relevance
76 void acquireCluesByRelations(int actorId, int otherActorId);
259 void acquireCluesByRelations();
147 void ActorClues::acquireCluesByRelations(int actorId, int otherActorId) { in acquireCluesByRelations() function in BladeRunner::ActorClues
287 acquireCluesByRelations(); in timerUpdate()1270 void Actor::acquireCluesByRelations() { in acquireCluesByRelations() function in BladeRunner::Actor1276 _clues->acquireCluesByRelations(_id, i); in acquireCluesByRelations()
262 void acquireCluesByRelations();
148 void ActorClues::acquireCluesByRelations(int actorId, int otherActorId) { in acquireCluesByRelations() function in BladeRunner::ActorClues
325 acquireCluesByRelations(); in timerUpdate()1565 void Actor::acquireCluesByRelations() { in acquireCluesByRelations() function in BladeRunner::Actor1571 _clues->acquireCluesByRelations(_id, i); in acquireCluesByRelations()